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	Fixed an issue with Lag Comp where an exception would be thrown when several HitShape Containers are positioned in the same place.
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							| @@ -17,6 +17,8 @@ namespace Netick.Samples | ||||
|  | ||||
|         public bool                     AutoStart; | ||||
|         public bool                     AutoConnect; | ||||
|         public bool                     ShowDisconnectButton           = true; | ||||
|         public bool                     ShowConnectButton              = true; | ||||
|  | ||||
|         [Header("Network")] | ||||
|         [Range(0, 65535)] | ||||
| @@ -72,12 +74,16 @@ namespace Netick.Samples | ||||
|                 { | ||||
|                     if (Sandbox.IsConnected) | ||||
|                     { | ||||
|                         GUI.Label(new Rect(10, 130, 200, 50), $"Connected to {Sandbox.ServerEndPoint}"); | ||||
|                         if (ShowDisconnectButton) | ||||
|                         { | ||||
|                             GUI.Label(new Rect(10, 130, 200, 50), $"Connected to {Sandbox.ServerEndPoint}"); | ||||
|  | ||||
|                         if (GUI.Button(new Rect(10, 220, 200, 50), "Disconnect")) | ||||
|                             Sandbox.DisconnectFromServer(); | ||||
|                             if (GUI.Button(new Rect(10, 220, 200, 50), "Disconnect")) | ||||
|                                 Sandbox.DisconnectFromServer(); | ||||
|                         } | ||||
|                         | ||||
|                     } | ||||
|                     else | ||||
|                     else if (ShowConnectButton) | ||||
|                     { | ||||
|                         if (GUI.Button(new Rect(10, 10, 200, 50), "Connect")) | ||||
|                             Sandbox.Connect(Port, ServerIPAddress); | ||||
|   | ||||
| @@ -1,6 +1,6 @@ | ||||
| { | ||||
|   "name": "com.karrar.netick", | ||||
|   "version": "0.11.66", | ||||
|   "version": "0.11.67", | ||||
|   "displayName": "Netick", | ||||
|   "description": "A networking library for unity", | ||||
|   "unity": "2021.3", | ||||
|   | ||||
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