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https://github.com/MapMakersAndProgrammers/alternativa-demos.git
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1670 lines
69 KiB
Plaintext
1670 lines
69 KiB
Plaintext
<collada xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
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<asset>
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<contributor>
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<author>semenov</author>
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<authoring_tool>OpenCOLLADA for 3ds Max; Version: 1.2.5; Revision: 59515M; Platform: x64; Configuration: Release Max2010</authoring_tool>
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<source_data>file:///C:/Users/semenov/Desktop/Arena/Arena_shadowlight.max</source_data>
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</contributor>
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<created>2011-06-15T20:04:42</created>
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<modified>2011-06-15T20:04:42</modified>
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<unit name="centimeter" meter="0.01"/>
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<up_axis>Z_UP</up_axis>
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</asset>
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<library_effects>
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<effect id="ColorEffectR255G229B0">
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<profile_common>
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<technique sid="common">
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<phong>
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<ambient>
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<color>1 0.8980392 0 1</color>
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</ambient>
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<diffuse>
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<color>1 0.8980392 0 1</color>
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</diffuse>
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<specular>
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<color>1 1 1 1</color>
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</specular>
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<shininess>
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<float>10</float>
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</shininess>
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<reflective>
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<color>0 0 0 1</color>
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</reflective>
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<transparent>
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<color>1 1 1 1</color>
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</transparent>
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<transparency>
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<float>1</float>
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</transparency>
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</phong>
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</technique>
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</profile_common>
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</effect>
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</library_effects>
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<library_materials>
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<material id="ColorEffectR255G229B0-material" name="ColorEffectR255G229B0-material">
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<instance_effect url="#ColorEffectR255G229B0"/>
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</material>
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</library_materials>
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<library_lights>
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<light id="EnvironmentAmbientLight" name="EnvironmentAmbientLight">
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<technique_common>
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<ambient>
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<color>0.03921569 0.03529412 0.04705883</color>
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</ambient>
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</technique_common>
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</light>
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<light id="Omni53-light" name="Omni53">
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<technique_common>
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<point>
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<color>0.9294118 0.482353 0</color>
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<constant_attenuation>1</constant_attenuation>
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<linear_attenuation>0</linear_attenuation>
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<quadratic_attenuation>0</quadratic_attenuation>
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</point>
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</technique_common>
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<extra>
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<technique profile="OpenCOLLADA3dsMax">
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<light>
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<atmosphere_on>1</atmosphere_on>
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<atmosphere_opacity>0</atmosphere_opacity>
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<attenuation_far_end>950</attenuation_far_end>
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<attenuation_far_start>750</attenuation_far_start>
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<attenuation_near_end>0</attenuation_near_end>
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<attenuation_near_start>0</attenuation_near_start>
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<contrast>0</contrast>
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<decay_falloff>1</decay_falloff>
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<decay_type>0</decay_type>
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<diffuse_soften>0</diffuse_soften>
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<falloff>40</falloff>
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<hotspot_beam>0</hotspot_beam>
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<multiplier>1</multiplier>
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<shadow_color>1</shadow_color>
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<use_far_attenuation>1</use_far_attenuation>
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<use_near_attenuation>0</use_near_attenuation>
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</light>
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</technique>
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</extra>
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</light>
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<light id="Fspot10-light" name="Fspot10">
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<technique_common>
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<point>
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<color>1 0.909804 0.8274511</color>
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<constant_attenuation>1</constant_attenuation>
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<linear_attenuation>0</linear_attenuation>
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<quadratic_attenuation>0</quadratic_attenuation>
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</point>
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</technique_common>
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<extra>
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<technique profile="OpenCOLLADA3dsMax">
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<light>
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<atmosphere_on>1</atmosphere_on>
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<atmosphere_opacity>0</atmosphere_opacity>
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<attenuation_far_end>1000</attenuation_far_end>
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<attenuation_far_start>100</attenuation_far_start>
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<attenuation_near_end>0</attenuation_near_end>
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<attenuation_near_start>0</attenuation_near_start>
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<contrast>0</contrast>
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<decay_falloff>1</decay_falloff>
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<decay_type>0</decay_type>
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<diffuse_soften>0</diffuse_soften>
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<falloff>194.8</falloff>
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<hotspot_beam>0</hotspot_beam>
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<multiplier>3</multiplier>
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<shadow_color>1</shadow_color>
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<use_far_attenuation>1</use_far_attenuation>
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<use_near_attenuation>0</use_near_attenuation>
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</light>
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</technique>
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</extra>
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</light>
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<light id="Fspot45-light" name="Fspot45">
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<technique_common>
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<point>
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<color>0.4470589 0.9137256 1</color>
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<constant_attenuation>1</constant_attenuation>
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<linear_attenuation>0</linear_attenuation>
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<quadratic_attenuation>0</quadratic_attenuation>
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</point>
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</technique_common>
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<extra>
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<technique profile="OpenCOLLADA3dsMax">
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<light>
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<atmosphere_on>1</atmosphere_on>
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<atmosphere_opacity>0</atmosphere_opacity>
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<attenuation_far_end>1000</attenuation_far_end>
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<attenuation_far_start>100</attenuation_far_start>
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<attenuation_near_end>0</attenuation_near_end>
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<attenuation_near_start>0</attenuation_near_start>
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<contrast>0</contrast>
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<decay_falloff>1</decay_falloff>
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<decay_type>0</decay_type>
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<diffuse_soften>0</diffuse_soften>
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<falloff>194.8</falloff>
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<hotspot_beam>0</hotspot_beam>
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<multiplier>3</multiplier>
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<shadow_color>1</shadow_color>
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<use_far_attenuation>1</use_far_attenuation>
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<use_near_attenuation>0</use_near_attenuation>
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</light>
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</technique>
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</extra>
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</light>
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<light id="Fspot77-light" name="Fspot77">
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<technique_common>
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<point>
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<color>0.9019608 0 0</color>
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<constant_attenuation>1</constant_attenuation>
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<linear_attenuation>0</linear_attenuation>
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<quadratic_attenuation>0</quadratic_attenuation>
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</point>
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</technique_common>
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<extra>
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<technique profile="OpenCOLLADA3dsMax">
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<light>
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<atmosphere_on>1</atmosphere_on>
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<atmosphere_opacity>0</atmosphere_opacity>
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<attenuation_far_end>1200</attenuation_far_end>
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<attenuation_far_start>100</attenuation_far_start>
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<attenuation_near_end>0</attenuation_near_end>
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<attenuation_near_start>0</attenuation_near_start>
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<contrast>0</contrast>
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<decay_falloff>1</decay_falloff>
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<decay_type>0</decay_type>
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<diffuse_soften>0</diffuse_soften>
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<falloff>194.8</falloff>
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<hotspot_beam>0</hotspot_beam>
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<multiplier>3</multiplier>
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<shadow_color>1</shadow_color>
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<use_far_attenuation>1</use_far_attenuation>
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<use_near_attenuation>0</use_near_attenuation>
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</light>
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</technique>
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</extra>
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</light>
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<light id="Omni57-light" name="Omni57">
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<technique_common>
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<point>
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<color>0.9294118 0.482353 0</color>
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<constant_attenuation>1</constant_attenuation>
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<linear_attenuation>0</linear_attenuation>
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<quadratic_attenuation>0</quadratic_attenuation>
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</point>
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</technique_common>
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<extra>
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<technique profile="OpenCOLLADA3dsMax">
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<light>
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<atmosphere_on>1</atmosphere_on>
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<atmosphere_opacity>0</atmosphere_opacity>
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<attenuation_far_end>950</attenuation_far_end>
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<attenuation_far_start>750</attenuation_far_start>
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<attenuation_near_end>0</attenuation_near_end>
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<attenuation_near_start>0</attenuation_near_start>
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<contrast>0</contrast>
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<decay_falloff>1</decay_falloff>
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<decay_type>0</decay_type>
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<diffuse_soften>0</diffuse_soften>
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<falloff>40</falloff>
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<hotspot_beam>0</hotspot_beam>
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<multiplier>1</multiplier>
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<shadow_color>1</shadow_color>
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<use_far_attenuation>1</use_far_attenuation>
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<use_near_attenuation>0</use_near_attenuation>
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</light>
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</technique>
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</extra>
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</light>
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<light id="Omni02-light" name="Omni02">
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<technique_common>
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<point>
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<color>1 1 1</color>
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<constant_attenuation>1</constant_attenuation>
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<linear_attenuation>0</linear_attenuation>
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<quadratic_attenuation>0</quadratic_attenuation>
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</point>
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</technique_common>
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<extra>
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<technique profile="OpenCOLLADA3dsMax">
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<light>
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<atmosphere_on>1</atmosphere_on>
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<atmosphere_opacity>0</atmosphere_opacity>
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<attenuation_far_end>4200</attenuation_far_end>
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<attenuation_far_start>4000</attenuation_far_start>
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<attenuation_near_end>0</attenuation_near_end>
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<attenuation_near_start>0</attenuation_near_start>
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<contrast>0</contrast>
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<decay_falloff>1</decay_falloff>
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<decay_type>0</decay_type>
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<diffuse_soften>0</diffuse_soften>
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<falloff>40</falloff>
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<hotspot_beam>0</hotspot_beam>
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<multiplier>1</multiplier>
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<shadow_color>1</shadow_color>
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<use_far_attenuation>1</use_far_attenuation>
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<use_near_attenuation>0</use_near_attenuation>
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</light>
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</technique>
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</extra>
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</light>
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<light id="Omni67-light" name="Omni67">
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<technique_common>
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<point>
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<color>1 1 1</color>
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<constant_attenuation>1</constant_attenuation>
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<linear_attenuation>0</linear_attenuation>
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<quadratic_attenuation>0</quadratic_attenuation>
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</point>
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</technique_common>
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<extra>
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<technique profile="OpenCOLLADA3dsMax">
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<light>
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<atmosphere_on>1</atmosphere_on>
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<atmosphere_opacity>0</atmosphere_opacity>
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<attenuation_far_end>4200</attenuation_far_end>
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<attenuation_far_start>4000</attenuation_far_start>
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<decay_type>0</decay_type>
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<diffuse_soften>0</diffuse_soften>
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<falloff>40</falloff>
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<multiplier>1</multiplier>
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<shadow_color>1</shadow_color>
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<use_far_attenuation>1</use_far_attenuation>
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<point>
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<color>1 1 1</color>
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<constant_attenuation>1</constant_attenuation>
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</point>
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</technique_common>
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<extra>
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<technique profile="OpenCOLLADA3dsMax">
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<light>
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<atmosphere_on>1</atmosphere_on>
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<shadow_color>1</shadow_color>
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<point>
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<color>1 1 1</color>
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</point>
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</technique_common>
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<extra>
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<technique profile="OpenCOLLADA3dsMax">
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<light>
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<atmosphere_on>1</atmosphere_on>
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<shadow_color>1</shadow_color>
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</light>
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<point>
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<color>1 1 1</color>
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<extra>
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<technique profile="OpenCOLLADA3dsMax">
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<light>
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<shadow_color>1</shadow_color>
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<point>
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<color>1 1 1</color>
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</point>
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<extra>
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<technique profile="OpenCOLLADA3dsMax">
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<light>
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</point>
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|
|
<use_far_attenuation>1</use_far_attenuation>
|
|
<use_near_attenuation>0</use_near_attenuation>
|
|
</light>
|
|
</technique>
|
|
</extra>
|
|
</light>
|
|
<light id="Omni73-light" name="Omni73">
|
|
<technique_common>
|
|
<point>
|
|
<color>1 1 1</color>
|
|
<constant_attenuation>1</constant_attenuation>
|
|
<linear_attenuation>0</linear_attenuation>
|
|
<quadratic_attenuation>0</quadratic_attenuation>
|
|
</point>
|
|
</technique_common>
|
|
<extra>
|
|
<technique profile="OpenCOLLADA3dsMax">
|
|
<light>
|
|
<atmosphere_on>1</atmosphere_on>
|
|
<atmosphere_opacity>0</atmosphere_opacity>
|
|
<attenuation_far_end>3800</attenuation_far_end>
|
|
<attenuation_far_start>3600</attenuation_far_start>
|
|
<attenuation_near_end>0</attenuation_near_end>
|
|
<attenuation_near_start>0</attenuation_near_start>
|
|
<contrast>0</contrast>
|
|
<decay_falloff>1</decay_falloff>
|
|
<decay_type>0</decay_type>
|
|
<diffuse_soften>0</diffuse_soften>
|
|
<falloff>40</falloff>
|
|
<hotspot_beam>0</hotspot_beam>
|
|
<multiplier>1</multiplier>
|
|
<shadow_color>1</shadow_color>
|
|
<use_far_attenuation>1</use_far_attenuation>
|
|
<use_near_attenuation>0</use_near_attenuation>
|
|
</light>
|
|
</technique>
|
|
</extra>
|
|
</light>
|
|
<light id="Spot01-light" name="Spot01">
|
|
<technique_common>
|
|
<spot>
|
|
<color>0.9960785 0.8980393 0.6901961</color>
|
|
<constant_attenuation>1</constant_attenuation>
|
|
<linear_attenuation>0</linear_attenuation>
|
|
<quadratic_attenuation>0</quadratic_attenuation>
|
|
</spot>
|
|
</technique_common>
|
|
<extra>
|
|
<technique profile="OpenCOLLADA3dsMax">
|
|
<light>
|
|
<aspect_ratio>1</aspect_ratio>
|
|
<atmosphere_color_amount>1</atmosphere_color_amount>
|
|
<atmosphere_on>0</atmosphere_on>
|
|
<atmosphere_opacity>1</atmosphere_opacity>
|
|
<attenuation_far_end>4038.144</attenuation_far_end>
|
|
<attenuation_far_start>2000</attenuation_far_start>
|
|
<attenuation_near_end>0</attenuation_near_end>
|
|
<attenuation_near_start>0</attenuation_near_start>
|
|
<contrast>0</contrast>
|
|
<decay_falloff>40</decay_falloff>
|
|
<decay_type>0</decay_type>
|
|
<diffuse_soften>0</diffuse_soften>
|
|
<falloff>112.2</falloff>
|
|
<hotspot_beam>43.2</hotspot_beam>
|
|
<multiplier>2</multiplier>
|
|
<overshoot>0</overshoot>
|
|
<shadow_density>1</shadow_density>
|
|
<shadow_map>0</shadow_map>
|
|
<use_far_attenuation>1</use_far_attenuation>
|
|
<use_near_attenuation>0</use_near_attenuation>
|
|
</light>
|
|
</technique>
|
|
</extra>
|
|
</light>
|
|
<light id="Spot02-light" name="Spot02">
|
|
<technique_common>
|
|
<spot>
|
|
<color>1 0.9019608 0.7960785</color>
|
|
<constant_attenuation>1</constant_attenuation>
|
|
<linear_attenuation>0</linear_attenuation>
|
|
<quadratic_attenuation>0</quadratic_attenuation>
|
|
</spot>
|
|
</technique_common>
|
|
<extra>
|
|
<technique profile="OpenCOLLADA3dsMax">
|
|
<light>
|
|
<aspect_ratio>1</aspect_ratio>
|
|
<atmosphere_color_amount>1</atmosphere_color_amount>
|
|
<atmosphere_on>0</atmosphere_on>
|
|
<atmosphere_opacity>1</atmosphere_opacity>
|
|
<attenuation_far_end>7500</attenuation_far_end>
|
|
<attenuation_far_start>5500</attenuation_far_start>
|
|
<attenuation_near_end>0</attenuation_near_end>
|
|
<attenuation_near_start>0</attenuation_near_start>
|
|
<contrast>0</contrast>
|
|
<decay_falloff>40</decay_falloff>
|
|
<decay_type>0</decay_type>
|
|
<diffuse_soften>0</diffuse_soften>
|
|
<falloff>82.80001</falloff>
|
|
<hotspot_beam>43.2</hotspot_beam>
|
|
<multiplier>2.5</multiplier>
|
|
<overshoot>0</overshoot>
|
|
<shadow_density>1</shadow_density>
|
|
<shadow_map>0</shadow_map>
|
|
<use_far_attenuation>1</use_far_attenuation>
|
|
<use_near_attenuation>0</use_near_attenuation>
|
|
</light>
|
|
</technique>
|
|
</extra>
|
|
</light>
|
|
<light id="Spot03-light" name="Spot03">
|
|
<technique_common>
|
|
<spot>
|
|
<color>0.9960785 0.8980393 0.6901961</color>
|
|
<constant_attenuation>1</constant_attenuation>
|
|
<linear_attenuation>0</linear_attenuation>
|
|
<quadratic_attenuation>0</quadratic_attenuation>
|
|
</spot>
|
|
</technique_common>
|
|
<extra>
|
|
<technique profile="OpenCOLLADA3dsMax">
|
|
<light>
|
|
<aspect_ratio>1</aspect_ratio>
|
|
<atmosphere_color_amount>1</atmosphere_color_amount>
|
|
<atmosphere_on>0</atmosphere_on>
|
|
<atmosphere_opacity>1</atmosphere_opacity>
|
|
<attenuation_far_end>7500</attenuation_far_end>
|
|
<attenuation_far_start>5500</attenuation_far_start>
|
|
<attenuation_near_end>0</attenuation_near_end>
|
|
<attenuation_near_start>0</attenuation_near_start>
|
|
<contrast>0</contrast>
|
|
<decay_falloff>40</decay_falloff>
|
|
<decay_type>0</decay_type>
|
|
<diffuse_soften>0</diffuse_soften>
|
|
<falloff>100.1</falloff>
|
|
<hotspot_beam>43.2</hotspot_beam>
|
|
<multiplier>2</multiplier>
|
|
<overshoot>0</overshoot>
|
|
<shadow_density>1</shadow_density>
|
|
<shadow_map>0</shadow_map>
|
|
<use_far_attenuation>1</use_far_attenuation>
|
|
<use_near_attenuation>0</use_near_attenuation>
|
|
</light>
|
|
</technique>
|
|
</extra>
|
|
</light>
|
|
<light id="Spot04-light" name="Spot04">
|
|
<technique_common>
|
|
<spot>
|
|
<color>1 0.8078432 0.6039216</color>
|
|
<constant_attenuation>1</constant_attenuation>
|
|
<linear_attenuation>0</linear_attenuation>
|
|
<quadratic_attenuation>0</quadratic_attenuation>
|
|
</spot>
|
|
</technique_common>
|
|
<extra>
|
|
<technique profile="OpenCOLLADA3dsMax">
|
|
<light>
|
|
<aspect_ratio>1</aspect_ratio>
|
|
<atmosphere_color_amount>1</atmosphere_color_amount>
|
|
<atmosphere_on>0</atmosphere_on>
|
|
<atmosphere_opacity>1</atmosphere_opacity>
|
|
<attenuation_far_end>7500</attenuation_far_end>
|
|
<attenuation_far_start>5500</attenuation_far_start>
|
|
<attenuation_near_end>0</attenuation_near_end>
|
|
<attenuation_near_start>0</attenuation_near_start>
|
|
<contrast>0</contrast>
|
|
<decay_falloff>40</decay_falloff>
|
|
<decay_type>0</decay_type>
|
|
<diffuse_soften>0</diffuse_soften>
|
|
<falloff>82.80001</falloff>
|
|
<hotspot_beam>43.2</hotspot_beam>
|
|
<multiplier>1</multiplier>
|
|
<overshoot>0</overshoot>
|
|
<shadow_density>1</shadow_density>
|
|
<shadow_map>0</shadow_map>
|
|
<use_far_attenuation>1</use_far_attenuation>
|
|
<use_near_attenuation>0</use_near_attenuation>
|
|
</light>
|
|
</technique>
|
|
</extra>
|
|
</light>
|
|
<light id="Spot05-light" name="Spot05">
|
|
<technique_common>
|
|
<spot>
|
|
<color>1 0.9019608 0.7960785</color>
|
|
<constant_attenuation>1</constant_attenuation>
|
|
<linear_attenuation>0</linear_attenuation>
|
|
<quadratic_attenuation>0</quadratic_attenuation>
|
|
</spot>
|
|
</technique_common>
|
|
<extra>
|
|
<technique profile="OpenCOLLADA3dsMax">
|
|
<light>
|
|
<aspect_ratio>1</aspect_ratio>
|
|
<atmosphere_color_amount>1</atmosphere_color_amount>
|
|
<atmosphere_on>0</atmosphere_on>
|
|
<atmosphere_opacity>1</atmosphere_opacity>
|
|
<attenuation_far_end>7500</attenuation_far_end>
|
|
<attenuation_far_start>5500</attenuation_far_start>
|
|
<attenuation_near_end>0</attenuation_near_end>
|
|
<attenuation_near_start>0</attenuation_near_start>
|
|
<contrast>0</contrast>
|
|
<decay_falloff>40</decay_falloff>
|
|
<decay_type>0</decay_type>
|
|
<diffuse_soften>0</diffuse_soften>
|
|
<falloff>82.80001</falloff>
|
|
<hotspot_beam>43.2</hotspot_beam>
|
|
<multiplier>2.5</multiplier>
|
|
<overshoot>0</overshoot>
|
|
<shadow_density>1</shadow_density>
|
|
<shadow_map>0</shadow_map>
|
|
<use_far_attenuation>1</use_far_attenuation>
|
|
<use_near_attenuation>0</use_near_attenuation>
|
|
</light>
|
|
</technique>
|
|
</extra>
|
|
</light>
|
|
<light id="Spot06-light" name="Spot06">
|
|
<technique_common>
|
|
<spot>
|
|
<color>1 0.8078432 0.6039216</color>
|
|
<constant_attenuation>1</constant_attenuation>
|
|
<linear_attenuation>0</linear_attenuation>
|
|
<quadratic_attenuation>0</quadratic_attenuation>
|
|
</spot>
|
|
</technique_common>
|
|
<extra>
|
|
<technique profile="OpenCOLLADA3dsMax">
|
|
<light>
|
|
<aspect_ratio>1</aspect_ratio>
|
|
<atmosphere_color_amount>1</atmosphere_color_amount>
|
|
<atmosphere_on>0</atmosphere_on>
|
|
<atmosphere_opacity>1</atmosphere_opacity>
|
|
<attenuation_far_end>7500</attenuation_far_end>
|
|
<attenuation_far_start>5500</attenuation_far_start>
|
|
<attenuation_near_end>0</attenuation_near_end>
|
|
<attenuation_near_start>0</attenuation_near_start>
|
|
<contrast>0</contrast>
|
|
<decay_falloff>40</decay_falloff>
|
|
<decay_type>0</decay_type>
|
|
<diffuse_soften>0</diffuse_soften>
|
|
<falloff>82.80001</falloff>
|
|
<hotspot_beam>43.2</hotspot_beam>
|
|
<multiplier>2</multiplier>
|
|
<overshoot>0</overshoot>
|
|
<shadow_density>1</shadow_density>
|
|
<shadow_map>0</shadow_map>
|
|
<use_far_attenuation>1</use_far_attenuation>
|
|
<use_near_attenuation>0</use_near_attenuation>
|
|
</light>
|
|
</technique>
|
|
</extra>
|
|
</light>
|
|
<light id="Spot07-light" name="Spot07">
|
|
<technique_common>
|
|
<spot>
|
|
<color>1 0.8078432 0.6039216</color>
|
|
<constant_attenuation>1</constant_attenuation>
|
|
<linear_attenuation>0</linear_attenuation>
|
|
<quadratic_attenuation>0</quadratic_attenuation>
|
|
</spot>
|
|
</technique_common>
|
|
<extra>
|
|
<technique profile="OpenCOLLADA3dsMax">
|
|
<light>
|
|
<aspect_ratio>1</aspect_ratio>
|
|
<atmosphere_color_amount>1</atmosphere_color_amount>
|
|
<atmosphere_on>0</atmosphere_on>
|
|
<atmosphere_opacity>1</atmosphere_opacity>
|
|
<attenuation_far_end>5370.731</attenuation_far_end>
|
|
<attenuation_far_start>2820</attenuation_far_start>
|
|
<attenuation_near_end>0</attenuation_near_end>
|
|
<attenuation_near_start>0</attenuation_near_start>
|
|
<contrast>0</contrast>
|
|
<decay_falloff>40</decay_falloff>
|
|
<decay_type>0</decay_type>
|
|
<diffuse_soften>0</diffuse_soften>
|
|
<falloff>82.80001</falloff>
|
|
<hotspot_beam>43.2</hotspot_beam>
|
|
<multiplier>2</multiplier>
|
|
<overshoot>0</overshoot>
|
|
<shadow_density>1</shadow_density>
|
|
<shadow_map>0</shadow_map>
|
|
<use_far_attenuation>1</use_far_attenuation>
|
|
<use_near_attenuation>0</use_near_attenuation>
|
|
</light>
|
|
</technique>
|
|
</extra>
|
|
</light>
|
|
<light id="Spot08-light" name="Spot08">
|
|
<technique_common>
|
|
<spot>
|
|
<color>1 0.8078432 0.6039216</color>
|
|
<constant_attenuation>1</constant_attenuation>
|
|
<linear_attenuation>0</linear_attenuation>
|
|
<quadratic_attenuation>0</quadratic_attenuation>
|
|
</spot>
|
|
</technique_common>
|
|
<extra>
|
|
<technique profile="OpenCOLLADA3dsMax">
|
|
<light>
|
|
<aspect_ratio>1</aspect_ratio>
|
|
<atmosphere_color_amount>1</atmosphere_color_amount>
|
|
<atmosphere_on>0</atmosphere_on>
|
|
<atmosphere_opacity>1</atmosphere_opacity>
|
|
<attenuation_far_end>7500</attenuation_far_end>
|
|
<attenuation_far_start>5500</attenuation_far_start>
|
|
<attenuation_near_end>0</attenuation_near_end>
|
|
<attenuation_near_start>0</attenuation_near_start>
|
|
<contrast>0</contrast>
|
|
<decay_falloff>40</decay_falloff>
|
|
<decay_type>0</decay_type>
|
|
<diffuse_soften>0</diffuse_soften>
|
|
<falloff>82.80001</falloff>
|
|
<hotspot_beam>43.2</hotspot_beam>
|
|
<multiplier>2</multiplier>
|
|
<overshoot>0</overshoot>
|
|
<shadow_density>1</shadow_density>
|
|
<shadow_map>0</shadow_map>
|
|
<use_far_attenuation>1</use_far_attenuation>
|
|
<use_near_attenuation>0</use_near_attenuation>
|
|
</light>
|
|
</technique>
|
|
</extra>
|
|
</light>
|
|
<light id="Spot09-light" name="Spot09">
|
|
<technique_common>
|
|
<spot>
|
|
<color>1 0.909804 0.8156863</color>
|
|
<constant_attenuation>1</constant_attenuation>
|
|
<linear_attenuation>0</linear_attenuation>
|
|
<quadratic_attenuation>0</quadratic_attenuation>
|
|
</spot>
|
|
</technique_common>
|
|
<extra>
|
|
<technique profile="OpenCOLLADA3dsMax">
|
|
<light>
|
|
<aspect_ratio>1</aspect_ratio>
|
|
<atmosphere_color_amount>1</atmosphere_color_amount>
|
|
<atmosphere_on>0</atmosphere_on>
|
|
<atmosphere_opacity>1</atmosphere_opacity>
|
|
<attenuation_far_end>8500</attenuation_far_end>
|
|
<attenuation_far_start>6500</attenuation_far_start>
|
|
<attenuation_near_end>0</attenuation_near_end>
|
|
<attenuation_near_start>0</attenuation_near_start>
|
|
<contrast>0</contrast>
|
|
<decay_falloff>40</decay_falloff>
|
|
<decay_type>0</decay_type>
|
|
<diffuse_soften>0</diffuse_soften>
|
|
<falloff>82.80001</falloff>
|
|
<hotspot_beam>43.2</hotspot_beam>
|
|
<multiplier>2.5</multiplier>
|
|
<overshoot>0</overshoot>
|
|
<shadow_density>1</shadow_density>
|
|
<shadow_map>0</shadow_map>
|
|
<use_far_attenuation>1</use_far_attenuation>
|
|
<use_near_attenuation>0</use_near_attenuation>
|
|
</light>
|
|
</technique>
|
|
</extra>
|
|
</light>
|
|
<light id="Spot10-light" name="Spot10">
|
|
<technique_common>
|
|
<spot>
|
|
<color>0.9921569 0.8509805 0.6980392</color>
|
|
<constant_attenuation>1</constant_attenuation>
|
|
<linear_attenuation>0</linear_attenuation>
|
|
<quadratic_attenuation>0</quadratic_attenuation>
|
|
</spot>
|
|
</technique_common>
|
|
<extra>
|
|
<technique profile="OpenCOLLADA3dsMax">
|
|
<light>
|
|
<aspect_ratio>1</aspect_ratio>
|
|
<atmosphere_color_amount>1</atmosphere_color_amount>
|
|
<atmosphere_on>0</atmosphere_on>
|
|
<atmosphere_opacity>1</atmosphere_opacity>
|
|
<attenuation_far_end>7500</attenuation_far_end>
|
|
<attenuation_far_start>5500</attenuation_far_start>
|
|
<attenuation_near_end>0</attenuation_near_end>
|
|
<attenuation_near_start>0</attenuation_near_start>
|
|
<contrast>0</contrast>
|
|
<decay_falloff>40</decay_falloff>
|
|
<decay_type>0</decay_type>
|
|
<diffuse_soften>0</diffuse_soften>
|
|
<falloff>82.80001</falloff>
|
|
<hotspot_beam>43.2</hotspot_beam>
|
|
<multiplier>1</multiplier>
|
|
<overshoot>0</overshoot>
|
|
<shadow_density>1</shadow_density>
|
|
<shadow_map>0</shadow_map>
|
|
<use_far_attenuation>1</use_far_attenuation>
|
|
<use_near_attenuation>0</use_near_attenuation>
|
|
</light>
|
|
</technique>
|
|
</extra>
|
|
</light>
|
|
<light id="Omni01-light" name="Omni01">
|
|
<technique_common>
|
|
<point>
|
|
<color>0.9294118 0.482353 0</color>
|
|
<constant_attenuation>1</constant_attenuation>
|
|
<linear_attenuation>0</linear_attenuation>
|
|
<quadratic_attenuation>0</quadratic_attenuation>
|
|
</point>
|
|
</technique_common>
|
|
<extra>
|
|
<technique profile="OpenCOLLADA3dsMax">
|
|
<light>
|
|
<atmosphere_on>1</atmosphere_on>
|
|
<atmosphere_opacity>0</atmosphere_opacity>
|
|
<attenuation_far_end>400</attenuation_far_end>
|
|
<attenuation_far_start>350</attenuation_far_start>
|
|
<attenuation_near_end>0</attenuation_near_end>
|
|
<attenuation_near_start>0</attenuation_near_start>
|
|
<contrast>0</contrast>
|
|
<decay_falloff>1</decay_falloff>
|
|
<decay_type>0</decay_type>
|
|
<diffuse_soften>0</diffuse_soften>
|
|
<falloff>40</falloff>
|
|
<hotspot_beam>0</hotspot_beam>
|
|
<multiplier>1</multiplier>
|
|
<shadow_color>1</shadow_color>
|
|
<use_far_attenuation>1</use_far_attenuation>
|
|
<use_near_attenuation>0</use_near_attenuation>
|
|
</light>
|
|
</technique>
|
|
</extra>
|
|
</light>
|
|
<light id="Fspot07-light" name="Fspot07">
|
|
<technique_common>
|
|
<point>
|
|
<color>0.4470589 0.9137256 1</color>
|
|
<constant_attenuation>1</constant_attenuation>
|
|
<linear_attenuation>0</linear_attenuation>
|
|
<quadratic_attenuation>0</quadratic_attenuation>
|
|
</point>
|
|
</technique_common>
|
|
<extra>
|
|
<technique profile="OpenCOLLADA3dsMax">
|
|
<light>
|
|
<atmosphere_on>1</atmosphere_on>
|
|
<atmosphere_opacity>0</atmosphere_opacity>
|
|
<attenuation_far_end>1000</attenuation_far_end>
|
|
<attenuation_far_start>100</attenuation_far_start>
|
|
<attenuation_near_end>0</attenuation_near_end>
|
|
<attenuation_near_start>0</attenuation_near_start>
|
|
<contrast>0</contrast>
|
|
<decay_falloff>1</decay_falloff>
|
|
<decay_type>0</decay_type>
|
|
<diffuse_soften>0</diffuse_soften>
|
|
<falloff>194.8</falloff>
|
|
<hotspot_beam>0</hotspot_beam>
|
|
<multiplier>3</multiplier>
|
|
<shadow_color>1</shadow_color>
|
|
<use_far_attenuation>1</use_far_attenuation>
|
|
<use_near_attenuation>0</use_near_attenuation>
|
|
</light>
|
|
</technique>
|
|
</extra>
|
|
</light>
|
|
<light id="Fspot01-light" name="Fspot01">
|
|
<technique_common>
|
|
<point>
|
|
<color>1 0.909804 0.8274511</color>
|
|
<constant_attenuation>1</constant_attenuation>
|
|
<linear_attenuation>0</linear_attenuation>
|
|
<quadratic_attenuation>0</quadratic_attenuation>
|
|
</point>
|
|
</technique_common>
|
|
<extra>
|
|
<technique profile="OpenCOLLADA3dsMax">
|
|
<light>
|
|
<atmosphere_on>1</atmosphere_on>
|
|
<atmosphere_opacity>0</atmosphere_opacity>
|
|
<attenuation_far_end>1000</attenuation_far_end>
|
|
<attenuation_far_start>100</attenuation_far_start>
|
|
<attenuation_near_end>0</attenuation_near_end>
|
|
<attenuation_near_start>0</attenuation_near_start>
|
|
<contrast>0</contrast>
|
|
<decay_falloff>1</decay_falloff>
|
|
<decay_type>0</decay_type>
|
|
<diffuse_soften>0</diffuse_soften>
|
|
<falloff>194.8</falloff>
|
|
<hotspot_beam>0</hotspot_beam>
|
|
<multiplier>3</multiplier>
|
|
<shadow_color>1</shadow_color>
|
|
<use_far_attenuation>1</use_far_attenuation>
|
|
<use_near_attenuation>0</use_near_attenuation>
|
|
</light>
|
|
</technique>
|
|
</extra>
|
|
</light>
|
|
<light id="Fspot02-light" name="Fspot02">
|
|
<technique_common>
|
|
<point>
|
|
<color>0.4470589 0.9137256 1</color>
|
|
<constant_attenuation>1</constant_attenuation>
|
|
<linear_attenuation>0</linear_attenuation>
|
|
<quadratic_attenuation>0</quadratic_attenuation>
|
|
</point>
|
|
</technique_common>
|
|
<extra>
|
|
<technique profile="OpenCOLLADA3dsMax">
|
|
<light>
|
|
<atmosphere_on>1</atmosphere_on>
|
|
<atmosphere_opacity>0</atmosphere_opacity>
|
|
<attenuation_far_end>1000</attenuation_far_end>
|
|
<attenuation_far_start>100</attenuation_far_start>
|
|
<attenuation_near_end>0</attenuation_near_end>
|
|
<attenuation_near_start>0</attenuation_near_start>
|
|
<contrast>0</contrast>
|
|
<decay_falloff>1</decay_falloff>
|
|
<decay_type>0</decay_type>
|
|
<diffuse_soften>0</diffuse_soften>
|
|
<falloff>194.8</falloff>
|
|
<hotspot_beam>0</hotspot_beam>
|
|
<multiplier>3</multiplier>
|
|
<shadow_color>1</shadow_color>
|
|
<use_far_attenuation>1</use_far_attenuation>
|
|
<use_near_attenuation>0</use_near_attenuation>
|
|
</light>
|
|
</technique>
|
|
</extra>
|
|
</light>
|
|
<light id="Fspot19-light" name="Fspot19">
|
|
<technique_common>
|
|
<point>
|
|
<color>0.9019608 0 0</color>
|
|
<constant_attenuation>1</constant_attenuation>
|
|
<linear_attenuation>0</linear_attenuation>
|
|
<quadratic_attenuation>0</quadratic_attenuation>
|
|
</point>
|
|
</technique_common>
|
|
<extra>
|
|
<technique profile="OpenCOLLADA3dsMax">
|
|
<light>
|
|
<atmosphere_on>1</atmosphere_on>
|
|
<atmosphere_opacity>0</atmosphere_opacity>
|
|
<attenuation_far_end>1200</attenuation_far_end>
|
|
<attenuation_far_start>100</attenuation_far_start>
|
|
<attenuation_near_end>0</attenuation_near_end>
|
|
<attenuation_near_start>0</attenuation_near_start>
|
|
<contrast>0</contrast>
|
|
<decay_falloff>1</decay_falloff>
|
|
<decay_type>0</decay_type>
|
|
<diffuse_soften>0</diffuse_soften>
|
|
<falloff>194.8</falloff>
|
|
<hotspot_beam>0</hotspot_beam>
|
|
<multiplier>3</multiplier>
|
|
<shadow_color>1</shadow_color>
|
|
<use_far_attenuation>1</use_far_attenuation>
|
|
<use_near_attenuation>0</use_near_attenuation>
|
|
</light>
|
|
</technique>
|
|
</extra>
|
|
</light>
|
|
<light id="Spot11-light" name="Spot11">
|
|
<technique_common>
|
|
<spot>
|
|
<color>1 0.8078432 0.6039216</color>
|
|
<constant_attenuation>1</constant_attenuation>
|
|
<linear_attenuation>0</linear_attenuation>
|
|
<quadratic_attenuation>0</quadratic_attenuation>
|
|
</spot>
|
|
</technique_common>
|
|
<extra>
|
|
<technique profile="OpenCOLLADA3dsMax">
|
|
<light>
|
|
<aspect_ratio>1</aspect_ratio>
|
|
<atmosphere_color_amount>1</atmosphere_color_amount>
|
|
<atmosphere_on>0</atmosphere_on>
|
|
<atmosphere_opacity>1</atmosphere_opacity>
|
|
<attenuation_far_end>4500</attenuation_far_end>
|
|
<attenuation_far_start>3500</attenuation_far_start>
|
|
<attenuation_near_end>0</attenuation_near_end>
|
|
<attenuation_near_start>0</attenuation_near_start>
|
|
<contrast>0</contrast>
|
|
<decay_falloff>40</decay_falloff>
|
|
<decay_type>0</decay_type>
|
|
<diffuse_soften>0</diffuse_soften>
|
|
<falloff>82.80001</falloff>
|
|
<hotspot_beam>43.2</hotspot_beam>
|
|
<multiplier>1</multiplier>
|
|
<overshoot>0</overshoot>
|
|
<shadow_density>1</shadow_density>
|
|
<shadow_map>0</shadow_map>
|
|
<use_far_attenuation>1</use_far_attenuation>
|
|
<use_near_attenuation>0</use_near_attenuation>
|
|
</light>
|
|
</technique>
|
|
</extra>
|
|
</light>
|
|
<light id="Spot13-light" name="Spot13">
|
|
<technique_common>
|
|
<spot>
|
|
<color>1 0.8078432 0.6039216</color>
|
|
<constant_attenuation>1</constant_attenuation>
|
|
<linear_attenuation>0</linear_attenuation>
|
|
<quadratic_attenuation>0</quadratic_attenuation>
|
|
</spot>
|
|
</technique_common>
|
|
<extra>
|
|
<technique profile="OpenCOLLADA3dsMax">
|
|
<light>
|
|
<aspect_ratio>1</aspect_ratio>
|
|
<atmosphere_color_amount>1</atmosphere_color_amount>
|
|
<atmosphere_on>0</atmosphere_on>
|
|
<atmosphere_opacity>1</atmosphere_opacity>
|
|
<attenuation_far_end>3500</attenuation_far_end>
|
|
<attenuation_far_start>2500</attenuation_far_start>
|
|
<attenuation_near_end>0</attenuation_near_end>
|
|
<attenuation_near_start>0</attenuation_near_start>
|
|
<contrast>0</contrast>
|
|
<decay_falloff>40</decay_falloff>
|
|
<decay_type>0</decay_type>
|
|
<diffuse_soften>0</diffuse_soften>
|
|
<falloff>82.80001</falloff>
|
|
<hotspot_beam>43.2</hotspot_beam>
|
|
<multiplier>1</multiplier>
|
|
<overshoot>0</overshoot>
|
|
<shadow_density>1</shadow_density>
|
|
<shadow_map>0</shadow_map>
|
|
<use_far_attenuation>1</use_far_attenuation>
|
|
<use_near_attenuation>0</use_near_attenuation>
|
|
</light>
|
|
</technique>
|
|
</extra>
|
|
</light>
|
|
<light id="Spot15-light" name="Spot15">
|
|
<technique_common>
|
|
<spot>
|
|
<color>1 0.8078432 0.6039216</color>
|
|
<constant_attenuation>1</constant_attenuation>
|
|
<linear_attenuation>0</linear_attenuation>
|
|
<quadratic_attenuation>0</quadratic_attenuation>
|
|
</spot>
|
|
</technique_common>
|
|
<extra>
|
|
<technique profile="OpenCOLLADA3dsMax">
|
|
<light>
|
|
<aspect_ratio>1</aspect_ratio>
|
|
<atmosphere_color_amount>1</atmosphere_color_amount>
|
|
<atmosphere_on>0</atmosphere_on>
|
|
<atmosphere_opacity>1</atmosphere_opacity>
|
|
<attenuation_far_end>5500</attenuation_far_end>
|
|
<attenuation_far_start>4500</attenuation_far_start>
|
|
<attenuation_near_end>0</attenuation_near_end>
|
|
<attenuation_near_start>0</attenuation_near_start>
|
|
<contrast>0</contrast>
|
|
<decay_falloff>40</decay_falloff>
|
|
<decay_type>0</decay_type>
|
|
<diffuse_soften>0</diffuse_soften>
|
|
<falloff>82.80001</falloff>
|
|
<hotspot_beam>43.2</hotspot_beam>
|
|
<multiplier>1</multiplier>
|
|
<overshoot>0</overshoot>
|
|
<shadow_density>1</shadow_density>
|
|
<shadow_map>0</shadow_map>
|
|
<use_far_attenuation>1</use_far_attenuation>
|
|
<use_near_attenuation>0</use_near_attenuation>
|
|
</light>
|
|
</technique>
|
|
</extra>
|
|
</light>
|
|
<light id="Spot16-light" name="Spot16">
|
|
<technique_common>
|
|
<spot>
|
|
<color>1 0.8078432 0.6039216</color>
|
|
<constant_attenuation>1</constant_attenuation>
|
|
<linear_attenuation>0</linear_attenuation>
|
|
<quadratic_attenuation>0</quadratic_attenuation>
|
|
</spot>
|
|
</technique_common>
|
|
<extra>
|
|
<technique profile="OpenCOLLADA3dsMax">
|
|
<light>
|
|
<aspect_ratio>1</aspect_ratio>
|
|
<atmosphere_color_amount>1</atmosphere_color_amount>
|
|
<atmosphere_on>0</atmosphere_on>
|
|
<atmosphere_opacity>1</atmosphere_opacity>
|
|
<attenuation_far_end>5500</attenuation_far_end>
|
|
<attenuation_far_start>4500</attenuation_far_start>
|
|
<attenuation_near_end>0</attenuation_near_end>
|
|
<attenuation_near_start>0</attenuation_near_start>
|
|
<contrast>0</contrast>
|
|
<decay_falloff>40</decay_falloff>
|
|
<decay_type>0</decay_type>
|
|
<diffuse_soften>0</diffuse_soften>
|
|
<falloff>82.80001</falloff>
|
|
<hotspot_beam>43.2</hotspot_beam>
|
|
<multiplier>1</multiplier>
|
|
<overshoot>0</overshoot>
|
|
<shadow_density>1</shadow_density>
|
|
<shadow_map>0</shadow_map>
|
|
<use_far_attenuation>1</use_far_attenuation>
|
|
<use_near_attenuation>0</use_near_attenuation>
|
|
</light>
|
|
</technique>
|
|
</extra>
|
|
</light>
|
|
<light id="Omni01_1-light" name="Omni01">
|
|
<technique_common>
|
|
<point>
|
|
<color>0.03921569 0.8745099 0</color>
|
|
<constant_attenuation>1</constant_attenuation>
|
|
<linear_attenuation>0</linear_attenuation>
|
|
<quadratic_attenuation>0</quadratic_attenuation>
|
|
</point>
|
|
</technique_common>
|
|
<extra>
|
|
<technique profile="OpenCOLLADA3dsMax">
|
|
<light>
|
|
<atmosphere_on>1</atmosphere_on>
|
|
<atmosphere_opacity>0</atmosphere_opacity>
|
|
<attenuation_far_end>600</attenuation_far_end>
|
|
<attenuation_far_start>500</attenuation_far_start>
|
|
<attenuation_near_end>0</attenuation_near_end>
|
|
<attenuation_near_start>0</attenuation_near_start>
|
|
<contrast>0</contrast>
|
|
<decay_falloff>1</decay_falloff>
|
|
<decay_type>0</decay_type>
|
|
<diffuse_soften>0</diffuse_soften>
|
|
<falloff>40</falloff>
|
|
<hotspot_beam>0</hotspot_beam>
|
|
<multiplier>1</multiplier>
|
|
<shadow_color>1</shadow_color>
|
|
<use_far_attenuation>1</use_far_attenuation>
|
|
<use_near_attenuation>0</use_near_attenuation>
|
|
</light>
|
|
</technique>
|
|
</extra>
|
|
</light>
|
|
<light id="Omni66-light" name="Omni66">
|
|
<technique_common>
|
|
<point>
|
|
<color>0.03921569 0.8745099 0</color>
|
|
<constant_attenuation>1</constant_attenuation>
|
|
<linear_attenuation>0</linear_attenuation>
|
|
<quadratic_attenuation>0</quadratic_attenuation>
|
|
</point>
|
|
</technique_common>
|
|
<extra>
|
|
<technique profile="OpenCOLLADA3dsMax">
|
|
<light>
|
|
<atmosphere_on>1</atmosphere_on>
|
|
<atmosphere_opacity>0</atmosphere_opacity>
|
|
<attenuation_far_end>600</attenuation_far_end>
|
|
<attenuation_far_start>500</attenuation_far_start>
|
|
<attenuation_near_end>0</attenuation_near_end>
|
|
<attenuation_near_start>0</attenuation_near_start>
|
|
<contrast>0</contrast>
|
|
<decay_falloff>1</decay_falloff>
|
|
<decay_type>0</decay_type>
|
|
<diffuse_soften>0</diffuse_soften>
|
|
<falloff>40</falloff>
|
|
<hotspot_beam>0</hotspot_beam>
|
|
<multiplier>1</multiplier>
|
|
<shadow_color>1</shadow_color>
|
|
<use_far_attenuation>1</use_far_attenuation>
|
|
<use_near_attenuation>0</use_near_attenuation>
|
|
</light>
|
|
</technique>
|
|
</extra>
|
|
</light>
|
|
<light id="Omni74-light" name="Omni74">
|
|
<technique_common>
|
|
<point>
|
|
<color>1 1 1</color>
|
|
<constant_attenuation>1</constant_attenuation>
|
|
<linear_attenuation>0</linear_attenuation>
|
|
<quadratic_attenuation>0</quadratic_attenuation>
|
|
</point>
|
|
</technique_common>
|
|
<extra>
|
|
<technique profile="OpenCOLLADA3dsMax">
|
|
<light>
|
|
<atmosphere_on>1</atmosphere_on>
|
|
<atmosphere_opacity>0</atmosphere_opacity>
|
|
<attenuation_far_end>3800</attenuation_far_end>
|
|
<attenuation_far_start>3600</attenuation_far_start>
|
|
<attenuation_near_end>0</attenuation_near_end>
|
|
<attenuation_near_start>0</attenuation_near_start>
|
|
<contrast>0</contrast>
|
|
<decay_falloff>1</decay_falloff>
|
|
<decay_type>0</decay_type>
|
|
<diffuse_soften>0</diffuse_soften>
|
|
<falloff>40</falloff>
|
|
<hotspot_beam>0</hotspot_beam>
|
|
<multiplier>1</multiplier>
|
|
<shadow_color>1</shadow_color>
|
|
<use_far_attenuation>1</use_far_attenuation>
|
|
<use_near_attenuation>0</use_near_attenuation>
|
|
</light>
|
|
</technique>
|
|
</extra>
|
|
</light>
|
|
<light id="Omni75_s-light" name="Omni75_s">
|
|
<technique_common>
|
|
<point>
|
|
<color>1 1 1</color>
|
|
<constant_attenuation>1</constant_attenuation>
|
|
<linear_attenuation>0</linear_attenuation>
|
|
<quadratic_attenuation>0</quadratic_attenuation>
|
|
</point>
|
|
</technique_common>
|
|
<extra>
|
|
<technique profile="OpenCOLLADA3dsMax">
|
|
<light>
|
|
<atmosphere_on>1</atmosphere_on>
|
|
<atmosphere_opacity>0</atmosphere_opacity>
|
|
<attenuation_far_end>4200</attenuation_far_end>
|
|
<attenuation_far_start>4000</attenuation_far_start>
|
|
<attenuation_near_end>0</attenuation_near_end>
|
|
<attenuation_near_start>0</attenuation_near_start>
|
|
<contrast>0</contrast>
|
|
<decay_falloff>1</decay_falloff>
|
|
<decay_type>0</decay_type>
|
|
<diffuse_soften>0</diffuse_soften>
|
|
<falloff>40</falloff>
|
|
<hotspot_beam>0</hotspot_beam>
|
|
<multiplier>1</multiplier>
|
|
<shadow_color>1</shadow_color>
|
|
<use_far_attenuation>1</use_far_attenuation>
|
|
<use_near_attenuation>0</use_near_attenuation>
|
|
</light>
|
|
</technique>
|
|
</extra>
|
|
</light>
|
|
</library_lights>
|
|
<library_visual_scenes>
|
|
<visual_scene id="MaxScene">
|
|
<node name="EnvironmentAmbientLight">
|
|
<instance_light url="#EnvironmentAmbientLight"/>
|
|
</node>
|
|
<node id="node-Omni53" name="Omni53" layer="Shadows">
|
|
<translate>3768.568 -4372.603 190.3782</translate>
|
|
<instance_light url="#Omni53-light"/>
|
|
</node>
|
|
<node id="node-Fspot10" name="Fspot10" layer="Shadows">
|
|
<translate>6567.583 1449.4 600.1475</translate>
|
|
<rotate>0.0384617 -0.07079446 0.9967492 -45.25296</rotate>
|
|
<instance_light url="#Fspot10-light"/>
|
|
</node>
|
|
<node id="node-Fspot45" name="Fspot45" layer="Shadows">
|
|
<translate>1414.908 10874.21 392.1678</translate>
|
|
<rotate>0.0384617 -0.07079446 0.9967492 -45.25296</rotate>
|
|
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</node>
|
|
<node id="node-Spot16" name="Spot16" layer="Ligths">
|
|
<matrix>-0.9816995 0.1904347 8.30798e-4 4526.311 -0.02928156 -0.1466342 -0.9887573 -4583.376 -0.1881719 -0.9706869 0.149527 510.8408 0 0 0 1</matrix>
|
|
<instance_light url="#Spot16-light"/>
|
|
</node>
|
|
<node id="node-Omni01_1" name="Omni01" layer="Ligths">
|
|
<translate>572.925 -1600.519 -137.8301</translate>
|
|
<instance_light url="#Omni01_1-light"/>
|
|
</node>
|
|
<node id="node-Omni59" name="Omni59" layer="Ligths">
|
|
<translate>-3976.264 -1600.519 -137.8301</translate>
|
|
<instance_light url="#Omni01_1-light"/>
|
|
</node>
|
|
<node id="node-Omni60" name="Omni60" layer="Ligths">
|
|
<translate>-6693.505 1123.699 -137.8301</translate>
|
|
<instance_light url="#Omni01_1-light"/>
|
|
</node>
|
|
<node id="node-Omni61" name="Omni61" layer="Ligths">
|
|
<translate>-6693.505 5674.864 -137.8301</translate>
|
|
<instance_light url="#Omni01_1-light"/>
|
|
</node>
|
|
<node id="node-Omni62" name="Omni62" layer="Ligths">
|
|
<translate>-4033.793 8395.425 -137.8301</translate>
|
|
<instance_light url="#Omni01_1-light"/>
|
|
</node>
|
|
<node id="node-Omni63" name="Omni63" layer="Ligths">
|
|
<translate>573.538 8395.425 -137.8301</translate>
|
|
<instance_light url="#Omni01_1-light"/>
|
|
</node>
|
|
<node id="node-Omni64" name="Omni64" layer="Ligths">
|
|
<translate>3293.99 5676.781 -137.8301</translate>
|
|
<instance_light url="#Omni01_1-light"/>
|
|
</node>
|
|
<node id="node-Omni65" name="Omni65" layer="Ligths">
|
|
<translate>3293.99 1124.92 -137.8301</translate>
|
|
<instance_light url="#Omni01_1-light"/>
|
|
</node>
|
|
<node id="node-Omni66" name="Omni66" layer="Ligths">
|
|
<translate>-1695.099 3413.418 332.2488</translate>
|
|
<instance_light url="#Omni66-light"/>
|
|
</node>
|
|
<node id="node-Omni74" name="Omni74" layer="Shadows">
|
|
<translate>-3152.115 6362.686 1654.735</translate>
|
|
<instance_light url="#Omni74-light"/>
|
|
</node>
|
|
<node id="node-Omni75_s" name="Omni75_s" layer="Shadows">
|
|
<translate>5734.411 742.163 1654.735</translate>
|
|
<instance_light url="#Omni75_s-light"/>
|
|
</node>
|
|
</visual_scene>
|
|
</library_visual_scenes>
|
|
<scene>
|
|
<instance_visual_scene url="#MaxScene"/>
|
|
</scene>
|
|
<extra>
|
|
<technique profile="Alternativa3D">
|
|
<library xmlns="http://alternativaplatform.com/a3d/Library">
|
|
<version>2.4</version>
|
|
</library>
|
|
</technique>
|
|
</extra>
|
|
</collada> |