Update readme.md

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Tubix
2025-02-02 23:52:34 +00:00
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@@ -3,9 +3,10 @@ This is modded version of AlternativaEditor (Tanks map editor)
**Main features**: **Main features**:
- **Hardware acceleration support** - this editor uses Alternativa3D 7.11 which provides much better performance because of GPU rendering - **Hardware acceleration support** - this editor uses Alternativa3D 7.11 which provides much better performance because of GPU rendering
- **Disabling collision for props** - you can easily disable collision of any prop on the scene, so tanks can go through it
## Notice ## Notice
This editor is still under development, and doesn't support some features that were in the original version. It mainly caused by 3D engine upgrade. This editor doesn't support *all* features that were in the original Editor, and may have some bugs. It mainly caused by 3D engine upgrade.
## How to run ## How to run
To run the editor you need to install [AIR 51](https://airsdk.harman.com/runtime). To run the editor you need to install [AIR 51](https://airsdk.harman.com/runtime).
@@ -16,7 +17,7 @@ Project is configured to compile in VS Code with [ActionScript & MXML](https://m
You will need Flex 4.9 + AIR 51 SDK. You will need Flex 4.9 + AIR 51 SDK.
Here are the steps how to make it: Here are the steps how to make it:
1. Download Apache Flex SDK Installer from the [official website](https://flex.apache.org/installer.html). Open the installer, select version 4.9.1, and download it. 1. Download Apache Flex SDK Installer from the [official website](https://flex.apache.org/installer.html). Open the installer, select version 4.9.1, and download it.
2. Download Adobe AIR+Flex SDK from [here](https://airsdk.harman.com/download). You need 'AIR SDK for Flex Developers - to be overlaid onto a Flex SDK'. 2. Download AIR/Flex SDK from [here](https://airsdk.harman.com/download). You need 'AIR SDK for Flex Developers - to be overlaid onto a Flex SDK'.
3. Copy all files from AIR SDK into Flex SDK. 3. Copy all files from AIR SDK into Flex SDK.
Done. Now select this combined SDK in VSCode and compile the project. Done. Now select this combined SDK in VSCode and compile the project.