Changed NetworkObject.Id to return -1 when the object is spawned but the client is not interested in it and hasn't yet received any state for it.

This commit is contained in:
Karrar
2025-07-22 01:09:40 +03:00
parent 3ece834de2
commit 4d97886a3c
9 changed files with 1 additions and 1 deletions

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@@ -1,6 +1,6 @@
{
"name": "com.karrar.netick",
"version": "0.14.31",
"version": "0.14.32",
"displayName": "Netick",
"description": "A networking solution for Unity",
"unity": "2021.3",