Files
tanki-prop-libraries/flash/proplib_megaprops/library.xml
2024-09-29 19:42:10 +01:00

451 lines
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XML

<library name="MegaProps">
<prop-group name="Tiles">
<prop name="white 1x1">
<mesh file="tile_01.3ds">
<texture name="White 1" diffuse-map="tile.jpg" />
</mesh>
</prop>
<prop name="white 2x2">
<mesh file="tile2_2.3ds">
<texture name="White 1" diffuse-map="tile.jpg" />
</mesh>
</prop>
<prop name="white 3x3">
<mesh file="tile3_3.3ds">
<texture name="White 1" diffuse-map="tile.jpg" />
</mesh>
</prop>
<prop name="WTile 1">
<mesh file="wtile_1.3ds">
<texture name="WTile Big 1" diffuse-map="wtile_b.jpg" />
<texture name="WTile Big 2" diffuse-map="wtile_b1.jpg" />
<texture name="WTile Big 3" diffuse-map="wtile_b2.jpg" />
</mesh>
</prop>
<prop name="WTile 2">
<mesh file="wtile_2.3ds">
<texture name="WTile Small 1" diffuse-map="wtile_s.jpg" />
</mesh>
</prop>
</prop-group>
<prop-group name="Outer Walls">
<prop name="Outer Wall 1">
<mesh file="ow_1.3ds"/>
</prop>
<prop name="Outer Wall 2">
<mesh file="ow_2.3ds">
<texture name="Ow2 1" diffuse-map="ow_2.jpg" />
<texture name="Ow2 2" diffuse-map="ow_21.jpg" />
<texture name="Ow2 3" diffuse-map="ow_22.jpg" />
<texture name="Ow2 4" diffuse-map="ow_23.jpg" />
<texture name="Ow2 5" diffuse-map="ow_24.jpg" />
</mesh>
</prop>
<prop name="Outer Wall Inner Angle">
<mesh file="ow_ai.3ds"/>
</prop>
<prop name="Outer Wall Outer Angle">
<mesh file="ow_ao.3ds"/>
</prop>
<prop name="Outer Wall Tower">
<mesh file="ow_t.3ds"/>
</prop>
</prop-group>
<prop-group name="Builds">
<prop name="Hangar 1">
<mesh file="hang_1.3ds"/>
</prop>
<prop name="Hangar 2">
<mesh file="hang_2.3ds"/>
</prop>
<prop name="Hangar 3">
<mesh file="hang_3.3ds"/>
</prop>
<prop name="Gas Station">
<mesh file="gasoline.3ds"/>
</prop>
<prop name="Container">
<mesh file="contain.3ds">
<texture name="Container 1" diffuse-map="contain.jpg" />
<texture name="Container 2" diffuse-map="contain2.jpg" />
</mesh>
</prop>
<prop name="Watch Tower">
<mesh file="watch_to.3ds"/>
</prop>
<prop name="Broken Tank">
<mesh file="brok_tank.3ds"/>
</prop>
<prop name="Village House 1">
<mesh file="vilhou_1.3ds"/>
</prop>
<prop name="Village House 2">
<mesh file="vilhou_2.3ds"/>
</prop>
<prop name="Village House 3">
<mesh file="vilhou_3.3ds"/>
</prop>
<prop name="Village House 4">
<mesh file="vilhou_4.3ds"/>
</prop>
<prop name="Fabr Tower">
<mesh file="fab_tow.3ds"/>
</prop>
<prop name="Broken Fabr Tower">
<mesh file="fab_tow2.3ds"/>
</prop>
<prop name="Billboard">
<mesh file="bilboard.3ds">
<texture name="default" diffuse-map="bilboard.jpg" />
<texture name="promo 1" diffuse-map="shit_1.jpg" />
<texture name="promo 2" diffuse-map="shit_2.jpg" />
<texture name="promo 3" diffuse-map="shit_3.jpg" />
<texture-ext-area x="5" y="7" width="150" height="70"/>
<texture-ext-area x="5" y="85" width="150" height="70"/>
</mesh>
</prop>
</prop-group>
<prop-group name="Bridge">
<prop name="Bridge 1">
<mesh file="brid_1.3ds"/>
</prop>
<prop name="Bridge 2">
<mesh file="brid_2.3ds">
<texture name="Bridge 1" diffuse-map="brid_2.jpg" />
<texture name="Bridge 2" diffuse-map="brid_21.jpg" />
<texture name="Bridge 3" diffuse-map="brid_22.jpg" />
<texture name="Bridge 4" diffuse-map="brid_23.jpg" />
<texture name="Bridge 5" diffuse-map="brid_24.jpg" />
</mesh>
</prop>
<prop name="Bridge 3">
<mesh file="brid_3.3ds"/>
</prop>
<prop name="Bridge 4">
<mesh file="brid_4.3ds"/>
</prop>
<prop name="Bridge 5">
<mesh file="brid_5.3ds"/>
</prop>
<prop name="Bridge 6">
<mesh file="brid_6.3ds">
<texture name="Bridge6 1" diffuse-map="brid_6.jpg" />
<texture name="Bridge6 2" diffuse-map="brid_61.jpg" />
</mesh>
</prop>
<prop name="Bridge 7">
<mesh file="brid_7.3ds">
<texture name="Bridge6 1" diffuse-map="brid_7.jpg" />
<texture name="Bridge6 2" diffuse-map="brid_71.jpg" />
<texture name="Bridge6 2" diffuse-map="brid_72.jpg" />
</mesh>
</prop>
</prop-group>
<prop-group name="Walls">
<prop name="Wall 1">
<mesh file="wall_1.3ds"/>
</prop>
<prop name="Wall 2">
<mesh file="wall_2.3ds"/>
</prop>
<prop name="Wall 3">
<mesh file="wall_3.3ds"/>
</prop>
<prop name="wallcor">
<mesh file="wallcorn.3ds"/>
</prop>
<prop name="Wgate">
<mesh file="wgates.3ds"/>
</prop>
</prop-group>
<prop-group name="Steel bridge">
<prop name="St_bridge 1">
<mesh file="st_br01.3ds"/>
</prop>
<prop name="St_bridge 2">
<mesh file="st_br02.3ds"/>
</prop>
</prop-group>
<prop-group name="Stuffs">
<prop name="Steel tower">
<mesh file="tower.3ds"/>
</prop>
<prop name="El_post">
<mesh file="post.3ds"/>
</prop>
<prop name="Chest01">
<mesh file="chest01.3ds"/>
</prop>
<prop name="Chest02">
<mesh file="chest02.3ds"/>
</prop>
<prop name="Chest03">
<mesh file="chest03.3ds"/>
</prop>
<prop name="Chest04">
<mesh file="chest04.3ds"/>
</prop>
<prop name="Chest05">
<mesh file="chest05.3ds"/>
</prop>
<prop name="Chest06">
<mesh file="chest06.3ds"/>
</prop>
<prop name="Blocks">
<mesh file="blocks.3ds"/>
</prop>
<prop name="Tunnel 1">
<mesh file="tunnel_1.3ds"/>
</prop>
<prop name="Tunnel 2">
<mesh file="tunnel_2.3ds"/>
</prop>
<prop name="Tube 1">
<mesh file="tube_1.3ds"/>
</prop>
<prop name="Tube 2">
<mesh file="tube_2.3ds"/>
</prop>
<prop name="Tube 3">
<mesh file="tube_3.3ds"/>
</prop>
<prop name="Tube 4">
<mesh file="tube_4.3ds"/>
</prop>
</prop-group>
<prop-group name="House parts">
<prop name="rise1">
<mesh file="hs_rise1.3ds"/>
</prop>
<prop name="rise2">
<mesh file="hs_rise2.3ds"/>
</prop>
<prop name="rise3">
<mesh file="hs_rise3.3ds"/>
</prop>
<prop name="rise4">
<mesh file="hs_rise4.3ds"/>
</prop>
<prop name="rise5">
<mesh file="hs_rise5.3ds"/>
</prop>
<prop name="Hs_part09">
<mesh file="hs_part9.3ds"/>
</prop>
<prop name="par20">
<mesh file="hs_par20.3ds">
<texture name="Hspart20 1" diffuse-map="hs_wl5.jpg" />
<texture name="Hspart20 2" diffuse-map="hs_wl51.jpg" />
<texture name="Hspart20 3" diffuse-map="hs_wl52.jpg" />
<texture name="Hspart20 4" diffuse-map="hs_wl53.jpg" />
</mesh>
</prop>
<prop name="Hs_part08">
<mesh file="hs_part8.3ds"/>
</prop>
<prop name="Hs_part07">
<mesh file="hs_part7.3ds"/>
</prop>
<prop name="Hs_part06">
<mesh file="hs_part6.3ds"/>
</prop>
<prop name="Hs_part05">
<mesh file="hs_part5.3ds">
<texture name="Hspart5 1" diffuse-map="hs_wl5.jpg" />
<texture name="Hspart5 2" diffuse-map="hs_wl51.jpg" />
<texture name="Hspart5 3" diffuse-map="hs_wl52.jpg" />
<texture name="Hspart5 4" diffuse-map="hs_wl53.jpg" />
</mesh>
</prop>
<prop name="Hs_part04">
<mesh file="hs_part4.3ds"/>
</prop>
<prop name="Hs_part03">
<mesh file="hs_part3.3ds"/>
</prop>
<prop name="Hs_part02">
<mesh file="hs_part2.3ds"/>
</prop>
<prop name="Hs_part012">
<mesh file="hs_par12.3ds"/>
</prop>
<prop name="Hs_corn1">
<mesh file="hs_corn1.3ds"/>
</prop>
<prop name="Hs_corn2">
<mesh file="hs_corn2.3ds"/>
</prop>
<prop name="Hs_part010">
<mesh file="hs_par10.3ds"/>
</prop>
<prop name="Hs_part01">
<mesh file="hs_part1.3ds"/>
</prop>
<prop name="brid2">
<mesh file="hs_brid2.3ds"/>
</prop>
<prop name="brid3">
<mesh file="hs_brid3.3ds"/>
</prop>
<prop name="brid1">
<mesh file="hs_brid1.3ds"/>
</prop>
<prop name="broken roof">
<mesh file="brk_roof.3ds">
<texture name="Brk_roof 1" diffuse-map="brk_roof.jpg" />
<texture name="Brk_roof 2" diffuse-map="bk_roof1.jpg" />
</mesh>
</prop>
<prop name="broken roof01">
<mesh file="bk_roof1.3ds">
<texture name="Brk_roof1 1" diffuse-map="brk_roof.jpg" />
<texture name="Brk_roof1 2" diffuse-map="bk_roof1.jpg" />
</mesh>
</prop>
<prop name="broken roof02">
<mesh file="bk_roof2.3ds">
<texture name="Brk_roof2 1" diffuse-map="brk_roof.jpg" />
<texture name="Brk_roof2 2" diffuse-map="bk_roof1.jpg" />
</mesh>
</prop>
<prop name="roof part">
<mesh file="hs_roof.3ds"/>
</prop>
<prop name="roof part1">
<mesh file="hs_roof1.3ds"/>
</prop>
<prop name="roof part2">
<mesh file="hs_roof2.3ds"/>
</prop>
<prop name="roof cen">
<mesh file="h_roofc.3ds"/>
</prop>
<prop name="roof2x2">
<mesh file="roofc2x2.3ds"/>
</prop>
<prop name="roof3x3">
<mesh file="roofc3x3.3ds"/>
</prop>
<prop name="Tube01">
<mesh file="hs_tube1.3ds"/>
</prop>
<prop name="Tube02">
<mesh file="hs_tube2.3ds"/>
</prop>
<prop name="Tube3">
<mesh file="h_tube3.3ds"/>
</prop>
<prop name="big1">
<mesh file="partbig1.3ds"/>
</prop>
<prop name="big2">
<mesh file="partbig2.3ds"/>
</prop>
</prop-group>
<prop-group name="Landscape">
<prop name="Land01">
<mesh file="land01.3ds"/>
</prop>
<prop name="Land02">
<mesh file="land02.3ds"/>
</prop>
<prop name="Land03">
<mesh file="land03.3ds"/>
</prop>
<prop name="Land04">
<mesh file="land04.3ds"/>
</prop>
<prop name="Land05">
<mesh file="land05.3ds"/>
</prop>
<prop name="Land06">
<mesh file="land06.3ds"/>
</prop>
<prop name="Land07">
<mesh file="land07.3ds"/>
</prop>
<prop name="Land08">
<mesh file="land08.3ds"/>
</prop>
<prop name="Land09">
<mesh file="land09.3ds"/>
</prop>
<prop name="Land10">
<mesh file="land22.3ds"/>
</prop>
<prop name="Land11">
<mesh file="land33.3ds"/>
</prop>
<prop name="RsGr1">
<mesh file="rise_gr1.3ds">
<texture name="Rg1 1" diffuse-map="rise_gr1.jpg" />
<texture name="Rg1 2" diffuse-map="rise_gr2.jpg" />
</mesh>
</prop>
<prop name="RsGr2">
<mesh file="rise_gr2.3ds">
<texture name="Rg2 1" diffuse-map="rise_gr3.jpg" />
<texture name="Rg2 2" diffuse-map="rise_gr4.jpg" />
</mesh>
</prop>
<prop name="Line">
<mesh file="line.3ds"/>
</prop>
<prop name="crater1">
<mesh file="crater.3ds"/>
</prop>
</prop-group>
<prop-group name="Trees">
<prop name="Tree1">
<mesh file="tree01.3ds"/>
</prop>
<prop name="Tree2">
<mesh file="tree02.3ds"/>
</prop>
</prop-group>
<prop-group name="Unbroken houses">
<prop name="SmHouse1">
<mesh file="smhouse1.3ds"/>
</prop>
<prop name="SmHouse2">
<mesh file="smhouse2.3ds"/>
</prop>
<prop name="SmHouse3">
<mesh file="smhouse3.3ds"/>
</prop>
<prop name="SmHouse4">
<mesh file="smhouse4.3ds"/>
</prop>
<prop name="SmHouse5">
<mesh file="smhouse5.3ds"/>
</prop>
<prop name="SmHouse6">
<mesh file="smhouse6.3ds"/>
</prop>
</prop-group>
<prop-group name="Sprites">
<prop name="Tree 1">
<sprite file="wood1.png" origin-y="0.95" scale="5"/>
</prop>
<prop name="Bush 1">
<sprite file="bush1.png" origin-y="0.95" scale="5"/>
</prop>
<prop name="Bush 2">
<sprite file="bush2.png" origin-y="0.95" scale="5"/>
</prop>
</prop-group>
</library>