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Kaveman/Netick.Unity
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mirror of https://github.com/Kaveinator/NetickProForUnity.git synced 2025-10-26 09:49:06 -07:00
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b21cb08db45e82dc54358de611d72bde94dbe940
Netick.Unity/Scripts
History
Karrar b21cb08db4 Added PlayerSpawner, a helper script for quick prototyping, used to spawn/despawn a player prefab when a player (client or host) has connected/disconnected.
2025-02-28 00:28:53 +03:00
..
GameStarter.cs
Changed the variables used for icon offsets in NetworkInfo to have meaningful names.
2024-08-25 02:09:27 +03:00
GameStarter.cs.meta
auto
2024-03-27 22:26:13 +03:00
Netick.Samples.asmdef
automated update
2024-03-28 04:04:32 +03:00
Netick.Samples.asmdef.meta
automated update
2024-03-28 04:04:32 +03:00
NetworkInfo.cs
Removed the Assemblies section in Netick Settings. Now other assemblies are automatically detected.
2024-09-10 23:14:36 +03:00
NetworkInfo.cs.meta
auto
2024-03-27 22:26:13 +03:00
PlayerSpawner.cs
Added PlayerSpawner, a helper script for quick prototyping, used to spawn/despawn a player prefab when a player (client or host) has connected/disconnected.
2025-02-28 00:28:53 +03:00
PlayerSpawner.cs.meta
Added PlayerSpawner, a helper script for quick prototyping, used to spawn/despawn a player prefab when a player (client or host) has connected/disconnected.
2025-02-28 00:28:53 +03:00
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