From 655e8247d08af29e2bc55fe60f490c2daf5aaf52 Mon Sep 17 00:00:00 2001 From: Pyogenics Date: Wed, 30 Apr 2025 19:55:44 +0100 Subject: [PATCH] Fixed bug where A3D mesh names were not being set on export --- io_scene_a3d/A3DBlenderExporter.py | 1 + 1 file changed, 1 insertion(+) diff --git a/io_scene_a3d/A3DBlenderExporter.py b/io_scene_a3d/A3DBlenderExporter.py index 2dae96c..08702cc 100644 --- a/io_scene_a3d/A3DBlenderExporter.py +++ b/io_scene_a3d/A3DBlenderExporter.py @@ -106,6 +106,7 @@ class A3DBlenderExporter: def buildA3DMesh(self, me, ob): mesh = A3DObjects.A3DMesh() + mesh.name = me.name mesh.vertexCount = len(me.vertices) # Create vertex buffers