Added [Preserve] attributes to internal Lag Compensation methods to prevent them from being stripped when Unity Stripping Level is set to low or higher.

This commit is contained in:
Karrar
2024-09-30 22:21:21 +03:00
parent e5e068ba19
commit d6e0bc5597
9 changed files with 1 additions and 1 deletions

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@@ -1,6 +1,6 @@
{
"name": "com.karrar.netick",
"version": "0.12.40",
"version": "0.12.41",
"displayName": "Netick",
"description": "A networking solution for Unity",
"unity": "2021.3",