Files
alternativa3d-archive/Alternativa3D2/2.0/.svn/text-base/.flexLibProperties.svn-base
2024-10-05 12:11:16 +01:00

57 lines
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XML

<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<flexLibProperties version="1">
<includeClasses>
<classEntry path="com.alternativagame.engine3d.Event3D"/>
<classEntry path="com.alternativagame.engine3d.Math3D"/>
<classEntry path="com.alternativagame.engine3d.Matrix3D"/>
<classEntry path="com.alternativagame.engine3d.View3D"/>
<classEntry path="com.alternativagame.engine3d.engine3d"/>
<classEntry path="com.alternativagame.engine3d.material.FillMaterial"/>
<classEntry path="com.alternativagame.engine3d.material.HelperMaterial"/>
<classEntry path="com.alternativagame.engine3d.material.Hit"/>
<classEntry path="com.alternativagame.engine3d.material.Material"/>
<classEntry path="com.alternativagame.engine3d.material.ObjectMaterial"/>
<classEntry path="com.alternativagame.engine3d.material.PolygonMaterial"/>
<classEntry path="com.alternativagame.engine3d.material.SpriteMaterial"/>
<classEntry path="com.alternativagame.engine3d.material.SpritePhase"/>
<classEntry path="com.alternativagame.engine3d.material.TextureMaterial"/>
<classEntry path="com.alternativagame.engine3d.material.WireMaterial"/>
<classEntry path="com.alternativagame.engine3d.object.Dummy3D"/>
<classEntry path="com.alternativagame.engine3d.object.HelperObject3D"/>
<classEntry path="com.alternativagame.engine3d.object.Object3D"/>
<classEntry path="com.alternativagame.engine3d.object.SkinObject3D"/>
<classEntry path="com.alternativagame.engine3d.object.Sprite3D"/>
<classEntry path="com.alternativagame.engine3d.object.light.Ambient3D"/>
<classEntry path="com.alternativagame.engine3d.object.light.Direct3D"/>
<classEntry path="com.alternativagame.engine3d.object.light.Light3D"/>
<classEntry path="com.alternativagame.engine3d.object.light.Omni3D"/>
<classEntry path="com.alternativagame.engine3d.object.mesh.Mesh3D"/>
<classEntry path="com.alternativagame.engine3d.object.mesh.Point3D"/>
<classEntry path="com.alternativagame.engine3d.object.mesh.PolyMesh3D"/>
<classEntry path="com.alternativagame.engine3d.object.mesh.Polygroup3D"/>
<classEntry path="com.alternativagame.engine3d.object.mesh.polygon.FillPolygon3D"/>
<classEntry path="com.alternativagame.engine3d.object.mesh.polygon.Polygon3D"/>
<classEntry path="com.alternativagame.engine3d.object.mesh.polygon.TexturePolygon3D"/>
<classEntry path="com.alternativagame.engine3d.object.mesh.polygon.WirePolygon3D"/>
<classEntry path="com.alternativagame.engine3d.object.mesh.primitive.Box3D"/>
<classEntry path="com.alternativagame.engine3d.object.mesh.primitive.GeoPlane"/>
<classEntry path="com.alternativagame.engine3d.object.mesh.primitive.Geosphere"/>
<classEntry path="com.alternativagame.engine3d.object.mesh.primitive.Plane"/>
<classEntry path="com.alternativagame.engine3d.object.mesh.primitive.Sphere"/>
<classEntry path="com.alternativagame.engine3d.object.mesh.primitive.Triangle"/>
<classEntry path="com.alternativagame.engine3d.skin.DirectSkin"/>
<classEntry path="com.alternativagame.engine3d.skin.DummySkin"/>
<classEntry path="com.alternativagame.engine3d.skin.FillSkin"/>
<classEntry path="com.alternativagame.engine3d.skin.HelperSkin"/>
<classEntry path="com.alternativagame.engine3d.skin.ObjectSkin"/>
<classEntry path="com.alternativagame.engine3d.skin.OmniSkin"/>
<classEntry path="com.alternativagame.engine3d.skin.PolygonSkin"/>
<classEntry path="com.alternativagame.engine3d.skin.Skin"/>
<classEntry path="com.alternativagame.engine3d.skin.SpriteSkin"/>
<classEntry path="com.alternativagame.engine3d.skin.TextureSkin"/>
<classEntry path="com.alternativagame.engine3d.skin.WireSkin"/>
</includeClasses>
<includeResources/>
<namespaceManifests/>
</flexLibProperties>