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	Fixed several issues with Interest Management.
- Fixed an issue causing `NetworkStart` to be invoked when the object has not yet applied its initial state in the client. - Changed IM to not invoke `NetworkDestroy` when `NetworkStart` was not invoked for a destroyed object in the client. - Changed IM to not simulate objects that the client is not interested in.
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		| @@ -1,6 +1,6 @@ | ||||
| { | ||||
|   "name": "com.karrar.netick", | ||||
|   "version": "0.11.39", | ||||
|   "version": "0.11.20", | ||||
|   "displayName": "Netick", | ||||
|   "description": "A networking library for unity", | ||||
|   "unity": "2021.3", | ||||
|   | ||||
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