package versions.version1.a3d.geometry { import flash.utils.ByteArray; public class A3DVertexBuffer { private var §_-96§:Vector.; private var §_-79§:ByteArray; private var §_-g1§:uint; public function A3DVertexBuffer(attributes:Vector., byteBuffer:ByteArray, vertexCount:uint) { super(); this.§_-96§ = attributes; this.§_-79§ = byteBuffer; this.§_-g1§ = vertexCount; } public function get attributes() : Vector. { return this.§_-96§; } public function set attributes(value:Vector.) : void { this.§_-96§ = value; } public function get byteBuffer() : ByteArray { return this.§_-79§; } public function set byteBuffer(value:ByteArray) : void { this.§_-79§ = value; } public function get vertexCount() : uint { return this.§_-g1§; } public function set vertexCount(value:uint) : void { this.§_-g1§ = value; } public function toString() : String { var result:String = "A3DVertexBuffer ["; result += "attributes = " + this.attributes + " "; result += "byteBuffer = " + this.byteBuffer + " "; result += "vertexCount = " + this.vertexCount + " "; return result + "]"; } } }