change sdk to 51, ignoreResourceLimits

This commit is contained in:
Tubix
2024-12-19 18:21:23 +00:00
parent 843b99d027
commit 8232a643ca
6 changed files with 5 additions and 5 deletions

View File

@@ -1,3 +1,3 @@
{ {
"as3mxml.sdk.framework": "/Users/tubix/Documents/AIR_SDKs/sdk4.9.1" "as3mxml.sdk.framework": "/Users/tubix/Documents/AIR_SDKs/flex4.9_AIR51"
} }

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8" ?> <?xml version="1.0" encoding="utf-8" ?>
<application xmlns="http://ns.adobe.com/air/application/32.0"> <application xmlns="http://ns.adobe.com/air/application/51.0">
<!-- Adobe AIR Application Descriptor File Template. <!-- Adobe AIR Application Descriptor File Template.

View File

@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="utf-8" ?> <?xml version="1.0" encoding="utf-8" ?>
<application xmlns="http://ns.adobe.com/air/application/32.0"> <application xmlns="http://ns.adobe.com/air/application/51.1">
<!-- Adobe AIR Application Descriptor File Template. <!-- Adobe AIR Application Descriptor File Template.

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@@ -176,7 +176,7 @@ package alternativa.editor
this.setCameraCoords(param1); this.setCameraCoords(param1);
this.scene.root.addChild(param1); this.scene.root.addChild(param1);
this.cameraContainer.rotationZ = Math.PI/2; this.cameraContainer.rotationZ = 0; //TODO adjust angle
//draw to bitmap //draw to bitmap
var screenBitmap:BitmapData = new BitmapData(stage.width, stage.height, true, 0xff000000); var screenBitmap:BitmapData = new BitmapData(stage.width, stage.height, true, 0xff000000);

View File

@@ -70,7 +70,7 @@ package alternativa.gfx.core{
this.backBufferAntiAlias = -1; this.backBufferAntiAlias = -1;
this.backBufferEnableDepthAndStencil = false; this.backBufferEnableDepthAndStencil = false;
var _local_2:Context3D = this._stage3D.context3D; var _local_2:Context3D = this._stage3D.context3D;
//_local_2.ignoreResourceLimits = true; _local_2.ignoreResourceLimits = true;
_local_2.enableErrorChecking = this._enableErrorChecking; _local_2.enableErrorChecking = this._enableErrorChecking;
for (_local_3 in this.resourcesToUpload) for (_local_3 in this.resourcesToUpload)
{ {