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https://github.com/MapMakersAndProgrammers/tanki-prop-libraries.git
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56 lines
1.9 KiB
XML
56 lines
1.9 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
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<library name="Fort Winter">
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<prop-group name="default">
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<prop name="Fort Wall">
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<mesh file="wall.3ds">
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<texture name="usual" diffuse-map="wall_1.jpg"/>
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<texture name="burned" diffuse-map="wall_2.jpg"/>
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<texture name="broken" diffuse-map="wall_3.jpg"/>
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</mesh>
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</prop>
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<prop name="Fort Wall Short">
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<mesh file="wall_short.3ds">
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<texture name="usual" diffuse-map="short_1.jpg"/>
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<texture name="anarchy" diffuse-map="short_2.jpg"/>
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<texture name="Che" diffuse-map="short_3.jpg"/>
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</mesh>
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</prop>
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<prop name="Fort Wall Corner In">
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<mesh file="wall_cor_in.3ds"/>
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</prop>
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<prop name="Fort Wall Corner Out">
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<mesh file="wall_cor_out.3ds"/>
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</prop>
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<prop name="Fort Wall End 1">
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<mesh file="wall_end_1.3ds"/>
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</prop>
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<prop name="Fort Wall End 2">
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<mesh file="wall_end_2.3ds"/>
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</prop>
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<prop name="Fort Wall broken 1">
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<mesh file="wall_broken_1.3ds"/>
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</prop>
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<prop name="Fort Wall broken 2">
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<mesh file="wall_broken_2.3ds"/>
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</prop>
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<prop name="Fort Wall b_rise">
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<mesh file="wlb_rise.3ds"/>
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</prop>
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<prop name="Fort Wall Gate">
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<mesh file="wall_gate.3ds"/>
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</prop>
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<prop name="Fort Tower Straight">
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<mesh file="tower_str.3ds"/>
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</prop>
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<prop name="Fort Tower End">
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<mesh file="tower_end.3ds"/>
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</prop>
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<prop name="Fort Tower Corner">
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<mesh file="tower_corner.3ds"/>
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</prop>
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<prop name="Fort Tower Roof">
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<mesh file="tower_roof.3ds"/>
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</prop>
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</prop-group>
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</library>
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