package alternativa.tanks.game.utils.objectpool { import flash.utils.Dictionary; public class ObjectPoolManager { private var var_103:Dictionary = new Dictionary(); public function ObjectPoolManager() { super(); } public function name_110(objectClass:Class) : Object { return this.getPool(objectClass).name_110(); } private function getPool(objectClass:Class) : ObjectPool { var pool:ObjectPool = this.var_103[objectClass]; if(pool == null) { pool = new ObjectPool(objectClass); this.var_103[objectClass] = pool; } return pool; } } }