Files
alternativa3d-archive/Alternativa3D2/2.0/com/alternativagame/engine3d/skin/FillSkin.as
2024-10-05 12:11:16 +01:00

50 lines
1.7 KiB
ActionScript

package com.alternativagame.engine3d.skin {
import com.alternativagame.engine3d.Math3D;
import com.alternativagame.engine3d.engine3d;
import com.alternativagame.engine3d.material.FillMaterial;
import com.alternativagame.engine3d.object.mesh.polygon.FillPolygon3D;
import com.alternativagame.type.RGB;
import com.alternativagame.type.Vector;
import flash.display.Sprite;
import flash.geom.ColorTransform;
use namespace engine3d;
public class FillSkin extends PolygonSkin {
use namespace engine3d;
public function FillSkin(polygon:FillPolygon3D) {
super(polygon);
// Изначально осветить
light();
}
override protected function drawPolygon(bx:int, by:int, cx:int, cy:int):void {
with (graphics) {
clear();
beginFill(FillMaterial(polygon.material).color.toInt());
lineTo(bx, by);
lineTo(cx, cy);
}
}
override engine3d function light():void {
var color:RGB = FillPolygon3D(polygon).lightColor.clone();
// Добавить самосвечение
var selfIllumination:RGB = FillMaterial(polygon.material).selfIllumination;
color.add(selfIllumination);
var redMultiplier:Number = (color.red/5 + color.red*0.6 + 30) / 127;
var greenMultiplier:Number = (color.green/5 + color.green*0.6 + 30) / 127;
var blueMultiplier:Number = (color.blue/5 + color.blue*0.6 + 30) / 127;
var redOffset:Number = (color.red - 127) * 0.65;
var greenOffset:Number = (color.green - 127) * 0.65;
var blueOffset:Number = (color.blue - 127) * 0.65;
transform.colorTransform = new ColorTransform(redMultiplier, greenMultiplier, blueMultiplier, alpha, redOffset, greenOffset, blueOffset);
}
}
}