Karrar
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88832b2723
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Separated core LiteNetLib wrapper logic into LiteNetLibTransport.cs. LiteNetLibTransportProvider.cs now exclusively contains the LiteNetLibTransportProvider class to address Unity Editor-related issues.
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2025-06-28 04:36:16 +03:00 |
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Karrar
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291366479e
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Fixed a race condition causing a null reference exception to be thrown in the client when using IM on objects existing on an additively loaded scene.
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2025-02-05 22:55:35 +03:00 |
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Karrar
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ffef78023d
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Fixed an issue with Fast Serialization when Interest Management is enabled.
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2024-12-30 16:15:02 +03:00 |
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Karrar
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754b8266e9
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Merge branch 'master' of https://github.com/karrarrahim/NetickProForUnity
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2024-12-30 16:14:05 +03:00 |
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Karrar
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4f2678125e
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Fixed an issue with Fast Serialization when Interest Management is enabled.
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2024-12-30 16:12:38 +03:00 |
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Ilya Fedorov
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349204c414
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Fix ConnectionRequest reported user array length
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2024-12-25 16:20:51 +03:00 |
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Karrar
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e31cb736ec
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Improved LiteNetLib transport performance by removing two needless data copies when sending and receiving a packet.
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2024-11-11 11:27:31 +03:00 |
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Karrar
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01d6efd4b4
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Fixed an issue with calculating the normal on a box HitShape.
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2024-10-08 15:36:58 +03:00 |
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Karrar
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1a28008960
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Fixed an issue with the previous commit when sending custom user data using LiteNetLib.
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2024-08-27 10:07:35 +03:00 |
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Karrar
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0a8e405e62
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Added settings to LiteNetLibTransportProvider. In addition, made general improvements and fixed a bug when sending user data with a byte size bigger than _bytes size.
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2024-08-27 09:48:24 +03:00 |
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Karrar
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e42bf75da9
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Implemented TransportConnection.SendUserData in LiteNetLib transport.
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2024-05-12 02:03:03 +03:00 |
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Karrar
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0caf47a728
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auto
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2024-03-27 22:26:13 +03:00 |
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