package versions.version2.a3d.objects { import alternativa.types.Long; public class A3D2Mesh { private var var_270:int; private var var_101:Long; private var var_277:int; private var _name:String; private var var_269:Long; private var var_92:Vector.; private var var_268:A3D2Transform; private var var_276:Vector.; private var var_261:Boolean; public function A3D2Mesh(boundBoxId:int, id:Long, indexBufferId:int, name:String, parentId:Long, surfaces:Vector., transform:A3D2Transform, vertexBuffers:Vector., visible:Boolean) { super(); this.var_270 = boundBoxId; this.var_101 = id; this.var_277 = indexBufferId; this._name = name; this.var_269 = parentId; this.var_92 = surfaces; this.var_268 = transform; this.var_276 = vertexBuffers; this.var_261 = visible; } public function get boundBoxId() : int { return this.var_270; } public function set boundBoxId(value:int) : void { this.var_270 = value; } public function get id() : Long { return this.var_101; } public function set id(value:Long) : void { this.var_101 = value; } public function get indexBufferId() : int { return this.var_277; } public function set indexBufferId(value:int) : void { this.var_277 = value; } public function get name() : String { return this._name; } public function set name(value:String) : void { this._name = value; } public function get parentId() : Long { return this.var_269; } public function set parentId(value:Long) : void { this.var_269 = value; } public function get surfaces() : Vector. { return this.var_92; } public function set surfaces(value:Vector.) : void { this.var_92 = value; } public function get transform() : A3D2Transform { return this.var_268; } public function set transform(value:A3D2Transform) : void { this.var_268 = value; } public function get vertexBuffers() : Vector. { return this.var_276; } public function set vertexBuffers(value:Vector.) : void { this.var_276 = value; } public function get visible() : Boolean { return this.var_261; } public function set visible(value:Boolean) : void { this.var_261 = value; } public function toString() : String { var result:String = "A3D2Mesh ["; result += "boundBoxId = " + this.boundBoxId + " "; result += "id = " + this.id + " "; result += "indexBufferId = " + this.indexBufferId + " "; result += "name = " + this.name + " "; result += "parentId = " + this.parentId + " "; result += "surfaces = " + this.surfaces + " "; result += "transform = " + this.transform + " "; result += "vertexBuffers = " + this.vertexBuffers + " "; result += "visible = " + this.visible + " "; return result + "]"; } } }