Add HTML5 proplibs

This commit is contained in:
Pyogenics
2024-09-29 19:42:10 +01:00
parent b2543e72b0
commit d0d9b3b00f
12668 changed files with 68642 additions and 0 deletions

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<images>
<image name='bg_rock1.jpg' new-name='bg_rock1.jpg'/>
<image name='bg_rock.jpg' new-name='bg_rock.jpg'/>
<image name='sm_rck4.jpg' new-name='sm_rck4.jpg'/>
<image name='bg_rock4.jpg' new-name='bg_rock4.jpg'/>
<image name='sm_rock.jpg' new-name='sm_rock.jpg'/>
<image name='rise_u2.jpg' new-name='rise_u2.jpg'/>
<image name='sm_rck1.jpg' new-name='sm_rck1.jpg'/>
<image name='sm_rck3.jpg' new-name='sm_rck3.jpg'/>
<image name='rise_u3.jpg' new-name='rise_u3.jpg'/>
<image name='corn_b.jpg' new-name='corn_b.jpg'/>
<image name='corn1.jpg' new-name='corn1.jpg'/>
<image name='corn4.jpg' new-name='corn4.jpg'/>
<image name='rise_u1.jpg' new-name='rise_u1.jpg'/>
<image name='up_rock1.jpg' new-name='up_rock1.jpg'/>
<image name='rockgras.jpg' new-name='rockgras.jpg'/>
<image name='corn3.jpg' new-name='corn3.jpg'/>
<image name='rise_r1.jpg' new-name='rise_r1.jpg'/>
<image name='bg_rock3.jpg' new-name='bg_rock3.jpg'/>
<image name='sm_rck2.jpg' new-name='sm_rck2.jpg'/>
<image name='bg_rock2.jpg' new-name='bg_rock2.jpg'/>
<image name='corn2.jpg' new-name='corn2.jpg'/>
</images>

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<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<library name="Land Rocks">
<prop-group name="default">
<prop name="Big Rck">
<mesh file="big_rock.3ds">
<texture name="Bg rck 1" diffuse-map="bg_rock1.jpg"/>
<texture name="Bg rck 2" diffuse-map="bg_rock2.jpg"/>
<texture name="Bg rck 3" diffuse-map="bg_rock3.jpg"/>
<texture name="Bg rck 4" diffuse-map="bg_rock4.jpg"/>
</mesh>
</prop>
<prop name="up rock">
<mesh file="up_rock.3ds">
<texture name="up rck 1" diffuse-map="bg_rock1.jpg"/>
<texture name="up rck 2" diffuse-map="bg_rock2.jpg"/>
<texture name="up rck 3" diffuse-map="bg_rock3.jpg"/>
<texture name="up rck 4" diffuse-map="bg_rock4.jpg"/>
</mesh>
</prop>
<prop name="up big">
<mesh file="up_brock.3ds">
<texture name="ch2 1" diffuse-map="bg_rock1.jpg"/>
<texture name="ch2 2" diffuse-map="bg_rock2.jpg"/>
<texture name="ch2 3" diffuse-map="bg_rock3.jpg"/>
<texture name="ch2 4" diffuse-map="bg_rock4.jpg"/>
</mesh>
</prop>
<prop name="uprck1">
<mesh file="up_rock1.3ds"/>
</prop>
<prop name="uprck2">
<mesh file="up_rock2.3ds"/>
</prop>
<prop name="corn_B">
<mesh file="corn_b.3ds"/>
</prop>
<prop name="small1">
<mesh file="sm_rock1.3ds">
<texture name="sm1 rck 1" diffuse-map="sm_rck1.jpg"/>
<texture name="sm1 rck 2" diffuse-map="sm_rck2.jpg"/>
<texture name="sm1 rck 3" diffuse-map="sm_rck3.jpg"/>
<texture name="sm1 rck 4" diffuse-map="sm_rck4.jpg"/>
</mesh>
</prop>
<prop name="small2">
<mesh file="sm_rock2.3ds">
<texture name="sm2 rck 1" diffuse-map="sm_rck1.jpg"/>
<texture name="sm2 rck 2" diffuse-map="sm_rck2.jpg"/>
<texture name="sm2 rck 3" diffuse-map="sm_rck3.jpg"/>
<texture name="sm2 rck 4" diffuse-map="sm_rck4.jpg"/>
</mesh>
</prop>
<prop name="corner1">
<mesh file="corn1.3ds">
<texture name="cor1 1" diffuse-map="corn1.jpg"/>
<texture name="cor1 2" diffuse-map="corn2.jpg"/>
<texture name="cor1 3" diffuse-map="corn3.jpg"/>
<texture name="cor1 4" diffuse-map="corn4.jpg"/>
</mesh>
</prop>
<prop name="corner2">
<mesh file="corn2.3ds">
<texture name="cor2 1" diffuse-map="corn1.jpg"/>
<texture name="cor2 2" diffuse-map="corn2.jpg"/>
<texture name="cor1 3" diffuse-map="corn3.jpg"/>
<texture name="cor1 4" diffuse-map="corn4.jpg"/>
</mesh>
</prop>
<prop name="corner3">
<mesh file="corn3.3ds">
<texture name="cor3 1" diffuse-map="corn1.jpg"/>
<texture name="cor3 2" diffuse-map="corn2.jpg"/>
<texture name="cor1 3" diffuse-map="corn3.jpg"/>
<texture name="cor1 4" diffuse-map="corn4.jpg"/>
</mesh>
</prop>
<prop name="corner4">
<mesh file="corn4.3ds">
<texture name="cor4 1" diffuse-map="corn1.jpg"/>
<texture name="cor4 2" diffuse-map="corn2.jpg"/>
<texture name="cor1 3" diffuse-map="corn3.jpg"/>
<texture name="cor1 4" diffuse-map="corn4.jpg"/>
</mesh>
</prop>
<prop name="change1">
<mesh file="change01.3ds">
<texture name="ch1 1" diffuse-map="bg_rock1.jpg"/>
<texture name="ch1 2" diffuse-map="bg_rock2.jpg"/>
<texture name="ch1 3" diffuse-map="bg_rock3.jpg"/>
<texture name="ch1 4" diffuse-map="bg_rock4.jpg"/>
</mesh>
</prop>
<prop name="change2">
<mesh file="change02.3ds">
<texture name="ch2 1" diffuse-map="bg_rock1.jpg"/>
<texture name="ch2 2" diffuse-map="bg_rock2.jpg"/>
<texture name="ch2 3" diffuse-map="bg_rock3.jpg"/>
<texture name="ch2 4" diffuse-map="bg_rock4.jpg"/>
</mesh>
</prop>
<prop name="rise g1">
<mesh file="rise_g1.3ds"/>
</prop>
<prop name="rise g2">
<mesh file="rise_g2.3ds"/>
</prop>
<prop name="rise g3">
<mesh file="rise_g3.3ds"/>
</prop>
<prop name="rise g4">
<mesh file="rise_g4.3ds"/>
</prop>
<prop name="rise g5">
<mesh file="rise_g5.3ds"/>
</prop>
<prop name="rise g6">
<mesh file="rise_g6.3ds"/>
</prop>
<prop name="rise r1">
<mesh file="rise_r1.3ds">
<texture name="ru1" diffuse-map="rise_u1.jpg"/>
<texture name="ru2" diffuse-map="rise_u2.jpg"/>
<texture name="ru3" diffuse-map="rise_u3.jpg"/>
</mesh>
</prop>
</prop-group>
</library>

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