Commit Graph

12 Commits

Author SHA1 Message Date
Karrar
01fcd6547b Updated AddressableSceneOperation to fit the previous change. 2025-03-12 03:54:23 +03:00
Karrar
ae40087bef Added support for custom scene handling, in addition to an addressable scene handler. 2025-03-11 07:05:45 +03:00
Karrar
c5ebb22afd Made a small change to PlayerSpawner in how the spawn position is calculated. 2025-03-01 01:44:32 +03:00
Karrar
f56df7fc48 Moved PlayerSpawner to Netick.Samples namespace. 2025-02-28 21:25:08 +03:00
Karrar
b21cb08db4 Added PlayerSpawner, a helper script for quick prototyping, used to spawn/despawn a player prefab when a player (client or host) has connected/disconnected. 2025-02-28 00:28:53 +03:00
Karrar
e2944d1ae6 Removed the Assemblies section in Netick Settings. Now other assemblies are automatically detected. 2024-09-10 23:14:36 +03:00
Karrar
737209385a Fixed a rare issue that causes an OnChanged method not to be invoked when a misprediction occurs (on another variable) that causes the variable to change but no OnChanged callback is ever invoked, even though the value before rollback and the value after rollback & resimulation weren't the same. 2024-09-02 18:18:27 +03:00
Karrar
b62d5d40e4 Changed the variables used for icon offsets in NetworkInfo to have meaningful names. 2024-08-25 02:09:27 +03:00
Karrar
d294f65bd7 Added packet loss stats to NetworkInfo and made several other improvements. 2024-08-25 01:58:57 +03:00
Karrar
9a2129ed9c Fixed an issue with Lag Comp where an exception would be thrown when several HitShape Containers are positioned in the same place. 2024-06-24 17:10:56 +03:00
Karrar
3162adcebd automated update 2024-03-28 04:04:32 +03:00
Karrar
0caf47a728 auto 2024-03-27 22:26:13 +03:00