package alternativa.engine3d.core {
	
	public class Debug {
		
		static public const NAMES:int = 1;
		static public const AXES:int = 2;
		static public const CENTERS:int = 4;
		static public const BOUNDS:int = 8;
		
		static public const EDGES:int = 16;
		static public const VERTICES:int = 32;
		static public const NORMALS:int = 64;
		
		static public const NODES:int = 128;
		static public const SPLITS:int = 256;

	}
}