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https://github.com/MapMakersAndProgrammers/tanki-prop-libraries.git
synced 2025-10-26 01:49:14 -07:00
added prop libs
every single one
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proplib_iran_yonje/corner.3ds
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proplib_iran_yonje/corner.3ds
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proplib_iran_yonje/cornersw.jpg
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proplib_iran_yonje/cornersw.jpg
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proplib_iran_yonje/door.3ds
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proplib_iran_yonje/door.3ds
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proplib_iran_yonje/doors.jpg
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proplib_iran_yonje/doors.jpg
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proplib_iran_yonje/end.3ds
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proplib_iran_yonje/end.3ds
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proplib_iran_yonje/endw.jpg
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proplib_iran_yonje/images.xml
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proplib_iran_yonje/images.xml
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<images>
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<image name='cornersw.jpg' new-name='cornersw.jpg'/>
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<image name='doors.jpg' new-name='doors.jpg'/>
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<image name='endw.jpg' new-name='endw.jpg'/>
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<image name='outwdnw.jpg' new-name='outwdnw.jpg'/>
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<image name='walls.jpg' new-name='walls.jpg'/>
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<image name='windoww.jpg' new-name='windoww.jpg'/>
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</images>
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proplib_iran_yonje/in.3ds
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proplib_iran_yonje/in.3ds
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proplib_iran_yonje/library.tara
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proplib_iran_yonje/library.tara
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proplib_iran_yonje/library.xml
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proplib_iran_yonje/library.xml
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<library name="Iran yonje">
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<prop-group name="yonje">
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<prop name="Door">
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<mesh file="door.3DS">
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<texture name="North" diffuse-map="doorS.jpg" />
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<texture name="South" diffuse-map="doorS.jpg" />
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</mesh>
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</prop>
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<prop name="window">
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<mesh file="window.3DS">
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<texture name="North" diffuse-map="windowW.jpg" />
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<texture name="West" diffuse-map="windowW.jpg" />
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<texture name="South" diffuse-map="windowW.jpg" />
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</mesh>
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</prop>
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<prop name="wall">
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<mesh file="wall.3DS">
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<texture name="North" diffuse-map="wallS.jpg" />
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<texture name="South" diffuse-map="wallS.jpg" />
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</mesh>
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</prop>
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<prop name="outWd">
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<mesh file="outWd.3DS">
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<texture name="NorthWest" diffuse-map="outWdNW.jpg" />
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<texture name="NorthEast" diffuse-map="outWdNW.jpg" />
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<texture name="SouthWest" diffuse-map="outWdNW.jpg" />
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<texture name="SouthEast" diffuse-map="outWdNW.jpg" />
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</mesh>
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</prop>
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<prop name="out">
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<mesh file="out.3DS">
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<texture name="NorthWest" diffuse-map="cornerSW.jpg" />
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<texture name="NorthEast" diffuse-map="cornerSW.jpg" />
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<texture name="SouthWest" diffuse-map="cornerSW.jpg" />
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<texture name="SouthEast" diffuse-map="cornerSW.jpg" />
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</mesh>
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</prop>
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<prop name="in">
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<mesh file="in.3DS">
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<texture name="NorthWest" diffuse-map="cornerSW.jpg" />
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<texture name="NorthEast" diffuse-map="cornerSW.jpg" />
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<texture name="SouthWest" diffuse-map="cornerSW.jpg" />
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<texture name="SouthEast" diffuse-map="cornerSW.jpg" />
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</mesh>
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</prop>
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<prop name="End">
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<mesh file="end.3DS">
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<texture name="North" diffuse-map="endW.jpg" />
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<texture name="West" diffuse-map="endW.jpg" />
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<texture name="South" diffuse-map="endW.jpg" />
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<texture name="East" diffuse-map="endW.jpg" />
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</mesh>
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</prop>
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<prop name="corner">
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<mesh file="corner.3DS">
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<texture name="NorthWest" diffuse-map="cornerSW.jpg" />
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<texture name="NorthEast" diffuse-map="cornerSW.jpg" />
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<texture name="SouthWest" diffuse-map="cornerSW.jpg" />
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<texture name="SouthEast" diffuse-map="cornerSW.jpg" />
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</mesh>
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</prop>
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</prop-group>
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</library>
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proplib_iran_yonje/out.3ds
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proplib_iran_yonje/out.3ds
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proplib_iran_yonje/outwd.3ds
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proplib_iran_yonje/outwd.3ds
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proplib_iran_yonje/outwdnw.jpg
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proplib_iran_yonje/outwdnw.jpg
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proplib_iran_yonje/thumbs.db
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proplib_iran_yonje/wall.3ds
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proplib_iran_yonje/wall.3ds
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proplib_iran_yonje/walls.jpg
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proplib_iran_yonje/walls.jpg
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proplib_iran_yonje/window.3ds
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proplib_iran_yonje/window.3ds
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proplib_iran_yonje/windoww.jpg
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proplib_iran_yonje/windoww.jpg
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