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56
Alternativa3D2/2.0/.flexLibProperties
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56
Alternativa3D2/2.0/.flexLibProperties
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<flexLibProperties version="1">
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<includeClasses>
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<classEntry path="com.alternativagame.engine3d.Event3D"/>
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<classEntry path="com.alternativagame.engine3d.Math3D"/>
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<classEntry path="com.alternativagame.engine3d.Matrix3D"/>
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<classEntry path="com.alternativagame.engine3d.View3D"/>
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<classEntry path="com.alternativagame.engine3d.engine3d"/>
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<classEntry path="com.alternativagame.engine3d.material.FillMaterial"/>
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<classEntry path="com.alternativagame.engine3d.material.HelperMaterial"/>
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<classEntry path="com.alternativagame.engine3d.material.Hit"/>
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<classEntry path="com.alternativagame.engine3d.material.Material"/>
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<classEntry path="com.alternativagame.engine3d.material.ObjectMaterial"/>
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<classEntry path="com.alternativagame.engine3d.material.PolygonMaterial"/>
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<classEntry path="com.alternativagame.engine3d.material.SpriteMaterial"/>
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<classEntry path="com.alternativagame.engine3d.material.SpritePhase"/>
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<classEntry path="com.alternativagame.engine3d.material.TextureMaterial"/>
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<classEntry path="com.alternativagame.engine3d.material.WireMaterial"/>
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<classEntry path="com.alternativagame.engine3d.object.Dummy3D"/>
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<classEntry path="com.alternativagame.engine3d.object.HelperObject3D"/>
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<classEntry path="com.alternativagame.engine3d.object.Object3D"/>
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<classEntry path="com.alternativagame.engine3d.object.SkinObject3D"/>
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<classEntry path="com.alternativagame.engine3d.object.Sprite3D"/>
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<classEntry path="com.alternativagame.engine3d.object.light.Ambient3D"/>
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<classEntry path="com.alternativagame.engine3d.object.light.Direct3D"/>
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<classEntry path="com.alternativagame.engine3d.object.light.Light3D"/>
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<classEntry path="com.alternativagame.engine3d.object.light.Omni3D"/>
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<classEntry path="com.alternativagame.engine3d.object.mesh.Mesh3D"/>
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<classEntry path="com.alternativagame.engine3d.object.mesh.Point3D"/>
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<classEntry path="com.alternativagame.engine3d.object.mesh.PolyMesh3D"/>
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<classEntry path="com.alternativagame.engine3d.object.mesh.Polygroup3D"/>
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<classEntry path="com.alternativagame.engine3d.object.mesh.polygon.FillPolygon3D"/>
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<classEntry path="com.alternativagame.engine3d.object.mesh.polygon.Polygon3D"/>
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<classEntry path="com.alternativagame.engine3d.object.mesh.polygon.TexturePolygon3D"/>
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<classEntry path="com.alternativagame.engine3d.object.mesh.polygon.WirePolygon3D"/>
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<classEntry path="com.alternativagame.engine3d.object.mesh.primitive.Box3D"/>
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<classEntry path="com.alternativagame.engine3d.object.mesh.primitive.GeoPlane"/>
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<classEntry path="com.alternativagame.engine3d.object.mesh.primitive.Geosphere"/>
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<classEntry path="com.alternativagame.engine3d.object.mesh.primitive.Plane"/>
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<classEntry path="com.alternativagame.engine3d.object.mesh.primitive.Sphere"/>
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<classEntry path="com.alternativagame.engine3d.object.mesh.primitive.Triangle"/>
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<classEntry path="com.alternativagame.engine3d.skin.DirectSkin"/>
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<classEntry path="com.alternativagame.engine3d.skin.DummySkin"/>
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<classEntry path="com.alternativagame.engine3d.skin.FillSkin"/>
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<classEntry path="com.alternativagame.engine3d.skin.HelperSkin"/>
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<classEntry path="com.alternativagame.engine3d.skin.ObjectSkin"/>
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<classEntry path="com.alternativagame.engine3d.skin.OmniSkin"/>
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<classEntry path="com.alternativagame.engine3d.skin.PolygonSkin"/>
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<classEntry path="com.alternativagame.engine3d.skin.Skin"/>
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<classEntry path="com.alternativagame.engine3d.skin.SpriteSkin"/>
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<classEntry path="com.alternativagame.engine3d.skin.TextureSkin"/>
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<classEntry path="com.alternativagame.engine3d.skin.WireSkin"/>
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</includeClasses>
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<includeResources/>
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<namespaceManifests/>
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</flexLibProperties>
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