Files
tanki-prop-libraries/flash/proplib_passage/library.xml
2024-09-29 19:42:10 +01:00

148 lines
4.6 KiB
XML

<library name="Passage">
<prop-group name="big_bridge">
<prop name="cbr_1">
<mesh file="cbr_1.3ds">
<texture name="bridge1" diffuse-map="cbr1.jpg" />
</mesh>
</prop>
<prop name="cbr_2">
<mesh file="cbr_2.3ds">
<texture name="bridge2" diffuse-map="cbr1.jpg" />
<texture name="bridge2a" diffuse-map="cbr1a.jpg" />
<texture name="bridge2b" diffuse-map="cbr1b.jpg" />
<texture name="bridge2c" diffuse-map="cbr1c.jpg" />
</mesh>
</prop>
<prop name="cbr_ang2">
<mesh file="cbr_ang2.3ds">
<texture name="bridge4" diffuse-map="cbr_ang3.jpg" />
</mesh>
</prop>
<prop name="cbr_ang3">
<mesh file="cbr_ang3.3ds">
<texture name="bridge6" diffuse-map="cbr_ang3.jpg" />
</mesh>
</prop>
<prop name="cbr_ang4">
<mesh file="cbr_ang4.3ds">
<texture name="bridge7" diffuse-map="cbr_ang5.jpg" />
</mesh>
</prop>
<prop name="cbr_ang5">
<mesh file="cbr_ang5.3ds">
<texture name="bridge8" diffuse-map="cbr_ang5.jpg" />
</mesh>
</prop>
<prop name="cbr_pil">
<mesh file="cbr_pil.3ds">
<texture name="bridge9" diffuse-map="cbr_pil.jpg" />
</mesh>
</prop>
<prop name="pillar">
<mesh file="pillar.3ds">
<texture name="bridge10" diffuse-map="cbr_pil.jpg" />
</mesh>
</prop>
<prop name="pillar_d">
<mesh file="pillar_d.3ds">
<texture name="bridge11" diffuse-map="cbr_pil.jpg" />
</mesh>
</prop>
</prop-group>
<prop-group name="bridge_a">
<prop name="BA1">
<mesh file="brid_1.3ds"/>
<texture name="brid3" diffuse-map="brid_1.jpg" />
</prop>
<prop name="BA2">
<mesh file="brid_2.3ds">
<texture name="BA2 var1" diffuse-map="brid_2.jpg" />
<texture name="BA2 var2" diffuse-map="brid_2v2.jpg" />
<texture name="BA2 var3" diffuse-map="brid_2v3.jpg" />
<texture name="BA2 var4" diffuse-map="brid_2x1.jpg" />
<texture name="BA2 var5" diffuse-map="brid_2x2.jpg" />
<texture name="BA2 var6" diffuse-map="brid_2x3.jpg" />
<texture name="BA2 var7" diffuse-map="brid_2x4.jpg" />
<texture name="BA2 var8" diffuse-map="brid_2x5.jpg" />
<texture name="BA2 var9" diffuse-map="brid_2x6.jpg" />
<texture name="BA2 var10" diffuse-map="brid_2x7.jpg" />
<texture name="BA2 var11" diffuse-map="brid_2x8.jpg" />
<texture name="BA2 var12" diffuse-map="brid_2x9.jpg" />
</mesh>
</prop>
<prop name="BA3">
<mesh file="brid_3.3ds">
<texture name="BA3 var1" diffuse-map="brid_3.jpg" />
</mesh>
</prop>
<prop name="BA4">
<mesh file="brid_4.3ds"/>
</prop>
<prop name="BA5">
<mesh file="brid_5.3ds"/>
</prop>
<prop name="BA6">
<mesh file="brid_6.3ds"/>
</prop>
<prop name="BA7">
<mesh file="brid_7.3ds">
<texture name="BA7 var1" diffuse-map="brid_7.jpg" />
</mesh>
</prop>
<prop name="spring1">
<mesh file="springb.3ds"/>
<texture name="brid1" diffuse-map="brid_1.jpg" />
</prop>
<prop name="spring2">
<mesh file="springb01.3ds"/>
<texture name="brid2" diffuse-map="brid_1.jpg" />
</prop>
<prop name="spring_up">
<mesh file="sp_up.3ds"/>
</prop>
<prop name="spring_down">
<mesh file="sp_down.3ds"/>
</prop>
<prop name="spring2_up">
<mesh file="sp2_up.3ds"/>
</prop>
<prop name="spring2_down">
<mesh file="sp2_down.3ds"/>
</prop>
</prop-group>
<prop-group name="parking">
<prop name="park1">
<mesh file="upcln.3ds"/>
</prop>
<prop name="park1a">
<mesh file="upcln1.3ds"/>
</prop>
<prop name="park2">
<mesh file="upclnb.3ds"/>
</prop>
<prop name="park2a">
<mesh file="upclnb1.3ds"/>
</prop>
<prop name="park3">
<mesh file="upone.3ds"/>
</prop>
<prop name="park4">
<mesh file="upright.3ds"/>
</prop>
<prop name="park6">
<mesh file="cutright.3ds"/>
</prop>
<prop name="park5">
<mesh file="uptwo.3ds"/>
</prop>
</prop-group>
</library>