Fixed a race condition causing a null reference exception to be thrown in the client when using IM on objects existing on an additively loaded scene.

This commit is contained in:
Karrar
2025-02-05 22:55:35 +03:00
parent 2dd0cca70c
commit 291366479e
10 changed files with 2 additions and 3 deletions

View File

@@ -195,5 +195,4 @@ namespace Netick.Transport
void INetEventListener.OnNetworkReceiveUnconnected(IPEndPoint remoteEndPoint, NetPacketReader reader, UnconnectedMessageType messageType) { }
void INetEventListener.OnNetworkLatencyUpdate(NetPeer peer, int latency) { }
}
}
}