Fixed bug where A3D mesh names were not being set on export

This commit is contained in:
Pyogenics
2025-04-30 19:55:44 +01:00
parent 1a6c48a3a4
commit 655e8247d0

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@@ -106,6 +106,7 @@ class A3DBlenderExporter:
def buildA3DMesh(self, me, ob): def buildA3DMesh(self, me, ob):
mesh = A3DObjects.A3DMesh() mesh = A3DObjects.A3DMesh()
mesh.name = me.name
mesh.vertexCount = len(me.vertices) mesh.vertexCount = len(me.vertices)
# Create vertex buffers # Create vertex buffers