Fixed an issue causing the main scene to duplicate in the client. The duplicate scene gets immediately unloaded. However, it causes DontDestroyOnLoad objects to duplicate.

This commit is contained in:
Karrar
2024-10-17 01:02:52 +03:00
parent d675fa54e9
commit c1b68bae1b
9 changed files with 1 additions and 1 deletions

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@@ -1,6 +1,6 @@
{ {
"name": "com.karrar.netick", "name": "com.karrar.netick",
"version": "0.12.44", "version": "0.12.45",
"displayName": "Netick", "displayName": "Netick",
"description": "A networking solution for Unity", "description": "A networking solution for Unity",
"unity": "2021.3", "unity": "2021.3",