diff --git a/README.md b/README.md index dbf8ebf..3c0d215 100644 --- a/README.md +++ b/README.md @@ -1,7 +1,10 @@ -# io_scene_a3d -Blender plugin to load A3D 3.2 and 3.3 models (3.1 not supported), 3.2 is most complete 3.3 is not so complete; this code will eventually be merged into the alternativa3d_tools github repo. +# WIP io_scene_a3d +Blender plugin to import the proprietary model format `A3D` used by the game [Tanki Online](https://tankionline.com/en/) from [Alternativa Games](https://alternativa.games/), it is not compatible with older the formats used by the flash based Alternativa3D engine (see [this plugin by Davide Jones](https://github.com/davidejones/alternativa3d_tools) instead). -The code can read all the A3D3 data but not all of it is imported yet, some material data + transforms + some vertex data and the codebase could use a cleanup. +## File format +Check the wiki for file format documentation. -- https://github.com/davidejones/alternativa3d_tools/issues/9 -- https://github.com/davidejones/alternativa3d_tools \ No newline at end of file +## Demo +![Terrain model showcase](./images/demo1.png)
+![UV and material surface showcase](./images/demo2.png)
+![Complex multi object model showcase](./images/demo3.png) \ No newline at end of file diff --git a/images/demo1.png b/images/demo1.png new file mode 100644 index 0000000..c506acf Binary files /dev/null and b/images/demo1.png differ diff --git a/images/demo2.png b/images/demo2.png new file mode 100644 index 0000000..6b1a400 Binary files /dev/null and b/images/demo2.png differ diff --git a/images/demo3.png b/images/demo3.png new file mode 100644 index 0000000..7284afb Binary files /dev/null and b/images/demo3.png differ