mirror of
https://github.com/Kaveinator/NetickProForUnity.git
synced 2025-10-26 01:49:05 -07:00
Added [Preserve] attributes to internal Lag Compensation methods to prevent them from being stripped when Unity Stripping Level is set to low or higher.
This commit is contained in:
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "com.karrar.netick",
|
||||
"version": "0.12.40",
|
||||
"version": "0.12.41",
|
||||
"displayName": "Netick",
|
||||
"description": "A networking solution for Unity",
|
||||
"unity": "2021.3",
|
||||
|
||||
Reference in New Issue
Block a user