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Update readme.md
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@@ -3,9 +3,10 @@ This is modded version of AlternativaEditor (Tanks map editor)
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**Main features**:
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**Main features**:
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- **Hardware acceleration support** - this editor uses Alternativa3D 7.11 which provides much better performance because of GPU rendering
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- **Hardware acceleration support** - this editor uses Alternativa3D 7.11 which provides much better performance because of GPU rendering
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- **Disabling collision for props** - you can easily disable collision of any prop on the scene, so tanks can go through it
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## Notice
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## Notice
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This editor is still under development, and doesn't support some features that were in the original version. It mainly caused by 3D engine upgrade.
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This editor doesn't support *all* features that were in the original Editor, and may have some bugs. It mainly caused by 3D engine upgrade.
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## How to run
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## How to run
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To run the editor you need to install [AIR 51](https://airsdk.harman.com/runtime).
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To run the editor you need to install [AIR 51](https://airsdk.harman.com/runtime).
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@@ -16,7 +17,7 @@ Project is configured to compile in VS Code with [ActionScript & MXML](https://m
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You will need Flex 4.9 + AIR 51 SDK.
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You will need Flex 4.9 + AIR 51 SDK.
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Here are the steps how to make it:
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Here are the steps how to make it:
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1. Download Apache Flex SDK Installer from the [official website](https://flex.apache.org/installer.html). Open the installer, select version 4.9.1, and download it.
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1. Download Apache Flex SDK Installer from the [official website](https://flex.apache.org/installer.html). Open the installer, select version 4.9.1, and download it.
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2. Download Adobe AIR+Flex SDK from [here](https://airsdk.harman.com/download). You need 'AIR SDK for Flex Developers - to be overlaid onto a Flex SDK'.
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2. Download AIR/Flex SDK from [here](https://airsdk.harman.com/download). You need 'AIR SDK for Flex Developers - to be overlaid onto a Flex SDK'.
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3. Copy all files from AIR SDK into Flex SDK.
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3. Copy all files from AIR SDK into Flex SDK.
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Done. Now select this combined SDK in VSCode and compile the project.
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Done. Now select this combined SDK in VSCode and compile the project.
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