package alternativa.editor.engine3d.loaders
{
   public final class LoadingStage
   {
      public static const MAIN_FILE:int = 0;
      
      public static const TEXTURE:int = 1;
      
      public static const MATERIAL_LIBRARY:int = 2;
      
      public function LoadingStage()
      {
         super();
      }
   }
}

