Fixed an issue where nested network objects of persistent objects get unlinked when changing scenes.

This commit is contained in:
Karrar
2025-03-22 21:57:55 +03:00
parent 87e4653a01
commit b1090b8ab2
6 changed files with 1 additions and 1 deletions

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@@ -1,6 +1,6 @@
{
"name": "com.karrar.netick",
"version": "0.13.33",
"version": "0.13.34",
"displayName": "Netick",
"description": "A networking solution for Unity",
"unity": "2021.3",