Fixed an issue when destroying an object that has a NetworkTransform, NetworkRigidbody, or NetworkRigidbody2D component which has Prediction Error Correction Smoothing set to true.

This commit is contained in:
Karrar
2024-05-24 17:39:22 +03:00
parent ccab14eb75
commit 5b34dc69a5
9 changed files with 1 additions and 1 deletions

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@@ -1,6 +1,6 @@
{
"name": "com.karrar.netick",
"version": "0.11.57",
"version": "0.11.58",
"displayName": "Netick",
"description": "A networking library for unity",
"unity": "2021.3",