mirror of
https://github.com/MapMakersAndProgrammers/alternativa-editor-mod.git
synced 2025-10-26 01:49:05 -07:00
change sdk to 51, ignoreResourceLimits
This commit is contained in:
2
.vscode/settings.json
vendored
2
.vscode/settings.json
vendored
@@ -1,3 +1,3 @@
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{
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{
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"as3mxml.sdk.framework": "/Users/tubix/Documents/AIR_SDKs/sdk4.9.1"
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"as3mxml.sdk.framework": "/Users/tubix/Documents/AIR_SDKs/flex4.9_AIR51"
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}
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}
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@@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<?xml version="1.0" encoding="utf-8" ?>
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<application xmlns="http://ns.adobe.com/air/application/32.0">
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<application xmlns="http://ns.adobe.com/air/application/51.0">
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<!-- Adobe AIR Application Descriptor File Template.
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<!-- Adobe AIR Application Descriptor File Template.
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@@ -1,5 +1,5 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<?xml version="1.0" encoding="utf-8" ?>
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<application xmlns="http://ns.adobe.com/air/application/32.0">
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<application xmlns="http://ns.adobe.com/air/application/51.1">
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<!-- Adobe AIR Application Descriptor File Template.
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<!-- Adobe AIR Application Descriptor File Template.
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@@ -176,7 +176,7 @@ package alternativa.editor
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this.setCameraCoords(param1);
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this.setCameraCoords(param1);
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this.scene.root.addChild(param1);
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this.scene.root.addChild(param1);
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this.cameraContainer.rotationZ = Math.PI/2;
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this.cameraContainer.rotationZ = 0; //TODO adjust angle
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//draw to bitmap
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//draw to bitmap
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var screenBitmap:BitmapData = new BitmapData(stage.width, stage.height, true, 0xff000000);
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var screenBitmap:BitmapData = new BitmapData(stage.width, stage.height, true, 0xff000000);
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@@ -70,7 +70,7 @@ package alternativa.gfx.core{
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this.backBufferAntiAlias = -1;
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this.backBufferAntiAlias = -1;
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this.backBufferEnableDepthAndStencil = false;
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this.backBufferEnableDepthAndStencil = false;
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var _local_2:Context3D = this._stage3D.context3D;
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var _local_2:Context3D = this._stage3D.context3D;
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//_local_2.ignoreResourceLimits = true;
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_local_2.ignoreResourceLimits = true;
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_local_2.enableErrorChecking = this._enableErrorChecking;
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_local_2.enableErrorChecking = this._enableErrorChecking;
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for (_local_3 in this.resourcesToUpload)
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for (_local_3 in this.resourcesToUpload)
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{
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{
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