mirror of
https://github.com/MapMakersAndProgrammers/TankiOnline2.0DemoClient.git
synced 2025-10-26 01:49:11 -07:00
160 lines
4.0 KiB
ActionScript
160 lines
4.0 KiB
ActionScript
package package_48
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{
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import package_33.name_155;
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public class A3D2Decal
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{
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private var var_268:int;
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private var var_101:name_155;
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private var var_276:int;
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private var _name:String;
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private var var_285:Number;
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private var var_270:name_155;
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private var var_92:Vector.<A3D2Surface>;
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private var var_262:A3D2Transform;
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private var var_277:Vector.<int>;
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private var var_267:Boolean;
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public function A3D2Decal(boundBoxId:int, id:name_155, indexBufferId:int, name:String, offset:Number, parentId:name_155, surfaces:Vector.<A3D2Surface>, transform:A3D2Transform, vertexBuffers:Vector.<int>, visible:Boolean)
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{
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super();
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this.var_268 = boundBoxId;
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this.var_101 = id;
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this.var_276 = indexBufferId;
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this._name = name;
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this.var_285 = offset;
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this.var_270 = parentId;
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this.var_92 = surfaces;
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this.var_262 = transform;
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this.var_277 = vertexBuffers;
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this.var_267 = visible;
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}
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public function get boundBoxId() : int
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{
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return this.var_268;
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}
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public function set boundBoxId(value:int) : void
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{
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this.var_268 = value;
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}
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public function get id() : name_155
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{
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return this.var_101;
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}
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public function set id(value:name_155) : void
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{
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this.var_101 = value;
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}
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public function get indexBufferId() : int
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{
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return this.var_276;
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}
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public function set indexBufferId(value:int) : void
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{
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this.var_276 = value;
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}
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public function get name() : String
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{
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return this._name;
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}
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public function set name(value:String) : void
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{
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this._name = value;
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}
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public function get offset() : Number
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{
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return this.var_285;
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}
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public function set offset(value:Number) : void
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{
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this.var_285 = value;
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}
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public function get parentId() : name_155
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{
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return this.var_270;
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}
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public function set parentId(value:name_155) : void
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{
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this.var_270 = value;
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}
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public function get surfaces() : Vector.<A3D2Surface>
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{
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return this.var_92;
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}
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public function set surfaces(value:Vector.<A3D2Surface>) : void
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{
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this.var_92 = value;
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}
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public function get transform() : A3D2Transform
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{
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return this.var_262;
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}
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public function set transform(value:A3D2Transform) : void
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{
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this.var_262 = value;
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}
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public function get vertexBuffers() : Vector.<int>
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{
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return this.var_277;
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}
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public function set vertexBuffers(value:Vector.<int>) : void
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{
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this.var_277 = value;
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}
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public function get visible() : Boolean
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{
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return this.var_267;
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}
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public function set visible(value:Boolean) : void
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{
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this.var_267 = value;
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}
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public function toString() : String
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{
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var result:String = "A3D2Decal [";
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result += "boundBoxId = " + this.boundBoxId + " ";
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result += "id = " + this.id + " ";
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result += "indexBufferId = " + this.indexBufferId + " ";
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result += "name = " + this.name + " ";
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result += "offset = " + this.offset + " ";
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result += "parentId = " + this.parentId + " ";
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result += "surfaces = " + this.surfaces + " ";
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result += "transform = " + this.transform + " ";
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result += "vertexBuffers = " + this.vertexBuffers + " ";
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result += "visible = " + this.visible + " ";
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return result + "]";
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}
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}
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}
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