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Netick.Unity
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https://github.com/Kaveinator/NetickProForUnity.git
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2025-10-26 17:59:07 -07:00
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e507ddf9eb0376a83e5c8e5046db928dff1a7097
Netick.Unity
/
Netick
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Editor
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Karrar
e507ddf9eb
Fixed an issue when destroying a network object that has a network object (network prefab instance) parented to it, causing the prefab instance not to reset properly when reused again in the future.
2025-01-11 12:14:07 +03:00
..
CodeGen
Improved
LiteNetLib
transport performance by removing two needless data copies when sending and receiving a packet.
2024-11-11 11:27:31 +03:00
Resources
auto
2024-03-27 22:26:13 +03:00
CodeGen.meta
auto
2024-03-27 22:26:13 +03:00
Netick.CodeGen.dll
Fixed an issue when destroying a network object that has a network object (network prefab instance) parented to it, causing the prefab instance not to reset properly when reused again in the future.
2025-01-11 12:14:07 +03:00
Netick.CodeGen.dll.meta
auto
2024-03-27 22:26:13 +03:00
Netick.Unity.Editor.dll
Fixed an issue when destroying a network object that has a network object (network prefab instance) parented to it, causing the prefab instance not to reset properly when reused again in the future.
2025-01-11 12:14:07 +03:00
Netick.Unity.Editor.dll.meta
auto
2024-03-27 22:26:13 +03:00
Netick.Unity.Pro.Editor.dll
Fixed an issue when destroying a network object that has a network object (network prefab instance) parented to it, causing the prefab instance not to reset properly when reused again in the future.
2025-01-11 12:14:07 +03:00
Netick.Unity.Pro.Editor.dll.meta
automated update
2024-03-28 03:59:26 +03:00
Resources.meta
auto
2024-03-27 22:26:13 +03:00
Unity.Netick.CodeGen.dll
Fixed an issue when destroying a network object that has a network object (network prefab instance) parented to it, causing the prefab instance not to reset properly when reused again in the future.
2025-01-11 12:14:07 +03:00
Unity.Netick.CodeGen.dll.meta
auto
2024-03-27 22:26:13 +03:00