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https://github.com/Kaveinator/NetickProForUnity.git
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Fixed several issues with Interest Management.
- Fixed an issue causing `NetworkStart` to be invoked when the object has not yet applied its initial state in the client. - Changed IM to not invoke `NetworkDestroy` when `NetworkStart` was not invoked for a destroyed object in the client. - Changed IM to not simulate objects that the client is not interested in.
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@@ -1,6 +1,6 @@
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{
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"name": "com.karrar.netick",
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"version": "0.11.39",
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"version": "0.11.20",
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"displayName": "Netick",
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"description": "A networking library for unity",
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"unity": "2021.3",
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