Changelog text style updated

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Yaski
2012-08-20 19:16:21 +06:00
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commit 1d40f648d7

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Changelog Alternativa3D Changelog Alternativa3D
NEXT 8.32.0
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Added: Added:
+ Basic Stage3D constrained profile support. + Basic Stage3D constrained profile support.
+ Object3D: excludeLight() and hierarchy option. + Object3D: added excludeLight() method for controlling lights on object influence.
+ BitmapTextureResource: auto resize for GPU option. + BitmapTextureResource: added resizeForGPU option to turn on automatic source bitmap resize.
+ MouseEvent3D: right and middle mouse buttons support (FP 11.2 and -swf-version=15 required) rightClick3DEnabled. + Added support for right and middle mouse buttons in mouse events system (work in FP 11.2 and swf-version >= 15).
+ Camera3D: setPosition, lookAt.
+ Object3DUtils: converting between Radians and Degrees.
Fixed: Fixed:
= Mouse events used only when listens. = Mouse events system will auto-disable when there are no listeners in scene.
= StandardMaterial: optimized. = StandardMaterial: optimized drawing with many lights.
= Optimized shadows rendering. = Camera3D: optimized rendering with shadows.
= Parser3DS: optimized parsing time. = Parser3DS: greatly reduced models parsing time.
= Box: correct tangents and binormals. = Box: fixed incorrect vertices tangents and binormals data.
= Decal: Fixed incorrect drawing with extremaly low nearClipping. = Decal: fixed incorrect appearance on scene with small Camera3D nearClipping setting.
+ LOD: correct work of lights and occluders in levels. = LOD: fixed operation of lights and occluders contained in it.
= ExporterA3D: export meshes without geometry as Object3D. = ExporterA3D: meshes without geometry will export as Object3D now.
= AnimationClip: animated and loop properties in AnimationClip.slice(), AnimationClip.clone(). = AnimationClip: slice() and clone() methods will set animated and loop properties of new instance now.
Removed: Removed:
- Diagram: removed CPU time. - Diagram: removed CPU time.
8.31.0 8.31.0
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= Rendering optimizations. Fixed:
= Scene rendering optimized.
= Increased materials performance. = Increased materials performance.
= AnimationController:fixed error when using notifiers cause animation goes in infinite loop. = AnimationController: fixed error when notifiers usage causes animation goes in infinite loop.
= Camera3D: fixed a bug with duplicating diagram. = Camera3D: fixed a bug with duplicating diagram.
8.30.0 8.30.0
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Fixed: Fixed:
= OmniLightShadow: fixed some errors and increased performance. = OmniLightShadow: fixed some errors and increased performance.
= ParserCollada: loading Skin without normals and tangents. = ParserCollada: Skin without normals and tangents will load fine now.
= ParserA3D: parsing scene with spot lights. = ParserA3D: fixed a bug with spot lights parsing.
8.29.0 8.29.0
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Added: Added:
+ Possibility to use unlimited light sources and shadows count with StandardMaterial. + StandardMaterial: added possibility to use unlimited light sources and shadows count.
+ A flag Object3D.useShadow which controls shadow visibility on object. + Object3D: added flag useShadow which controls shadows influence on object.
+ OmniLightShadow class. + Added OmniLightShadow class.
Fixed: Fixed:
= Fixed issue with Skin lighting. = Fixed issue with Skin lighting.
= StandardMaterial does not throw exception about limitation number of light sources and shadows anymore. = StandardMaterial will not throw exception about lights and shadows count limitation anymore.
8.27.0 8.27.0
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