Fix compile time errors due to namespace issue

This commit is contained in:
Pyogenics
2025-05-14 18:35:19 +01:00
parent 462aaa9992
commit 4909ea2149
4 changed files with 10 additions and 10 deletions

View File

@@ -109,7 +109,7 @@ package alternativa.tanks.game.entities.map
program.upload(camera.alternativa3d::context3D); program.upload(camera.alternativa3d::context3D);
_programs[object.alternativa3d::transformProcedure] = program; _programs[object.alternativa3d::transformProcedure] = program;
} }
var drawUnit:DrawUnit = camera.alternativa3d::renderer.alternativa3d::createDrawUnit(object,program.program,geometry._indexBuffer,surface.indexBegin,surface.numTriangles,program); var drawUnit:DrawUnit = camera.renderer.alternativa3d::createDrawUnit(object,program.program,geometry._indexBuffer,surface.indexBegin,surface.numTriangles,program);
drawUnit.alternativa3d::setVertexBufferAt(program.vertexShader.getVariableIndex("aPosition"),positionBuffer,geometry.alternativa3d::_attributesOffsets[VertexAttributes.POSITION],VertexAttributes.alternativa3d::FORMATS[VertexAttributes.POSITION]); drawUnit.alternativa3d::setVertexBufferAt(program.vertexShader.getVariableIndex("aPosition"),positionBuffer,geometry.alternativa3d::_attributesOffsets[VertexAttributes.POSITION],VertexAttributes.alternativa3d::FORMATS[VertexAttributes.POSITION]);
drawUnit.alternativa3d::setVertexBufferAt(program.vertexShader.getVariableIndex("aUV"),uvBuffer,geometry.alternativa3d::_attributesOffsets[VertexAttributes.TEXCOORDS[0]],VertexAttributes.alternativa3d::FORMATS[VertexAttributes.TEXCOORDS[0]]); drawUnit.alternativa3d::setVertexBufferAt(program.vertexShader.getVariableIndex("aUV"),uvBuffer,geometry.alternativa3d::_attributesOffsets[VertexAttributes.TEXCOORDS[0]],VertexAttributes.alternativa3d::FORMATS[VertexAttributes.TEXCOORDS[0]]);
drawUnit.alternativa3d::setVertexBufferAt(program.vertexShader.getVariableIndex("aNormal"),normalsBuffer,geometry.alternativa3d::_attributesOffsets[VertexAttributes.NORMAL],VertexAttributes.alternativa3d::FORMATS[VertexAttributes.NORMAL]); drawUnit.alternativa3d::setVertexBufferAt(program.vertexShader.getVariableIndex("aNormal"),normalsBuffer,geometry.alternativa3d::_attributesOffsets[VertexAttributes.NORMAL],VertexAttributes.alternativa3d::FORMATS[VertexAttributes.NORMAL]);
@@ -127,7 +127,7 @@ package alternativa.tanks.game.entities.map
drawUnit.alternativa3d::setTextureAt(program.fragmentShader.getVariableIndex("sTexture"),this.texture.alternativa3d::_texture); drawUnit.alternativa3d::setTextureAt(program.fragmentShader.getVariableIndex("sTexture"),this.texture.alternativa3d::_texture);
drawUnit.alternativa3d::blendSource = Context3DBlendFactor.ONE; drawUnit.alternativa3d::blendSource = Context3DBlendFactor.ONE;
drawUnit.alternativa3d::blendDestination = Context3DBlendFactor.ONE; drawUnit.alternativa3d::blendDestination = Context3DBlendFactor.ONE;
camera.alternativa3d::renderer.alternativa3d::addDrawUnit(drawUnit,objectRenderPriority >= 0 ? objectRenderPriority : Renderer.TRANSPARENT_SORT); camera.renderer.alternativa3d::addDrawUnit(drawUnit,objectRenderPriority >= 0 ? objectRenderPriority : Renderer.TRANSPARENT_SORT);
} }
} }
} }

View File

@@ -168,7 +168,7 @@ package alternativa.tanks.game.entities.tank.graphics.materials
programs[fogMode] = program; programs[fogMode] = program;
} }
} }
var drawUnit:DrawUnit = camera.alternativa3d::renderer.alternativa3d::createDrawUnit(object,program.program,geometry._indexBuffer,surface.indexBegin,surface.numTriangles,program); var drawUnit:DrawUnit = camera.renderer.alternativa3d::createDrawUnit(object,program.program,geometry._indexBuffer,surface.indexBegin,surface.numTriangles,program);
drawUnit.alternativa3d::setVertexBufferAt(program.vertexShader.getVariableIndex("aPosition"),positionBuffer,geometry.alternativa3d::_attributesOffsets[VertexAttributes.POSITION],VertexAttributes.alternativa3d::FORMATS[VertexAttributes.POSITION]); drawUnit.alternativa3d::setVertexBufferAt(program.vertexShader.getVariableIndex("aPosition"),positionBuffer,geometry.alternativa3d::_attributesOffsets[VertexAttributes.POSITION],VertexAttributes.alternativa3d::FORMATS[VertexAttributes.POSITION]);
drawUnit.alternativa3d::setVertexBufferAt(program.vertexShader.getVariableIndex("aUV"),uvBuffer,geometry.alternativa3d::_attributesOffsets[VertexAttributes.TEXCOORDS[0]],VertexAttributes.alternativa3d::FORMATS[VertexAttributes.TEXCOORDS[0]]); drawUnit.alternativa3d::setVertexBufferAt(program.vertexShader.getVariableIndex("aUV"),uvBuffer,geometry.alternativa3d::_attributesOffsets[VertexAttributes.TEXCOORDS[0]],VertexAttributes.alternativa3d::FORMATS[VertexAttributes.TEXCOORDS[0]]);
object.alternativa3d::setTransformConstants(drawUnit,surface,program.vertexShader,camera); object.alternativa3d::setTransformConstants(drawUnit,surface,program.vertexShader,camera);
@@ -231,7 +231,7 @@ package alternativa.tanks.game.entities.tank.graphics.materials
drawUnit.alternativa3d::blendSource = Context3DBlendFactor.ONE_MINUS_SOURCE_ALPHA; drawUnit.alternativa3d::blendSource = Context3DBlendFactor.ONE_MINUS_SOURCE_ALPHA;
drawUnit.alternativa3d::blendDestination = Context3DBlendFactor.SOURCE_ALPHA; drawUnit.alternativa3d::blendDestination = Context3DBlendFactor.SOURCE_ALPHA;
} }
camera.alternativa3d::renderer.alternativa3d::addDrawUnit(drawUnit,Renderer.DECALS); camera.renderer.alternativa3d::addDrawUnit(drawUnit,Renderer.DECALS);
} }
override public function clone() : Material override public function clone() : Material

View File

@@ -422,7 +422,7 @@ package alternativa.tanks.game.entities.tank.graphics.materials
dict[key] = program; dict[key] = program;
} }
} }
var drawUnit:DrawUnit = camera.alternativa3d::renderer.alternativa3d::createDrawUnit(object,program.program,geometry._indexBuffer,surface.indexBegin,surface.numTriangles,program); var drawUnit:DrawUnit = camera.renderer.alternativa3d::createDrawUnit(object,program.program,geometry._indexBuffer,surface.indexBegin,surface.numTriangles,program);
drawUnit.alternativa3d::setVertexBufferAt(program.vertexShader.getVariableIndex("aPosition"),positionBuffer,geometry.alternativa3d::_attributesOffsets[VertexAttributes.POSITION],VertexAttributes.alternativa3d::FORMATS[VertexAttributes.POSITION]); drawUnit.alternativa3d::setVertexBufferAt(program.vertexShader.getVariableIndex("aPosition"),positionBuffer,geometry.alternativa3d::_attributesOffsets[VertexAttributes.POSITION],VertexAttributes.alternativa3d::FORMATS[VertexAttributes.POSITION]);
drawUnit.alternativa3d::setVertexBufferAt(program.vertexShader.getVariableIndex("aUV"),uvBuffer,geometry.alternativa3d::_attributesOffsets[VertexAttributes.TEXCOORDS[0]],VertexAttributes.alternativa3d::FORMATS[VertexAttributes.TEXCOORDS[0]]); drawUnit.alternativa3d::setVertexBufferAt(program.vertexShader.getVariableIndex("aUV"),uvBuffer,geometry.alternativa3d::_attributesOffsets[VertexAttributes.TEXCOORDS[0]],VertexAttributes.alternativa3d::FORMATS[VertexAttributes.TEXCOORDS[0]]);
object.alternativa3d::setTransformConstants(drawUnit,surface,program.vertexShader,camera); object.alternativa3d::setTransformConstants(drawUnit,surface,program.vertexShader,camera);
@@ -545,11 +545,11 @@ package alternativa.tanks.game.entities.tank.graphics.materials
{ {
drawUnit.alternativa3d::blendSource = Context3DBlendFactor.SOURCE_ALPHA; drawUnit.alternativa3d::blendSource = Context3DBlendFactor.SOURCE_ALPHA;
drawUnit.alternativa3d::blendDestination = Context3DBlendFactor.ONE_MINUS_SOURCE_ALPHA; drawUnit.alternativa3d::blendDestination = Context3DBlendFactor.ONE_MINUS_SOURCE_ALPHA;
camera.alternativa3d::renderer.alternativa3d::addDrawUnit(drawUnit,objectRenderPriority >= 0 ? objectRenderPriority : Renderer.TRANSPARENT_SORT); camera.renderer.alternativa3d::addDrawUnit(drawUnit,objectRenderPriority >= 0 ? objectRenderPriority : Renderer.TRANSPARENT_SORT);
} }
else else
{ {
camera.alternativa3d::renderer.alternativa3d::addDrawUnit(drawUnit,objectRenderPriority >= 0 ? objectRenderPriority : Renderer.OPAQUE); camera.renderer.alternativa3d::addDrawUnit(drawUnit,objectRenderPriority >= 0 ? objectRenderPriority : Renderer.OPAQUE);
} }
} }
} }

View File

@@ -218,7 +218,7 @@ package alternativa.tanks.game.subsystems.rendersystem
program.upload(camera.alternativa3d::context3D); program.upload(camera.alternativa3d::context3D);
optionsPrograms[key] = program; optionsPrograms[key] = program;
} }
var drawUnit:DrawUnit = camera.alternativa3d::renderer.alternativa3d::createDrawUnit(object,program.program,geometry._indexBuffer,surface.indexBegin,surface.numTriangles,program); var drawUnit:DrawUnit = camera.renderer.alternativa3d::createDrawUnit(object,program.program,geometry._indexBuffer,surface.indexBegin,surface.numTriangles,program);
drawUnit.alternativa3d::setVertexBufferAt(program.vertexShader.getVariableIndex("aPosition"),positionBuffer,geometry.alternativa3d::_attributesOffsets[VertexAttributes.POSITION],VertexAttributes.alternativa3d::FORMATS[VertexAttributes.POSITION]); drawUnit.alternativa3d::setVertexBufferAt(program.vertexShader.getVariableIndex("aPosition"),positionBuffer,geometry.alternativa3d::_attributesOffsets[VertexAttributes.POSITION],VertexAttributes.alternativa3d::FORMATS[VertexAttributes.POSITION]);
drawUnit.alternativa3d::setVertexBufferAt(program.vertexShader.getVariableIndex("aUV"),uvBuffer,geometry.alternativa3d::_attributesOffsets[VertexAttributes.TEXCOORDS[0]],VertexAttributes.alternativa3d::FORMATS[VertexAttributes.TEXCOORDS[0]]); drawUnit.alternativa3d::setVertexBufferAt(program.vertexShader.getVariableIndex("aUV"),uvBuffer,geometry.alternativa3d::_attributesOffsets[VertexAttributes.TEXCOORDS[0]],VertexAttributes.alternativa3d::FORMATS[VertexAttributes.TEXCOORDS[0]]);
object.alternativa3d::setTransformConstants(drawUnit,surface,program.vertexShader,camera); object.alternativa3d::setTransformConstants(drawUnit,surface,program.vertexShader,camera);
@@ -281,11 +281,11 @@ package alternativa.tanks.game.subsystems.rendersystem
{ {
drawUnit.alternativa3d::blendSource = Context3DBlendFactor.SOURCE_ALPHA; drawUnit.alternativa3d::blendSource = Context3DBlendFactor.SOURCE_ALPHA;
drawUnit.alternativa3d::blendDestination = Context3DBlendFactor.ONE_MINUS_SOURCE_ALPHA; drawUnit.alternativa3d::blendDestination = Context3DBlendFactor.ONE_MINUS_SOURCE_ALPHA;
camera.alternativa3d::renderer.alternativa3d::addDrawUnit(drawUnit,objectRenderPriority >= 0 ? objectRenderPriority : Renderer.TRANSPARENT_SORT); camera.renderer.alternativa3d::addDrawUnit(drawUnit,objectRenderPriority >= 0 ? objectRenderPriority : Renderer.TRANSPARENT_SORT);
} }
else else
{ {
camera.alternativa3d::renderer.alternativa3d::addDrawUnit(drawUnit,objectRenderPriority >= 0 ? objectRenderPriority : Renderer.OPAQUE); camera.renderer.alternativa3d::addDrawUnit(drawUnit,objectRenderPriority >= 0 ? objectRenderPriority : Renderer.OPAQUE);
} }
} }
} }