Commit Graph

255 Commits

Author SHA1 Message Date
Karrar
6fcb3a981b Updated package.json. 2024-05-10 22:40:17 +03:00
Karrar
755fe63261 Fixed an issue causing DestroyPool to not destroy free instances. 2024-05-10 22:33:45 +03:00
Karrar
21cfc82227 Fixed an issue when destroying a NetworkObject with a network id of -1. 2024-05-10 11:07:19 +03:00
Karrar
e5d78fe412 Fixed an issue with Sandbox.DestroyPool not working correctly. 2024-05-09 23:43:24 +03:00
Karrar
d4570df8e9 Updated README.md 2024-05-04 00:40:42 +03:00
Karrar
d423ff7817 Fixed an issue a client to use the inputs of other clients at high player counts. 2024-05-04 00:29:19 +03:00
Karrar
d85fb52d28 Updated Version. 2024-05-02 06:07:51 +03:00
Karrar
22faabd876 Fixed several issues with Interest Management.
- Fixed an issue causing `NetworkStart` to be invoked when the object has not yet applied its initial state in the client.
- Changed IM to not invoke `NetworkDestroy` when `NetworkStart` was not invoked for a destroyed object in the client.
- Changed IM to not simulate objects that the client is not interested in.
2024-05-02 00:45:56 +03:00
Karrar
6ba5ceeffa Fixed an issue causing NetworkBehaviour.InputSourcePlayerId to be -1 sometimes when accessed inside OnBecameInterested or OnBecameUninterested. 2024-05-01 08:06:49 +03:00
Karrar
ebafddd20b Fixed an issue causing NetworkBehaviour.InputSourcePlayerId to not replicate to the client for proxy objects. 2024-04-30 18:01:44 +03:00
Karrar
31eeed728c Fixed an issue causing network objects affected by Interest Management filtering to be not registered in the simulation in the client. 2024-04-30 17:39:42 +03:00
Karrar
dcae104426 Fixed an issue causing the main physics scene to be assigned to every sandbox when switching scenes and using 2D Physics. 2024-04-29 18:10:53 +03:00
Karrar
841fe27fb3 Fixed an issue causing Sandbox.Instantiate to not hide the instantiated GameObject when this sandbox is currently hidden. 2024-04-29 10:11:00 +03:00
Karrar
2c62f1db14 Updated README.md. 2024-04-28 14:48:15 +03:00
Karrar
86fcbacc1d Updated README.md. 2024-04-28 14:44:48 +03:00
Karrar
a437aaaede Updated README.md. 2024-04-28 14:44:02 +03:00
Karrar
76ed50b430 Updated Installation section in README.md 2024-04-28 12:30:06 +03:00
Karrar
daa599f0fc Read the description for commit details.
- Added `OnSceneOperationBegan` and `OnSceneOperationDone`. These are network events for when a scene load/unload operation begins and when it is finished, they offer more information than the older equivalent methods. `OnSceneLoadStarted` and `OnSceneLoaded` are now marked as `[Obsolete]` and will be removed in the future.
- Added `Teleport` method to `NetworkTransform`, `NetworkRigidbody`, and `NetworkRigidbody2D`. This allows you to skip interpolation for one tick.
- Fixed an issue causing scene objects to not get destroyed for late joiners.
2024-04-28 12:06:20 +03:00
Karrar
6f8278a1fc Added inspector drawer for NetworkBool network properties. 2024-04-16 18:29:34 +03:00
Karrar
80ed43ffa7 Updated XML docs. 2024-04-13 12:30:42 +03:00
Karrar
5d79977c17 Fixed an issue in Unity 2021 due to using SimulationMode instead of autoSimulation for 3D Physics. 2024-04-13 12:15:12 +03:00
Karrar
c39dfc463e Fixed an issue with kinematic rigidbodies when Physics Prediction is enabled. 2024-04-13 08:41:01 +03:00
Karrar
1d33a78810 Fixed an issue where NetworkObjectRef.TryGetObject would always return true. 2024-04-09 08:00:55 +03:00
Karrar
417785f97b Removed a reference to Unity.PlasticSCM. 2024-04-08 11:56:33 +03:00
Karrar
5cf253bf12 Fixed an issue when switching scene where Netick would use the networked SetParent method on scene objects. 2024-04-08 08:32:44 +03:00
Karrar
90d4167a30 Fixed an issue causing GameEngineIntoNetcode to use the previous tick value. 2024-04-08 05:03:00 +03:00
Karrar
69fff76c10 Fixed an issue that was causing Lag Compensation to not work correctly. 2024-04-08 03:54:46 +03:00
Karrar
4dcd1bdbe5 Fixed an issue with delta compression. 2024-04-08 01:38:55 +03:00
Karrar
d7b2e398d0 Fixed a warning that is caused due to using parent instead of SetParent on a UI transform. 2024-04-06 08:35:05 +03:00
Karrar
e501337b62 Testing a fix for a scene switch error on Android. 2024-04-06 03:51:01 +03:00
Karrar
ac66c81f2d Added auto Interpolation support to int, bool, and NetworkBool. 2024-04-05 09:37:19 +03:00
Karrar
41e72b02a3 Updated version number. 2024-04-05 06:34:01 +03:00
Karrar
1c104c7fd7 Fixed an issue causing Netick to add a duplicate TrackedRigidbody component to a reused network prefab instance. 2024-04-05 06:27:51 +03:00
Karrar
1e1049795e Fixed an issue causing disabling Add to Network Loop of NetworkObject to not work. 2024-04-04 05:53:52 +03:00
Karrar
a0febd765e - Added support for interface to Sandbox.FindObjectOfType and Sandbox.FindObjectsOfType 2024-04-04 04:21:11 +03:00
Karrar
7d7679fc4f Fixed an issue causing unreliable RPCs to be invoked more than intended in the client when Server Send Rate value is more than 1. 2024-04-04 03:01:44 +03:00
Karrar
092947a34f Added variations to scene switching methods on NetworkSandbox that use scene name instead of build index. 2024-04-03 02:53:17 +03:00
Karrar
e93a80c9d0 Deleted netickConfig.asset from the package. 2024-04-02 08:04:40 +03:00
Karrar
a802a85f6e Added support for ordering NetworkStart across different network objects. Now it's safe to use [ExecuteBefore] and [ExecuteAfter] to control NetworkStart ordering, on both the client and the server. 2024-04-02 06:46:32 +03:00
Karrar
2243a2d853 Fixed an issue causing changing the Input Source of an object to not replicate to clients. 2024-03-31 06:41:46 +03:00
Karrar
363fa4e77a Updated README.md 2024-03-31 03:12:38 +03:00
Karrar
6490360b34 Updated README.md 2024-03-31 02:59:30 +03:00
Karrar
02b0c066da Updated README.md 2024-03-31 02:43:26 +03:00
Karrar
9ade5b8ea6 Updated README.md 2024-03-30 04:33:16 +03:00
Karrar
33dd7ae3bf Fixed an issue with calculating the sizes of network properties and collections. 2024-03-30 04:11:55 +03:00
Karrar
427bf266ca Fixed an issue with parenting a NetworkObject, causing interpolation to break. 2024-03-29 19:40:53 +03:00
Karrar
e941e4dfbf Fixed an issue with changing network properties inside NetworkDestroy. 2024-03-28 21:30:33 +03:00
Karrar
47f855d768 Fixed an issue with changing network properties inside NetworkDestroy. 2024-03-28 21:27:54 +03:00
Karrar
9644071efe Fixed an issue with changing network properties inside NetworkDestroy. 2024-03-28 21:24:26 +03:00
Karrar
c9c8eee342 automated update 2024-03-28 04:24:16 +03:00