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https://github.com/MapMakersAndProgrammers/XML-blender-addon.git
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Update xml_map_importer.py
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@@ -364,22 +364,19 @@ class IMPORT_OT_xml_map(Operator, ImportHelper):
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cache_key = f"{library_name}_{group_name}_{prop_name}"
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mesh_data = None
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material = None
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if self.use_caching and cache_key in self._mesh_cache:
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mesh_data = self._mesh_cache[cache_key]
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# get the cached mesh data, but make a copy when you need a different material
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original_mesh_data = self._mesh_cache[cache_key]
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mesh_data = original_mesh_data.copy()
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if texture_name and texture_name in self._material_cache:
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material = self._material_cache[texture_name]
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else:
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mesh_data = self.import_mesh_data(context, mesh_path, library_name, prop_name)
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if self.use_caching and mesh_data:
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self._mesh_cache[cache_key] = mesh_data
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@@ -651,4 +648,4 @@ def unregister():
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bpy.utils.unregister_class(cls)
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if __name__ == "__main__":
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register()
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register()
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