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https://github.com/MapMakersAndProgrammers/alternativa-editor-mod.git
synced 2025-10-26 09:49:06 -07:00
a3d integration done, works from 1st attempt :D
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@@ -0,0 +1,44 @@
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package alternativa.engine3d.core{
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import alternativa.gfx.agal.FragmentShader;
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import alternativa.gfx.agal.SamplerFilter;
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import alternativa.gfx.agal.SamplerMipMap;
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import alternativa.gfx.agal.SamplerDim;
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import alternativa.gfx.agal.SamplerRepeat;
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public class ShadowReceiverFragmentShader extends FragmentShader {
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public function ShadowReceiverFragmentShader(_arg_1:Boolean, _arg_2:Boolean){
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var _local_3:SamplerFilter = ((_arg_1) ? SamplerFilter.LINEAR : SamplerFilter.NEAREST);
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var _local_4:SamplerMipMap = ((_arg_1) ? SamplerMipMap.LINEAR : SamplerMipMap.NEAREST);
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if (_arg_2)
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{
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max(ft0, v0, fc[16]);
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min(ft0.x, ft0, fc[16].z);
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min(ft0.y, ft0, fc[16].w);
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tex(ft0, ft0, fs0.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(_local_3).mipmap(_local_4));
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} else
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{
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tex(ft0, v0, fs0.dim(SamplerDim.D2).repeat(SamplerRepeat.CLAMP).filter(_local_3).mipmap(_local_4));
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};
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sub(ft1, v0.z, fc[14]);
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div(ft2, ft1, fc[13]);
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max(ft3, ft1, fc[13].x);
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mul(ft3, ft3, fc[13].y);
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min(ft3, ft3, fc[14]);
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sub(ft4, fc[14], ft3);
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mul(ft2, ft2, ft3);
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mul(ft1, ft1, ft4);
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add(ft2, ft1, ft2);
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sub(ft2, fc[14], ft2);
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mul(ft0, ft0, ft2);
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sub(ft1, v0, fc[14]);
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div(ft1, ft1, fc[14].y);
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sat(ft1, ft1);
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mul(ft0, ft0, ft1.z);
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mov(ft0.xyz, fc[15]);
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mul(ft0.w, ft0, fc[15]);
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mov(oc, ft0);
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}
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}
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}//package alternativa.engine3d.core
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