Updated XML documentation.

This commit is contained in:
Karrar
2025-07-20 19:23:21 +03:00
parent 681f67c135
commit 54e7f6d8ed
11 changed files with 694 additions and 473 deletions

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@@ -128,6 +128,11 @@
</summary>
<param name="item">The item to add.</param>
</member>
<member name="T:Netick.NetickConfigData">
<summary>
Configuration data for Netick.
</summary>
</member>
<member name="P:Netick.AdaptiveRemoteInterpolation.CurrentBufferTime">
<summary>
Interpolation time in seconds.
@@ -428,6 +433,11 @@
Removes all item from the set.
</summary>
</member>
<member name="T:Netick.Entity">
<summary>
Represents an networked entity (object) in the simulation.
</summary>
</member>
<member name="T:Netick.NetworkStackSnapshot`1">
<summary>
A snapshot of the state of a <see cref="T:Netick.NetworkStack`1"/> collection. Note this must not be used outside the scope of an OnChanged call or a NetworkRender call.
@@ -701,7 +711,7 @@
Detaches a <see cref="T:Netick.INetickScript"/> from the simulation.
</summary>
</member>
<member name="M:Netick.NetickEngine.Update(System.Single,System.Single)">
<member name="M:Netick.NetickEngine.Update(System.Single,System.Single,System.Boolean)">
<summary>
Updates Netick logic.
</summary>
@@ -733,6 +743,16 @@
Represents a network tick.
</summary>
</member>
<member name="T:Netick.INetickComponent">
<summary>
This interface is used to internal Netick systems.
</summary>
</member>
<member name="T:Netick.IGameEngine">
<summary>
This interface is used to integrate Netick with a game engine.
</summary>
</member>
<member name="M:Netick.IGameEngine.GetConnectionMetaSizeWords">
<summary>
Implements this to inform Netick about the size (in 32 bit words) of your connection meta data.
@@ -831,6 +851,11 @@
A script which can have networked properties and rpcs.
</summary>
</member>
<member name="T:Netick.INetickEntity">
<summary>
This interface is used to integrate Netick with a game engine entity.
</summary>
</member>
<member name="M:Netick.INetickEntity.Initialize(Netick.NetickEngine,Netick.Entity)">
<summary>
Used to initialize the user entity and assign Engine and Entity.
@@ -887,6 +912,11 @@
The source of this RPC call (the player that originally called it).
</summary>
</member>
<member name="T:Netick.NetworkRpc">
<summary>
Represents an RPC. Used internally only.
</summary>
</member>
<member name="M:Netick.NetworkRpc.InternalIsResim(Netick.NetickEngine)">
<summary>
Internal method. Never call this.
@@ -902,7 +932,7 @@
Internal method. Never call this.
</summary>
</member>
<member name="M:Netick.NetworkRpc.InternalCanInvokeWithRID(Netick.NetickEngine,Netick.Entity,Netick.RpcPeers,Netick.RpcPeers,System.Boolean,System.Int32,Netick.RpcContext@)">
<member name="M:Netick.NetworkRpc.InternalCanInvokeWithRID(Netick.NetickEngine,Netick.Entity,Netick.RpcPeers,Netick.RpcPeers,System.Boolean,System.Int32,System.Boolean,Netick.NetworkPlayerId,Netick.RpcContext@)">
<summary>
Internal method. Never call this.
</summary>

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@@ -1,6 +1,6 @@
{
"name": "com.karrar.netick",
"version": "0.14.29",
"version": "0.14.30",
"displayName": "Netick",
"description": "A networking solution for Unity",
"unity": "2021.3",