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Kaveman/Netick.Unity
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mirror of https://github.com/Kaveinator/NetickProForUnity.git synced 2025-10-26 09:49:06 -07:00
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e507ddf9eb0376a83e5c8e5046db928dff1a7097
Netick.Unity/Netick
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Karrar e507ddf9eb Fixed an issue when destroying a network object that has a network object (network prefab instance) parented to it, causing the prefab instance not to reset properly when reused again in the future.
2025-01-11 12:14:07 +03:00
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Editor
Fixed an issue when destroying a network object that has a network object (network prefab instance) parented to it, causing the prefab instance not to reset properly when reused again in the future.
2025-01-11 12:14:07 +03:00
Editor Resources
auto
2024-03-27 22:26:13 +03:00
Runtime
Fixed an issue when destroying a network object that has a network object (network prefab instance) parented to it, causing the prefab instance not to reset properly when reused again in the future.
2025-01-11 12:14:07 +03:00
Editor Resources.meta
auto
2024-03-27 22:26:13 +03:00
Editor.meta
auto
2024-03-27 22:26:13 +03:00
Runtime.meta
auto
2024-03-27 22:26:13 +03:00
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