Yaski
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337094a33d
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Get back good state of master
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2012-04-27 18:23:06 +06:00 |
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Yaski
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24dc612ae5
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Omni cull catch
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2012-04-27 17:10:10 +06:00 |
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Yaski
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9da1b80004
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omni shadows: Skin joints matrices calculation
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2012-04-26 18:31:17 +06:00 |
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Yaski
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1268c217cc
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Some refactorings
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2012-04-26 17:07:31 +06:00 |
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Leonid Gaev
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3e4183293a
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true calculation of distance
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2012-04-26 15:02:38 +06:00 |
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Leonid Gaev
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a6453741d5
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Version with Bug in OmniShadow
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2012-04-25 14:53:06 +06:00 |
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Leonid Gaev
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28b43d6933
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Merge branch '8.29.ParserFBX' of github.com:AlternativaPlatform/Alternativa3D
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2012-04-19 12:29:18 +06:00 |
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Andrey Kopysov
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bb0148cd49
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FBX Preparing
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2012-04-17 18:32:06 +06:00 |
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Leonid Gaev
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065b843b13
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Merge branch 'master' of github.com:AlternativaPlatform/Alternativa3D
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2012-04-17 15:40:33 +06:00 |
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Leonid Gaev
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2057b5dacd
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нормализованы нормали и тангенты
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2012-04-17 14:42:47 +06:00 |
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Andrey Kopysov
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3defd31617
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Remove traces
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2012-04-17 12:05:57 +06:00 |
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Andrey Kopysov
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72b9e96423
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Added parser classes
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2012-04-16 17:45:07 +06:00 |
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Andrey Kopysov
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58ff32a76a
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DaeController.as annotations
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2012-04-16 17:07:49 +06:00 |
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Andrey Kopysov
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e80dfaa0c2
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Fixed spot lights parsing from A3D
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2012-04-16 16:33:59 +06:00 |
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Andrey Kopysov
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e788766ee2
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MANIFEST.MF
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2012-04-16 14:49:11 +06:00 |
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Andrey Kopysov
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be2d825a46
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Added shadow from omni light source. Added useShadow and excludeLight() method in Object3D. Fixed normals and tangents of skins from collada. Now can be used unlimited light sources with StandardMaterial.
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2012-04-13 18:39:44 +06:00 |
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Andrey Kopysov
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63261279a5
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Removed unnecessary libs
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2012-04-13 15:30:42 +06:00 |
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maltsev
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26b8a0b05f
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Removes old shadow classes
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2012-03-30 18:12:11 +06:00 |
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maltsev
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c9816581c5
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First commit
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2012-03-29 14:21:07 +06:00 |
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maltsev
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8c62dc6743
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First commit
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2012-03-28 18:10:40 +06:00 |
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maltsev
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0309ff1699
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First commit
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2012-03-28 17:56:35 +06:00 |
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maltsev
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93fff1889a
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Test commit
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2012-03-28 17:37:50 +06:00 |
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