Commit Graph

7 Commits

Author SHA1 Message Date
Karrar
1b0d33d8f0 Read the description for detailed changes.
- Added `Sandbox.Players`: a synchronized list of `NetworkPlayerId` structs representing connected players.
- Added `Sandbox.Events.OnPlayerJoined` and `Sandbox.Events.OnPlayerLeft` callbacks, synchronized across all clients.
- Changed internal interpolation of quaternions to use `Slerp` instead of `Lerp`.
- Fixed a potential crash caused by undefined behavior when reaching `NetickConfig.MaxPlayers` and destroying network objects.
- Fixed an issue where sandbox-loaded scenes were not being unloaded during shutdown.
- Fixed a bug preventing Prediction Error Correction from functioning correctly.
2025-06-27 05:47:00 +03:00
Karrar
ae40087bef Added support for custom scene handling, in addition to an addressable scene handler. 2025-03-11 07:05:45 +03:00
Karrar
f56df7fc48 Moved PlayerSpawner to Netick.Samples namespace. 2025-02-28 21:25:08 +03:00
Karrar
b62d5d40e4 Changed the variables used for icon offsets in NetworkInfo to have meaningful names. 2024-08-25 02:09:27 +03:00
Karrar
d294f65bd7 Added packet loss stats to NetworkInfo and made several other improvements. 2024-08-25 01:58:57 +03:00
Karrar
9a2129ed9c Fixed an issue with Lag Comp where an exception would be thrown when several HitShape Containers are positioned in the same place. 2024-06-24 17:10:56 +03:00
Karrar
0caf47a728 auto 2024-03-27 22:26:13 +03:00