Merge pull request #22 from ChrisDenham/master

Populate ParserMaterial glossiness when parsing 3DS
This commit is contained in:
Andrey Kopysov
2012-12-12 20:48:27 -08:00
2 changed files with 5 additions and 0 deletions

View File

@@ -637,6 +637,7 @@ package alternativa.engine3d.loaders {
materialData.material.colors["ambient"] = materialData.ambient;
materialData.material.colors["diffuse"] = materialData.diffuse;
materialData.material.colors["specular"] = materialData.specular;
materialData.material.glossiness = 0.01*materialData.glossiness;
materialData.material.transparency = 0.01*materialData.transparency;
materials.push(materialData.material);
}

View File

@@ -48,6 +48,10 @@ package alternativa.engine3d.loaders {
* @see alternativa.engine3d.resources.ExternalTextureResource
*/
public var textures:Object;
/**
* Glossiness of material
*/
public var glossiness:Number = 0;
/**
* Transparency of material
*/