Add mostly deobfuscated package, class and function name source

This commit is contained in:
Pyogenics
2025-05-09 17:55:37 +01:00
parent bbf438a33f
commit f8ac96858f
1034 changed files with 48614 additions and 40522 deletions

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package versions.version1.a3d
{
import versions.version1.a3d.geometry.A3DGeometry;
import versions.version1.a3d.materials.A3DImage;
import versions.version1.a3d.materials.A3DMap;
import versions.version1.a3d.materials.A3DMaterial;
import versions.version1.a3d.objects.A3DBox;
import versions.version1.a3d.objects.A3DObject;
public class A3D
{
private var §_-0§:Vector.<A3DBox>;
private var OptionalMap:Vector.<A3DGeometry>;
private var §_-ce§:Vector.<A3DImage>;
private var §_-XJ§:Vector.<A3DMap>;
private var §_-22§:Vector.<A3DMaterial>;
private var §_-Kq§:Vector.<A3DObject>;
public function A3D(boxes:Vector.<A3DBox>, geometries:Vector.<A3DGeometry>, images:Vector.<A3DImage>, maps:Vector.<A3DMap>, materials:Vector.<A3DMaterial>, objects:Vector.<A3DObject>)
{
super();
this.§_-0§ = boxes;
this.OptionalMap = geometries;
this.§_-ce§ = images;
this.§_-XJ§ = maps;
this.§_-22§ = materials;
this.§_-Kq§ = objects;
}
public function get boxes() : Vector.<A3DBox>
{
return this.§_-0§;
}
public function set boxes(value:Vector.<A3DBox>) : void
{
this.§_-0§ = value;
}
public function get geometries() : Vector.<A3DGeometry>
{
return this.OptionalMap;
}
public function set geometries(value:Vector.<A3DGeometry>) : void
{
this.OptionalMap = value;
}
public function get images() : Vector.<A3DImage>
{
return this.§_-ce§;
}
public function set images(value:Vector.<A3DImage>) : void
{
this.§_-ce§ = value;
}
public function get maps() : Vector.<A3DMap>
{
return this.§_-XJ§;
}
public function set maps(value:Vector.<A3DMap>) : void
{
this.§_-XJ§ = value;
}
public function get materials() : Vector.<A3DMaterial>
{
return this.§_-22§;
}
public function set materials(value:Vector.<A3DMaterial>) : void
{
this.§_-22§ = value;
}
public function get objects() : Vector.<A3DObject>
{
return this.§_-Kq§;
}
public function set objects(value:Vector.<A3DObject>) : void
{
this.§_-Kq§ = value;
}
public function toString() : String
{
var result:String = "A3D [";
result += "boxes = " + this.boxes + " ";
result += "geometries = " + this.geometries + " ";
result += "images = " + this.images + " ";
result += "maps = " + this.maps + " ";
result += "materials = " + this.materials + " ";
result += "objects = " + this.objects + " ";
return result + "]";
}
}
}

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package versions.version1.a3d.geometry
{
import commons.Id;
public class A3DGeometry
{
private var §_-3I§:Id;
private var §_-EM§:A3DIndexBuffer;
private var §_-0B§:Vector.<A3DVertexBuffer>;
public function A3DGeometry(id:Id, indexBuffer:A3DIndexBuffer, vertexBuffers:Vector.<A3DVertexBuffer>)
{
super();
this.§_-3I§ = id;
this.§_-EM§ = indexBuffer;
this.§_-0B§ = vertexBuffers;
}
public function get id() : Id
{
return this.§_-3I§;
}
public function set id(value:Id) : void
{
this.§_-3I§ = value;
}
public function get indexBuffer() : A3DIndexBuffer
{
return this.§_-EM§;
}
public function set indexBuffer(value:A3DIndexBuffer) : void
{
this.§_-EM§ = value;
}
public function get vertexBuffers() : Vector.<A3DVertexBuffer>
{
return this.§_-0B§;
}
public function set vertexBuffers(value:Vector.<A3DVertexBuffer>) : void
{
this.§_-0B§ = value;
}
public function toString() : String
{
var result:String = "A3DGeometry [";
result += "id = " + this.id + " ";
result += "indexBuffer = " + this.indexBuffer + " ";
result += "vertexBuffers = " + this.vertexBuffers + " ";
return result + "]";
}
}
}

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package versions.version1.a3d.geometry
{
import flash.utils.ByteArray;
public class A3DIndexBuffer
{
private var §_-79§:ByteArray;
private var §_-m0§:int;
public function A3DIndexBuffer(byteBuffer:ByteArray, indexCount:int)
{
super();
this.§_-79§ = byteBuffer;
this.§_-m0§ = indexCount;
}
public function get byteBuffer() : ByteArray
{
return this.§_-79§;
}
public function set byteBuffer(value:ByteArray) : void
{
this.§_-79§ = value;
}
public function get indexCount() : int
{
return this.§_-m0§;
}
public function set indexCount(value:int) : void
{
this.§_-m0§ = value;
}
public function toString() : String
{
var result:String = "A3DIndexBuffer [";
result += "byteBuffer = " + this.byteBuffer + " ";
result += "indexCount = " + this.indexCount + " ";
return result + "]";
}
}
}

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package versions.version1.a3d.geometry
{
import flash.utils.ByteArray;
public class A3DVertexBuffer
{
private var §_-96§:Vector.<int>;
private var §_-79§:ByteArray;
private var §_-g1§:uint;
public function A3DVertexBuffer(attributes:Vector.<int>, byteBuffer:ByteArray, vertexCount:uint)
{
super();
this.§_-96§ = attributes;
this.§_-79§ = byteBuffer;
this.§_-g1§ = vertexCount;
}
public function get attributes() : Vector.<int>
{
return this.§_-96§;
}
public function set attributes(value:Vector.<int>) : void
{
this.§_-96§ = value;
}
public function get byteBuffer() : ByteArray
{
return this.§_-79§;
}
public function set byteBuffer(value:ByteArray) : void
{
this.§_-79§ = value;
}
public function get vertexCount() : uint
{
return this.§_-g1§;
}
public function set vertexCount(value:uint) : void
{
this.§_-g1§ = value;
}
public function toString() : String
{
var result:String = "A3DVertexBuffer [";
result += "attributes = " + this.attributes + " ";
result += "byteBuffer = " + this.byteBuffer + " ";
result += "vertexCount = " + this.vertexCount + " ";
return result + "]";
}
}
}

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package versions.version1.a3d.id
{
public class ParentId
{
private var §_-3I§:uint;
public function ParentId(id:uint)
{
super();
this.§_-3I§ = id;
}
public function get id() : uint
{
return this.§_-3I§;
}
public function set id(value:uint) : void
{
this.§_-3I§ = value;
}
public function toString() : String
{
var result:String = "ParentId [";
result += "id = " + this.id + " ";
return result + "]";
}
}
}

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package versions.version1.a3d.materials
{
import commons.Id;
public class A3DImage
{
private var §_-3I§:Id;
private var §_-6D§:String;
public function A3DImage(id:Id, url:String)
{
super();
this.§_-3I§ = id;
this.§_-6D§ = url;
}
public function get id() : Id
{
return this.§_-3I§;
}
public function set id(value:Id) : void
{
this.§_-3I§ = value;
}
public function get url() : String
{
return this.§_-6D§;
}
public function set url(value:String) : void
{
this.§_-6D§ = value;
}
public function toString() : String
{
var result:String = "A3DImage [";
result += "id = " + this.id + " ";
result += "url = " + this.url + " ";
return result + "]";
}
}
}

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package versions.version1.a3d.materials
{
import commons.Id;
public class A3DMap
{
private var §_-9y§:uint;
private var §_-3I§:Id;
private var §_-JE§:Id;
private var §_-0U§:Number;
private var §_-5k§:Number;
private var §_-JZ§:Number;
private var §_-XP§:Number;
public function A3DMap(channel:uint, id:Id, imageId:Id, uOffset:Number, uScale:Number, vOffset:Number, vScale:Number)
{
super();
this.§_-9y§ = channel;
this.§_-3I§ = id;
this.§_-JE§ = imageId;
this.§_-0U§ = uOffset;
this.§_-5k§ = uScale;
this.§_-JZ§ = vOffset;
this.§_-XP§ = vScale;
}
public function get channel() : uint
{
return this.§_-9y§;
}
public function set channel(value:uint) : void
{
this.§_-9y§ = value;
}
public function get id() : Id
{
return this.§_-3I§;
}
public function set id(value:Id) : void
{
this.§_-3I§ = value;
}
public function get imageId() : Id
{
return this.§_-JE§;
}
public function set imageId(value:Id) : void
{
this.§_-JE§ = value;
}
public function get uOffset() : Number
{
return this.§_-0U§;
}
public function set uOffset(value:Number) : void
{
this.§_-0U§ = value;
}
public function get uScale() : Number
{
return this.§_-5k§;
}
public function set uScale(value:Number) : void
{
this.§_-5k§ = value;
}
public function get vOffset() : Number
{
return this.§_-JZ§;
}
public function set vOffset(value:Number) : void
{
this.§_-JZ§ = value;
}
public function get vScale() : Number
{
return this.§_-XP§;
}
public function set vScale(value:Number) : void
{
this.§_-XP§ = value;
}
public function toString() : String
{
var result:String = "A3DMap [";
result += "channel = " + this.channel + " ";
result += "id = " + this.id + " ";
result += "imageId = " + this.imageId + " ";
result += "uOffset = " + this.uOffset + " ";
result += "uScale = " + this.uScale + " ";
result += "vOffset = " + this.vOffset + " ";
result += "vScale = " + this.vScale + " ";
return result + "]";
}
}
}

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package versions.version1.a3d.materials
{
import commons.Id;
public class A3DMaterial
{
private var §_-9s§:Id;
private var §_-bl§:Id;
private var §_-3I§:Id;
private var §_-qf§:Id;
private var §_-QR§:Id;
private var §_-Jn§:Id;
private var §_-LA§:Id;
public function A3DMaterial(diffuseMapId:Id, glossinessMapId:Id, id:Id, lightMapId:Id, normalMapId:Id, opacityMapId:Id, specularMapId:Id)
{
super();
this.§_-9s§ = diffuseMapId;
this.§_-bl§ = glossinessMapId;
this.§_-3I§ = id;
this.§_-qf§ = lightMapId;
this.§_-QR§ = normalMapId;
this.§_-Jn§ = opacityMapId;
this.§_-LA§ = specularMapId;
}
public function get diffuseMapId() : Id
{
return this.§_-9s§;
}
public function set diffuseMapId(value:Id) : void
{
this.§_-9s§ = value;
}
public function get glossinessMapId() : Id
{
return this.§_-bl§;
}
public function set glossinessMapId(value:Id) : void
{
this.§_-bl§ = value;
}
public function get id() : Id
{
return this.§_-3I§;
}
public function set id(value:Id) : void
{
this.§_-3I§ = value;
}
public function get lightMapId() : Id
{
return this.§_-qf§;
}
public function set lightMapId(value:Id) : void
{
this.§_-qf§ = value;
}
public function get normalMapId() : Id
{
return this.§_-QR§;
}
public function set normalMapId(value:Id) : void
{
this.§_-QR§ = value;
}
public function get opacityMapId() : Id
{
return this.§_-Jn§;
}
public function set opacityMapId(value:Id) : void
{
this.§_-Jn§ = value;
}
public function get specularMapId() : Id
{
return this.§_-LA§;
}
public function set specularMapId(value:Id) : void
{
this.§_-LA§ = value;
}
public function toString() : String
{
var result:String = "A3DMaterial [";
result += "diffuseMapId = " + this.diffuseMapId + " ";
result += "glossinessMapId = " + this.glossinessMapId + " ";
result += "id = " + this.id + " ";
result += "lightMapId = " + this.lightMapId + " ";
result += "normalMapId = " + this.normalMapId + " ";
result += "opacityMapId = " + this.opacityMapId + " ";
result += "specularMapId = " + this.specularMapId + " ";
return result + "]";
}
}
}

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package versions.version1.a3d.objects
{
import commons.Id;
public class A3DBox
{
private var §_-Ge§:Vector.<Number>;
private var §_-3I§:Id;
public function A3DBox(box:Vector.<Number>, id:Id)
{
super();
this.§_-Ge§ = box;
this.§_-3I§ = id;
}
public function get box() : Vector.<Number>
{
return this.§_-Ge§;
}
public function set box(value:Vector.<Number>) : void
{
this.§_-Ge§ = value;
}
public function get id() : Id
{
return this.§_-3I§;
}
public function set id(value:Id) : void
{
this.§_-3I§ = value;
}
public function toString() : String
{
var result:String = "A3DBox [";
result += "box = " + this.box + " ";
result += "id = " + this.id + " ";
return result + "]";
}
}
}

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package versions.version1.a3d.objects
{
import commons.Id;
import versions.version1.a3d.id.ParentId;
public class A3DObject
{
private var §_-jD§:Id;
private var §_-16§:Id;
private var §_-3I§:Id;
private var _name:String;
private var §_-fP§:ParentId;
private var §_-eW§:Vector.<A3DSurface>;
private var §_-UJ§:A3DTransformation;
private var §_-1u§:Boolean;
public function A3DObject(boundBoxId:Id, geometryId:Id, id:Id, name:String, parentId:ParentId, surfaces:Vector.<A3DSurface>, transformation:A3DTransformation, visible:Boolean)
{
super();
this.§_-jD§ = boundBoxId;
this.§_-16§ = geometryId;
this.§_-3I§ = id;
this._name = name;
this.§_-fP§ = parentId;
this.§_-eW§ = surfaces;
this.§_-UJ§ = transformation;
this.§_-1u§ = visible;
}
public function get boundBoxId() : Id
{
return this.§_-jD§;
}
public function set boundBoxId(value:Id) : void
{
this.§_-jD§ = value;
}
public function get geometryId() : Id
{
return this.§_-16§;
}
public function set geometryId(value:Id) : void
{
this.§_-16§ = value;
}
public function get id() : Id
{
return this.§_-3I§;
}
public function set id(value:Id) : void
{
this.§_-3I§ = value;
}
public function get name() : String
{
return this._name;
}
public function set name(value:String) : void
{
this._name = value;
}
public function get parentId() : ParentId
{
return this.§_-fP§;
}
public function set parentId(value:ParentId) : void
{
this.§_-fP§ = value;
}
public function get surfaces() : Vector.<A3DSurface>
{
return this.§_-eW§;
}
public function set surfaces(value:Vector.<A3DSurface>) : void
{
this.§_-eW§ = value;
}
public function get transformation() : A3DTransformation
{
return this.§_-UJ§;
}
public function set transformation(value:A3DTransformation) : void
{
this.§_-UJ§ = value;
}
public function get visible() : Boolean
{
return this.§_-1u§;
}
public function set visible(value:Boolean) : void
{
this.§_-1u§ = value;
}
public function toString() : String
{
var result:String = "A3DObject [";
result += "boundBoxId = " + this.boundBoxId + " ";
result += "geometryId = " + this.geometryId + " ";
result += "id = " + this.id + " ";
result += "name = " + this.name + " ";
result += "parentId = " + this.parentId + " ";
result += "surfaces = " + this.surfaces + " ";
result += "transformation = " + this.transformation + " ";
result += "visible = " + this.visible + " ";
return result + "]";
}
}
}

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package versions.version1.a3d.objects
{
import commons.Id;
public class A3DSurface
{
private var §_-50§:int;
private var §_-pS§:Id;
private var §_-4C§:int;
public function A3DSurface(indexBegin:int, materialId:Id, numTriangles:int)
{
super();
this.§_-50§ = indexBegin;
this.§_-pS§ = materialId;
this.§_-4C§ = numTriangles;
}
public function get indexBegin() : int
{
return this.§_-50§;
}
public function set indexBegin(value:int) : void
{
this.§_-50§ = value;
}
public function get materialId() : Id
{
return this.§_-pS§;
}
public function set materialId(value:Id) : void
{
this.§_-pS§ = value;
}
public function get numTriangles() : int
{
return this.§_-4C§;
}
public function set numTriangles(value:int) : void
{
this.§_-4C§ = value;
}
public function toString() : String
{
var result:String = "A3DSurface [";
result += "indexBegin = " + this.indexBegin + " ";
result += "materialId = " + this.materialId + " ";
result += "numTriangles = " + this.numTriangles + " ";
return result + "]";
}
}
}

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package versions.version1.a3d.objects
{
import commons.A3DMatrix;
public class A3DTransformation
{
private var §_-6p§:A3DMatrix;
public function A3DTransformation(matrix:A3DMatrix)
{
super();
this.§_-6p§ = matrix;
}
public function get matrix() : A3DMatrix
{
return this.§_-6p§;
}
public function set matrix(value:A3DMatrix) : void
{
this.§_-6p§ = value;
}
public function toString() : String
{
var result:String = "A3DTransformation [";
result += "matrix = " + this.matrix + " ";
return result + "]";
}
}
}

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package versions.version2.a3d
{
import versions.version2.a3d.animation.A3D2AnimationClip;
import versions.version2.a3d.animation.A3D2Track;
import versions.version2.a3d.geometry.A3D2IndexBuffer;
import versions.version2.a3d.geometry.A3D2VertexBuffer;
import versions.version2.a3d.materials.A3D2CubeMap;
import versions.version2.a3d.materials.A3D2Image;
import versions.version2.a3d.materials.A3D2Map;
import versions.version2.a3d.materials.A3D2Material;
import versions.version2.a3d.objects.A3D2AmbientLight;
import versions.version2.a3d.objects.A3D2Box;
import versions.version2.a3d.objects.A3D2Decal;
import versions.version2.a3d.objects.A3D2DirectionalLight;
import versions.version2.a3d.objects.A3D2Joint;
import versions.version2.a3d.objects.A3D2Mesh;
import versions.version2.a3d.objects.A3D2Object;
import versions.version2.a3d.objects.A3D2OmniLight;
import versions.version2.a3d.objects.A3D2Skin;
import versions.version2.a3d.objects.A3D2SpotLight;
import versions.version2.a3d.objects.A3D2Sprite;
public class A3D2
{
private var §_-VP§:Vector.<A3D2AmbientLight>;
private var §_-qp§:Vector.<A3D2AnimationClip>;
private var §_-Ib§:Vector.<A3D2Track>;
private var §_-0§:Vector.<A3D2Box>;
private var §_-fK§:Vector.<A3D2CubeMap>;
private var §_-Gv§:Vector.<A3D2Decal>;
private var §_-93§:Vector.<A3D2DirectionalLight>;
private var §_-ce§:Vector.<A3D2Image>;
private var §_-jm§:Vector.<A3D2IndexBuffer>;
private var §_-26§:Vector.<A3D2Joint>;
private var §_-XJ§:Vector.<A3D2Map>;
private var §_-22§:Vector.<A3D2Material>;
private var §_-jz§:Vector.<A3D2Mesh>;
private var §_-Kq§:Vector.<A3D2Object>;
private var §_-fM§:Vector.<A3D2OmniLight>;
private var §_-G0§:Vector.<A3D2Skin>;
private var §_-pd§:Vector.<A3D2SpotLight>;
private var §_-Ke§:Vector.<A3D2Sprite>;
private var §_-0B§:Vector.<A3D2VertexBuffer>;
public function A3D2(ambientLights:Vector.<A3D2AmbientLight>, animationClips:Vector.<A3D2AnimationClip>, animationTracks:Vector.<A3D2Track>, boxes:Vector.<A3D2Box>, cubeMaps:Vector.<A3D2CubeMap>, decals:Vector.<A3D2Decal>, directionalLights:Vector.<A3D2DirectionalLight>, images:Vector.<A3D2Image>, indexBuffers:Vector.<A3D2IndexBuffer>, joints:Vector.<A3D2Joint>, maps:Vector.<A3D2Map>, materials:Vector.<A3D2Material>, meshes:Vector.<A3D2Mesh>, objects:Vector.<A3D2Object>, omniLights:Vector.<A3D2OmniLight>, skins:Vector.<A3D2Skin>, spotLights:Vector.<A3D2SpotLight>, sprites:Vector.<A3D2Sprite>, vertexBuffers:Vector.<A3D2VertexBuffer>)
{
super();
this.§_-VP§ = ambientLights;
this.§_-qp§ = animationClips;
this.§_-Ib§ = animationTracks;
this.§_-0§ = boxes;
this.§_-fK§ = cubeMaps;
this.§_-Gv§ = decals;
this.§_-93§ = directionalLights;
this.§_-ce§ = images;
this.§_-jm§ = indexBuffers;
this.§_-26§ = joints;
this.§_-XJ§ = maps;
this.§_-22§ = materials;
this.§_-jz§ = meshes;
this.§_-Kq§ = objects;
this.§_-fM§ = omniLights;
this.§_-G0§ = skins;
this.§_-pd§ = spotLights;
this.§_-Ke§ = sprites;
this.§_-0B§ = vertexBuffers;
}
public function get ambientLights() : Vector.<A3D2AmbientLight>
{
return this.§_-VP§;
}
public function set ambientLights(value:Vector.<A3D2AmbientLight>) : void
{
this.§_-VP§ = value;
}
public function get animationClips() : Vector.<A3D2AnimationClip>
{
return this.§_-qp§;
}
public function set animationClips(value:Vector.<A3D2AnimationClip>) : void
{
this.§_-qp§ = value;
}
public function get animationTracks() : Vector.<A3D2Track>
{
return this.§_-Ib§;
}
public function set animationTracks(value:Vector.<A3D2Track>) : void
{
this.§_-Ib§ = value;
}
public function get boxes() : Vector.<A3D2Box>
{
return this.§_-0§;
}
public function set boxes(value:Vector.<A3D2Box>) : void
{
this.§_-0§ = value;
}
public function get cubeMaps() : Vector.<A3D2CubeMap>
{
return this.§_-fK§;
}
public function set cubeMaps(value:Vector.<A3D2CubeMap>) : void
{
this.§_-fK§ = value;
}
public function get decals() : Vector.<A3D2Decal>
{
return this.§_-Gv§;
}
public function set decals(value:Vector.<A3D2Decal>) : void
{
this.§_-Gv§ = value;
}
public function get directionalLights() : Vector.<A3D2DirectionalLight>
{
return this.§_-93§;
}
public function set directionalLights(value:Vector.<A3D2DirectionalLight>) : void
{
this.§_-93§ = value;
}
public function get images() : Vector.<A3D2Image>
{
return this.§_-ce§;
}
public function set images(value:Vector.<A3D2Image>) : void
{
this.§_-ce§ = value;
}
public function get indexBuffers() : Vector.<A3D2IndexBuffer>
{
return this.§_-jm§;
}
public function set indexBuffers(value:Vector.<A3D2IndexBuffer>) : void
{
this.§_-jm§ = value;
}
public function get joints() : Vector.<A3D2Joint>
{
return this.§_-26§;
}
public function set joints(value:Vector.<A3D2Joint>) : void
{
this.§_-26§ = value;
}
public function get maps() : Vector.<A3D2Map>
{
return this.§_-XJ§;
}
public function set maps(value:Vector.<A3D2Map>) : void
{
this.§_-XJ§ = value;
}
public function get materials() : Vector.<A3D2Material>
{
return this.§_-22§;
}
public function set materials(value:Vector.<A3D2Material>) : void
{
this.§_-22§ = value;
}
public function get meshes() : Vector.<A3D2Mesh>
{
return this.§_-jz§;
}
public function set meshes(value:Vector.<A3D2Mesh>) : void
{
this.§_-jz§ = value;
}
public function get objects() : Vector.<A3D2Object>
{
return this.§_-Kq§;
}
public function set objects(value:Vector.<A3D2Object>) : void
{
this.§_-Kq§ = value;
}
public function get omniLights() : Vector.<A3D2OmniLight>
{
return this.§_-fM§;
}
public function set omniLights(value:Vector.<A3D2OmniLight>) : void
{
this.§_-fM§ = value;
}
public function get skins() : Vector.<A3D2Skin>
{
return this.§_-G0§;
}
public function set skins(value:Vector.<A3D2Skin>) : void
{
this.§_-G0§ = value;
}
public function get spotLights() : Vector.<A3D2SpotLight>
{
return this.§_-pd§;
}
public function set spotLights(value:Vector.<A3D2SpotLight>) : void
{
this.§_-pd§ = value;
}
public function get sprites() : Vector.<A3D2Sprite>
{
return this.§_-Ke§;
}
public function set sprites(value:Vector.<A3D2Sprite>) : void
{
this.§_-Ke§ = value;
}
public function get vertexBuffers() : Vector.<A3D2VertexBuffer>
{
return this.§_-0B§;
}
public function set vertexBuffers(value:Vector.<A3D2VertexBuffer>) : void
{
this.§_-0B§ = value;
}
public function toString() : String
{
var result:String = "A3D2 [";
result += "ambientLights = " + this.ambientLights + " ";
result += "animationClips = " + this.animationClips + " ";
result += "animationTracks = " + this.animationTracks + " ";
result += "boxes = " + this.boxes + " ";
result += "cubeMaps = " + this.cubeMaps + " ";
result += "decals = " + this.decals + " ";
result += "directionalLights = " + this.directionalLights + " ";
result += "images = " + this.images + " ";
result += "indexBuffers = " + this.indexBuffers + " ";
result += "joints = " + this.joints + " ";
result += "maps = " + this.maps + " ";
result += "materials = " + this.materials + " ";
result += "meshes = " + this.meshes + " ";
result += "objects = " + this.objects + " ";
result += "omniLights = " + this.omniLights + " ";
result += "skins = " + this.skins + " ";
result += "spotLights = " + this.spotLights + " ";
result += "sprites = " + this.sprites + " ";
result += "vertexBuffers = " + this.vertexBuffers + " ";
return result + "]";
}
}
}

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package versions.version2.a3d.animation
{
import alternativa.types.Long;
public class A3D2AnimationClip
{
private var §_-3I§:int;
private var §_-OV§:Boolean;
private var _name:String;
private var §_-Cp§:Vector.<Long>;
private var §_-cT§:Vector.<int>;
public function A3D2AnimationClip(id:int, loop:Boolean, name:String, objectIDs:Vector.<Long>, tracks:Vector.<int>)
{
super();
this.§_-3I§ = id;
this.§_-OV§ = loop;
this._name = name;
this.§_-Cp§ = objectIDs;
this.§_-cT§ = tracks;
}
public function get id() : int
{
return this.§_-3I§;
}
public function set id(value:int) : void
{
this.§_-3I§ = value;
}
public function get loop() : Boolean
{
return this.§_-OV§;
}
public function set loop(value:Boolean) : void
{
this.§_-OV§ = value;
}
public function get name() : String
{
return this._name;
}
public function set name(value:String) : void
{
this._name = value;
}
public function get objectIDs() : Vector.<Long>
{
return this.§_-Cp§;
}
public function set objectIDs(value:Vector.<Long>) : void
{
this.§_-Cp§ = value;
}
public function get tracks() : Vector.<int>
{
return this.§_-cT§;
}
public function set tracks(value:Vector.<int>) : void
{
this.§_-cT§ = value;
}
public function toString() : String
{
var result:String = "A3D2AnimationClip [";
result += "id = " + this.id + " ";
result += "loop = " + this.loop + " ";
result += "name = " + this.name + " ";
result += "objectIDs = " + this.objectIDs + " ";
result += "tracks = " + this.tracks + " ";
return result + "]";
}
}
}

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package versions.version2.a3d.animation
{
import versions.version2.a3d.objects.A3D2Transform;
public class A3D2Keyframe
{
private var §_-qC§:Number;
private var §_-bP§:A3D2Transform;
public function A3D2Keyframe(time:Number, transform:A3D2Transform)
{
super();
this.§_-qC§ = time;
this.§_-bP§ = transform;
}
public function get time() : Number
{
return this.§_-qC§;
}
public function set time(value:Number) : void
{
this.§_-qC§ = value;
}
public function get transform() : A3D2Transform
{
return this.§_-bP§;
}
public function set transform(value:A3D2Transform) : void
{
this.§_-bP§ = value;
}
public function toString() : String
{
var result:String = "A3D2Keyframe [";
result += "time = " + this.time + " ";
result += "transform = " + this.transform + " ";
return result + "]";
}
}
}

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package versions.version2.a3d.animation
{
public class A3D2Track
{
private var §_-3I§:int;
private var §_-1§:Vector.<A3D2Keyframe>;
private var §_-pa§:String;
public function A3D2Track(id:int, keyframes:Vector.<A3D2Keyframe>, objectName:String)
{
super();
this.§_-3I§ = id;
this.§_-1§ = keyframes;
this.§_-pa§ = objectName;
}
public function get id() : int
{
return this.§_-3I§;
}
public function set id(value:int) : void
{
this.§_-3I§ = value;
}
public function get keyframes() : Vector.<A3D2Keyframe>
{
return this.§_-1§;
}
public function set keyframes(value:Vector.<A3D2Keyframe>) : void
{
this.§_-1§ = value;
}
public function get objectName() : String
{
return this.§_-pa§;
}
public function set objectName(value:String) : void
{
this.§_-pa§ = value;
}
public function toString() : String
{
var result:String = "A3D2Track [";
result += "id = " + this.id + " ";
result += "keyframes = " + this.keyframes + " ";
result += "objectName = " + this.objectName + " ";
return result + "]";
}
}
}

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@@ -0,0 +1,61 @@
package versions.version2.a3d.geometry
{
import flash.utils.ByteArray;
public class A3D2IndexBuffer
{
private var §_-79§:ByteArray;
private var §_-3I§:int;
private var §_-m0§:int;
public function A3D2IndexBuffer(byteBuffer:ByteArray, id:int, indexCount:int)
{
super();
this.§_-79§ = byteBuffer;
this.§_-3I§ = id;
this.§_-m0§ = indexCount;
}
public function get byteBuffer() : ByteArray
{
return this.§_-79§;
}
public function set byteBuffer(value:ByteArray) : void
{
this.§_-79§ = value;
}
public function get id() : int
{
return this.§_-3I§;
}
public function set id(value:int) : void
{
this.§_-3I§ = value;
}
public function get indexCount() : int
{
return this.§_-m0§;
}
public function set indexCount(value:int) : void
{
this.§_-m0§ = value;
}
public function toString() : String
{
var result:String = "A3D2IndexBuffer [";
result += "byteBuffer = " + this.byteBuffer + " ";
result += "id = " + this.id + " ";
result += "indexCount = " + this.indexCount + " ";
return result + "]";
}
}
}

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package versions.version2.a3d.geometry
{
public class A3D2VertexAttributes
{
public static const POSITION:A3D2VertexAttributes = new A3D2VertexAttributes(0);
public static const NORMAL:A3D2VertexAttributes = new A3D2VertexAttributes(1);
public static const TANGENT4:A3D2VertexAttributes = new A3D2VertexAttributes(2);
public static const JOINT:A3D2VertexAttributes = new A3D2VertexAttributes(3);
public static const TEXCOORD:A3D2VertexAttributes = new A3D2VertexAttributes(4);
public var value:int;
public function A3D2VertexAttributes(value:int)
{
super();
this.value = value;
}
public function toString() : String
{
var result:String = "A3D2VertexAttributes [";
if(this.value == 0)
{
result += "POSITION";
}
if(this.value == 1)
{
result += "NORMAL";
}
if(this.value == 2)
{
result += "TANGENT4";
}
if(this.value == 3)
{
result += "JOINT";
}
if(this.value == 4)
{
result += "TEXCOORD";
}
return result + "]";
}
}
}

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package versions.version2.a3d.geometry
{
import flash.utils.ByteArray;
public class A3D2VertexBuffer
{
private var §_-96§:Vector.<A3D2VertexAttributes>;
private var §_-79§:ByteArray;
private var §_-3I§:int;
private var §_-g1§:uint;
public function A3D2VertexBuffer(attributes:Vector.<A3D2VertexAttributes>, byteBuffer:ByteArray, id:int, vertexCount:uint)
{
super();
this.§_-96§ = attributes;
this.§_-79§ = byteBuffer;
this.§_-3I§ = id;
this.§_-g1§ = vertexCount;
}
public function get attributes() : Vector.<A3D2VertexAttributes>
{
return this.§_-96§;
}
public function set attributes(value:Vector.<A3D2VertexAttributes>) : void
{
this.§_-96§ = value;
}
public function get byteBuffer() : ByteArray
{
return this.§_-79§;
}
public function set byteBuffer(value:ByteArray) : void
{
this.§_-79§ = value;
}
public function get id() : int
{
return this.§_-3I§;
}
public function set id(value:int) : void
{
this.§_-3I§ = value;
}
public function get vertexCount() : uint
{
return this.§_-g1§;
}
public function set vertexCount(value:uint) : void
{
this.§_-g1§ = value;
}
public function toString() : String
{
var result:String = "A3D2VertexBuffer [";
result += "attributes = " + this.attributes + " ";
result += "byteBuffer = " + this.byteBuffer + " ";
result += "id = " + this.id + " ";
result += "vertexCount = " + this.vertexCount + " ";
return result + "]";
}
}
}

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package versions.version2.a3d.materials
{
public class A3D2CubeMap
{
private var §_-0x§:int;
private var §_-el§:int;
private var §_-5I§:int;
private var §_-3I§:int;
private var §_-ML§:int;
private var §_-K§:int;
private var §_-pW§:int;
public function A3D2CubeMap(backId:int, bottomId:int, frontId:int, id:int, leftId:int, rightId:int, topId:int)
{
super();
this.§_-0x§ = backId;
this.§_-el§ = bottomId;
this.§_-5I§ = frontId;
this.§_-3I§ = id;
this.§_-ML§ = leftId;
this.§_-K§ = rightId;
this.§_-pW§ = topId;
}
public function get backId() : int
{
return this.§_-0x§;
}
public function set backId(value:int) : void
{
this.§_-0x§ = value;
}
public function get bottomId() : int
{
return this.§_-el§;
}
public function set bottomId(value:int) : void
{
this.§_-el§ = value;
}
public function get frontId() : int
{
return this.§_-5I§;
}
public function set frontId(value:int) : void
{
this.§_-5I§ = value;
}
public function get id() : int
{
return this.§_-3I§;
}
public function set id(value:int) : void
{
this.§_-3I§ = value;
}
public function get leftId() : int
{
return this.§_-ML§;
}
public function set leftId(value:int) : void
{
this.§_-ML§ = value;
}
public function get rightId() : int
{
return this.§_-K§;
}
public function set rightId(value:int) : void
{
this.§_-K§ = value;
}
public function get topId() : int
{
return this.§_-pW§;
}
public function set topId(value:int) : void
{
this.§_-pW§ = value;
}
public function toString() : String
{
var result:String = "A3D2CubeMap [";
result += "backId = " + this.backId + " ";
result += "bottomId = " + this.bottomId + " ";
result += "frontId = " + this.frontId + " ";
result += "id = " + this.id + " ";
result += "leftId = " + this.leftId + " ";
result += "rightId = " + this.rightId + " ";
result += "topId = " + this.topId + " ";
return result + "]";
}
}
}

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@@ -0,0 +1,45 @@
package versions.version2.a3d.materials
{
public class A3D2Image
{
private var §_-3I§:int;
private var §_-6D§:String;
public function A3D2Image(id:int, url:String)
{
super();
this.§_-3I§ = id;
this.§_-6D§ = url;
}
public function get id() : int
{
return this.§_-3I§;
}
public function set id(value:int) : void
{
this.§_-3I§ = value;
}
public function get url() : String
{
return this.§_-6D§;
}
public function set url(value:String) : void
{
this.§_-6D§ = value;
}
public function toString() : String
{
var result:String = "A3D2Image [";
result += "id = " + this.id + " ";
result += "url = " + this.url + " ";
return result + "]";
}
}
}

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@@ -0,0 +1,59 @@
package versions.version2.a3d.materials
{
public class A3D2Map
{
private var §_-9y§:uint;
private var §_-3I§:int;
private var §_-JE§:int;
public function A3D2Map(channel:uint, id:int, imageId:int)
{
super();
this.§_-9y§ = channel;
this.§_-3I§ = id;
this.§_-JE§ = imageId;
}
public function get channel() : uint
{
return this.§_-9y§;
}
public function set channel(value:uint) : void
{
this.§_-9y§ = value;
}
public function get id() : int
{
return this.§_-3I§;
}
public function set id(value:int) : void
{
this.§_-3I§ = value;
}
public function get imageId() : int
{
return this.§_-JE§;
}
public function set imageId(value:int) : void
{
this.§_-JE§ = value;
}
public function toString() : String
{
var result:String = "A3D2Map [";
result += "channel = " + this.channel + " ";
result += "id = " + this.id + " ";
result += "imageId = " + this.imageId + " ";
return result + "]";
}
}
}

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package versions.version2.a3d.materials
{
public class A3D2Material
{
private var §_-9s§:int;
private var §_-bl§:int;
private var §_-3I§:int;
private var §_-qf§:int;
private var §_-QR§:int;
private var §_-Jn§:int;
private var §_-iG§:int;
private var §_-LA§:int;
public function A3D2Material(diffuseMapId:int, glossinessMapId:int, id:int, lightMapId:int, normalMapId:int, opacityMapId:int, reflectionCubeMapId:int, specularMapId:int)
{
super();
this.§_-9s§ = diffuseMapId;
this.§_-bl§ = glossinessMapId;
this.§_-3I§ = id;
this.§_-qf§ = lightMapId;
this.§_-QR§ = normalMapId;
this.§_-Jn§ = opacityMapId;
this.§_-iG§ = reflectionCubeMapId;
this.§_-LA§ = specularMapId;
}
public function get diffuseMapId() : int
{
return this.§_-9s§;
}
public function set diffuseMapId(value:int) : void
{
this.§_-9s§ = value;
}
public function get glossinessMapId() : int
{
return this.§_-bl§;
}
public function set glossinessMapId(value:int) : void
{
this.§_-bl§ = value;
}
public function get id() : int
{
return this.§_-3I§;
}
public function set id(value:int) : void
{
this.§_-3I§ = value;
}
public function get lightMapId() : int
{
return this.§_-qf§;
}
public function set lightMapId(value:int) : void
{
this.§_-qf§ = value;
}
public function get normalMapId() : int
{
return this.§_-QR§;
}
public function set normalMapId(value:int) : void
{
this.§_-QR§ = value;
}
public function get opacityMapId() : int
{
return this.§_-Jn§;
}
public function set opacityMapId(value:int) : void
{
this.§_-Jn§ = value;
}
public function get reflectionCubeMapId() : int
{
return this.§_-iG§;
}
public function set reflectionCubeMapId(value:int) : void
{
this.§_-iG§ = value;
}
public function get specularMapId() : int
{
return this.§_-LA§;
}
public function set specularMapId(value:int) : void
{
this.§_-LA§ = value;
}
public function toString() : String
{
var result:String = "A3D2Material [";
result += "diffuseMapId = " + this.diffuseMapId + " ";
result += "glossinessMapId = " + this.glossinessMapId + " ";
result += "id = " + this.id + " ";
result += "lightMapId = " + this.lightMapId + " ";
result += "normalMapId = " + this.normalMapId + " ";
result += "opacityMapId = " + this.opacityMapId + " ";
result += "reflectionCubeMapId = " + this.reflectionCubeMapId + " ";
result += "specularMapId = " + this.specularMapId + " ";
return result + "]";
}
}
}

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package versions.version2.a3d.objects
{
import alternativa.types.Long;
public class A3D2AmbientLight
{
private var §_-jD§:int;
private var §_-Tn§:uint;
private var §_-3I§:Long;
private var §_-74§:Number;
private var _name:String;
private var §_-fP§:Long;
private var §_-bP§:A3D2Transform;
private var §_-1u§:Boolean;
public function A3D2AmbientLight(boundBoxId:int, color:uint, id:Long, intensity:Number, name:String, parentId:Long, transform:A3D2Transform, visible:Boolean)
{
super();
this.§_-jD§ = boundBoxId;
this.§_-Tn§ = color;
this.§_-3I§ = id;
this.§_-74§ = intensity;
this._name = name;
this.§_-fP§ = parentId;
this.§_-bP§ = transform;
this.§_-1u§ = visible;
}
public function get boundBoxId() : int
{
return this.§_-jD§;
}
public function set boundBoxId(value:int) : void
{
this.§_-jD§ = value;
}
public function get color() : uint
{
return this.§_-Tn§;
}
public function set color(value:uint) : void
{
this.§_-Tn§ = value;
}
public function get id() : Long
{
return this.§_-3I§;
}
public function set id(value:Long) : void
{
this.§_-3I§ = value;
}
public function get intensity() : Number
{
return this.§_-74§;
}
public function set intensity(value:Number) : void
{
this.§_-74§ = value;
}
public function get name() : String
{
return this._name;
}
public function set name(value:String) : void
{
this._name = value;
}
public function get parentId() : Long
{
return this.§_-fP§;
}
public function set parentId(value:Long) : void
{
this.§_-fP§ = value;
}
public function get transform() : A3D2Transform
{
return this.§_-bP§;
}
public function set transform(value:A3D2Transform) : void
{
this.§_-bP§ = value;
}
public function get visible() : Boolean
{
return this.§_-1u§;
}
public function set visible(value:Boolean) : void
{
this.§_-1u§ = value;
}
public function toString() : String
{
var result:String = "A3D2AmbientLight [";
result += "boundBoxId = " + this.boundBoxId + " ";
result += "color = " + this.color + " ";
result += "id = " + this.id + " ";
result += "intensity = " + this.intensity + " ";
result += "name = " + this.name + " ";
result += "parentId = " + this.parentId + " ";
result += "transform = " + this.transform + " ";
result += "visible = " + this.visible + " ";
return result + "]";
}
}
}

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@@ -0,0 +1,45 @@
package versions.version2.a3d.objects
{
public class A3D2Box
{
private var §_-Ge§:Vector.<Number>;
private var §_-3I§:int;
public function A3D2Box(box:Vector.<Number>, id:int)
{
super();
this.§_-Ge§ = box;
this.§_-3I§ = id;
}
public function get box() : Vector.<Number>
{
return this.§_-Ge§;
}
public function set box(value:Vector.<Number>) : void
{
this.§_-Ge§ = value;
}
public function get id() : int
{
return this.§_-3I§;
}
public function set id(value:int) : void
{
this.§_-3I§ = value;
}
public function toString() : String
{
var result:String = "A3D2Box [";
result += "box = " + this.box + " ";
result += "id = " + this.id + " ";
return result + "]";
}
}
}

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package versions.version2.a3d.objects
{
import alternativa.types.Long;
public class A3D2Decal
{
private var §_-jD§:int;
private var §_-3I§:Long;
private var §_-Hc§:int;
private var _name:String;
private var §_-3D§:Number;
private var §_-fP§:Long;
private var §_-eW§:Vector.<A3D2Surface>;
private var §_-bP§:A3D2Transform;
private var §_-0B§:Vector.<int>;
private var §_-1u§:Boolean;
public function A3D2Decal(boundBoxId:int, id:Long, indexBufferId:int, name:String, offset:Number, parentId:Long, surfaces:Vector.<A3D2Surface>, transform:A3D2Transform, vertexBuffers:Vector.<int>, visible:Boolean)
{
super();
this.§_-jD§ = boundBoxId;
this.§_-3I§ = id;
this.§_-Hc§ = indexBufferId;
this._name = name;
this.§_-3D§ = offset;
this.§_-fP§ = parentId;
this.§_-eW§ = surfaces;
this.§_-bP§ = transform;
this.§_-0B§ = vertexBuffers;
this.§_-1u§ = visible;
}
public function get boundBoxId() : int
{
return this.§_-jD§;
}
public function set boundBoxId(value:int) : void
{
this.§_-jD§ = value;
}
public function get id() : Long
{
return this.§_-3I§;
}
public function set id(value:Long) : void
{
this.§_-3I§ = value;
}
public function get indexBufferId() : int
{
return this.§_-Hc§;
}
public function set indexBufferId(value:int) : void
{
this.§_-Hc§ = value;
}
public function get name() : String
{
return this._name;
}
public function set name(value:String) : void
{
this._name = value;
}
public function get offset() : Number
{
return this.§_-3D§;
}
public function set offset(value:Number) : void
{
this.§_-3D§ = value;
}
public function get parentId() : Long
{
return this.§_-fP§;
}
public function set parentId(value:Long) : void
{
this.§_-fP§ = value;
}
public function get surfaces() : Vector.<A3D2Surface>
{
return this.§_-eW§;
}
public function set surfaces(value:Vector.<A3D2Surface>) : void
{
this.§_-eW§ = value;
}
public function get transform() : A3D2Transform
{
return this.§_-bP§;
}
public function set transform(value:A3D2Transform) : void
{
this.§_-bP§ = value;
}
public function get vertexBuffers() : Vector.<int>
{
return this.§_-0B§;
}
public function set vertexBuffers(value:Vector.<int>) : void
{
this.§_-0B§ = value;
}
public function get visible() : Boolean
{
return this.§_-1u§;
}
public function set visible(value:Boolean) : void
{
this.§_-1u§ = value;
}
public function toString() : String
{
var result:String = "A3D2Decal [";
result += "boundBoxId = " + this.boundBoxId + " ";
result += "id = " + this.id + " ";
result += "indexBufferId = " + this.indexBufferId + " ";
result += "name = " + this.name + " ";
result += "offset = " + this.offset + " ";
result += "parentId = " + this.parentId + " ";
result += "surfaces = " + this.surfaces + " ";
result += "transform = " + this.transform + " ";
result += "vertexBuffers = " + this.vertexBuffers + " ";
result += "visible = " + this.visible + " ";
return result + "]";
}
}
}

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package versions.version2.a3d.objects
{
import alternativa.types.Long;
public class A3D2DirectionalLight
{
private var §_-jD§:int;
private var §_-Tn§:uint;
private var §_-3I§:Long;
private var §_-74§:Number;
private var _name:String;
private var §_-fP§:Long;
private var §_-bP§:A3D2Transform;
private var §_-1u§:Boolean;
public function A3D2DirectionalLight(boundBoxId:int, color:uint, id:Long, intensity:Number, name:String, parentId:Long, transform:A3D2Transform, visible:Boolean)
{
super();
this.§_-jD§ = boundBoxId;
this.§_-Tn§ = color;
this.§_-3I§ = id;
this.§_-74§ = intensity;
this._name = name;
this.§_-fP§ = parentId;
this.§_-bP§ = transform;
this.§_-1u§ = visible;
}
public function get boundBoxId() : int
{
return this.§_-jD§;
}
public function set boundBoxId(value:int) : void
{
this.§_-jD§ = value;
}
public function get color() : uint
{
return this.§_-Tn§;
}
public function set color(value:uint) : void
{
this.§_-Tn§ = value;
}
public function get id() : Long
{
return this.§_-3I§;
}
public function set id(value:Long) : void
{
this.§_-3I§ = value;
}
public function get intensity() : Number
{
return this.§_-74§;
}
public function set intensity(value:Number) : void
{
this.§_-74§ = value;
}
public function get name() : String
{
return this._name;
}
public function set name(value:String) : void
{
this._name = value;
}
public function get parentId() : Long
{
return this.§_-fP§;
}
public function set parentId(value:Long) : void
{
this.§_-fP§ = value;
}
public function get transform() : A3D2Transform
{
return this.§_-bP§;
}
public function set transform(value:A3D2Transform) : void
{
this.§_-bP§ = value;
}
public function get visible() : Boolean
{
return this.§_-1u§;
}
public function set visible(value:Boolean) : void
{
this.§_-1u§ = value;
}
public function toString() : String
{
var result:String = "A3D2DirectionalLight [";
result += "boundBoxId = " + this.boundBoxId + " ";
result += "color = " + this.color + " ";
result += "id = " + this.id + " ";
result += "intensity = " + this.intensity + " ";
result += "name = " + this.name + " ";
result += "parentId = " + this.parentId + " ";
result += "transform = " + this.transform + " ";
result += "visible = " + this.visible + " ";
return result + "]";
}
}
}

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package versions.version2.a3d.objects
{
import alternativa.types.Long;
public class A3D2Joint
{
private var §_-jD§:int;
private var §_-3I§:Long;
private var _name:String;
private var §_-fP§:Long;
private var §_-bP§:A3D2Transform;
private var §_-1u§:Boolean;
public function A3D2Joint(boundBoxId:int, id:Long, name:String, parentId:Long, transform:A3D2Transform, visible:Boolean)
{
super();
this.§_-jD§ = boundBoxId;
this.§_-3I§ = id;
this._name = name;
this.§_-fP§ = parentId;
this.§_-bP§ = transform;
this.§_-1u§ = visible;
}
public function get boundBoxId() : int
{
return this.§_-jD§;
}
public function set boundBoxId(value:int) : void
{
this.§_-jD§ = value;
}
public function get id() : Long
{
return this.§_-3I§;
}
public function set id(value:Long) : void
{
this.§_-3I§ = value;
}
public function get name() : String
{
return this._name;
}
public function set name(value:String) : void
{
this._name = value;
}
public function get parentId() : Long
{
return this.§_-fP§;
}
public function set parentId(value:Long) : void
{
this.§_-fP§ = value;
}
public function get transform() : A3D2Transform
{
return this.§_-bP§;
}
public function set transform(value:A3D2Transform) : void
{
this.§_-bP§ = value;
}
public function get visible() : Boolean
{
return this.§_-1u§;
}
public function set visible(value:Boolean) : void
{
this.§_-1u§ = value;
}
public function toString() : String
{
var result:String = "A3D2Joint [";
result += "boundBoxId = " + this.boundBoxId + " ";
result += "id = " + this.id + " ";
result += "name = " + this.name + " ";
result += "parentId = " + this.parentId + " ";
result += "transform = " + this.transform + " ";
result += "visible = " + this.visible + " ";
return result + "]";
}
}
}

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@@ -0,0 +1,47 @@
package versions.version2.a3d.objects
{
import alternativa.types.Long;
public class A3D2JointBindTransform
{
private var §_-NL§:A3D2Transform;
private var §_-3I§:Long;
public function A3D2JointBindTransform(bindPoseTransform:A3D2Transform, id:Long)
{
super();
this.§_-NL§ = bindPoseTransform;
this.§_-3I§ = id;
}
public function get bindPoseTransform() : A3D2Transform
{
return this.§_-NL§;
}
public function set bindPoseTransform(value:A3D2Transform) : void
{
this.§_-NL§ = value;
}
public function get id() : Long
{
return this.§_-3I§;
}
public function set id(value:Long) : void
{
this.§_-3I§ = value;
}
public function toString() : String
{
var result:String = "A3D2JointBindTransform [";
result += "bindPoseTransform = " + this.bindPoseTransform + " ";
result += "id = " + this.id + " ";
return result + "]";
}
}
}

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@@ -0,0 +1,145 @@
package versions.version2.a3d.objects
{
import alternativa.types.Long;
public class A3D2Mesh
{
private var §_-jD§:int;
private var §_-3I§:Long;
private var §_-Hc§:int;
private var _name:String;
private var §_-fP§:Long;
private var §_-eW§:Vector.<A3D2Surface>;
private var §_-bP§:A3D2Transform;
private var §_-0B§:Vector.<int>;
private var §_-1u§:Boolean;
public function A3D2Mesh(boundBoxId:int, id:Long, indexBufferId:int, name:String, parentId:Long, surfaces:Vector.<A3D2Surface>, transform:A3D2Transform, vertexBuffers:Vector.<int>, visible:Boolean)
{
super();
this.§_-jD§ = boundBoxId;
this.§_-3I§ = id;
this.§_-Hc§ = indexBufferId;
this._name = name;
this.§_-fP§ = parentId;
this.§_-eW§ = surfaces;
this.§_-bP§ = transform;
this.§_-0B§ = vertexBuffers;
this.§_-1u§ = visible;
}
public function get boundBoxId() : int
{
return this.§_-jD§;
}
public function set boundBoxId(value:int) : void
{
this.§_-jD§ = value;
}
public function get id() : Long
{
return this.§_-3I§;
}
public function set id(value:Long) : void
{
this.§_-3I§ = value;
}
public function get indexBufferId() : int
{
return this.§_-Hc§;
}
public function set indexBufferId(value:int) : void
{
this.§_-Hc§ = value;
}
public function get name() : String
{
return this._name;
}
public function set name(value:String) : void
{
this._name = value;
}
public function get parentId() : Long
{
return this.§_-fP§;
}
public function set parentId(value:Long) : void
{
this.§_-fP§ = value;
}
public function get surfaces() : Vector.<A3D2Surface>
{
return this.§_-eW§;
}
public function set surfaces(value:Vector.<A3D2Surface>) : void
{
this.§_-eW§ = value;
}
public function get transform() : A3D2Transform
{
return this.§_-bP§;
}
public function set transform(value:A3D2Transform) : void
{
this.§_-bP§ = value;
}
public function get vertexBuffers() : Vector.<int>
{
return this.§_-0B§;
}
public function set vertexBuffers(value:Vector.<int>) : void
{
this.§_-0B§ = value;
}
public function get visible() : Boolean
{
return this.§_-1u§;
}
public function set visible(value:Boolean) : void
{
this.§_-1u§ = value;
}
public function toString() : String
{
var result:String = "A3D2Mesh [";
result += "boundBoxId = " + this.boundBoxId + " ";
result += "id = " + this.id + " ";
result += "indexBufferId = " + this.indexBufferId + " ";
result += "name = " + this.name + " ";
result += "parentId = " + this.parentId + " ";
result += "surfaces = " + this.surfaces + " ";
result += "transform = " + this.transform + " ";
result += "vertexBuffers = " + this.vertexBuffers + " ";
result += "visible = " + this.visible + " ";
return result + "]";
}
}
}

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@@ -0,0 +1,103 @@
package versions.version2.a3d.objects
{
import alternativa.types.Long;
public class A3D2Object
{
private var §_-jD§:int;
private var §_-3I§:Long;
private var _name:String;
private var §_-fP§:Long;
private var §_-bP§:A3D2Transform;
private var §_-1u§:Boolean;
public function A3D2Object(boundBoxId:int, id:Long, name:String, parentId:Long, transform:A3D2Transform, visible:Boolean)
{
super();
this.§_-jD§ = boundBoxId;
this.§_-3I§ = id;
this._name = name;
this.§_-fP§ = parentId;
this.§_-bP§ = transform;
this.§_-1u§ = visible;
}
public function get boundBoxId() : int
{
return this.§_-jD§;
}
public function set boundBoxId(value:int) : void
{
this.§_-jD§ = value;
}
public function get id() : Long
{
return this.§_-3I§;
}
public function set id(value:Long) : void
{
this.§_-3I§ = value;
}
public function get name() : String
{
return this._name;
}
public function set name(value:String) : void
{
this._name = value;
}
public function get parentId() : Long
{
return this.§_-fP§;
}
public function set parentId(value:Long) : void
{
this.§_-fP§ = value;
}
public function get transform() : A3D2Transform
{
return this.§_-bP§;
}
public function set transform(value:A3D2Transform) : void
{
this.§_-bP§ = value;
}
public function get visible() : Boolean
{
return this.§_-1u§;
}
public function set visible(value:Boolean) : void
{
this.§_-1u§ = value;
}
public function toString() : String
{
var result:String = "A3D2Object [";
result += "boundBoxId = " + this.boundBoxId + " ";
result += "id = " + this.id + " ";
result += "name = " + this.name + " ";
result += "parentId = " + this.parentId + " ";
result += "transform = " + this.transform + " ";
result += "visible = " + this.visible + " ";
return result + "]";
}
}
}

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@@ -0,0 +1,159 @@
package versions.version2.a3d.objects
{
import alternativa.types.Long;
public class A3D2OmniLight
{
private var §_-Hw§:Number;
private var §_-AS§:Number;
private var §_-jD§:int;
private var §_-Tn§:uint;
private var §_-3I§:Long;
private var §_-74§:Number;
private var _name:String;
private var §_-fP§:Long;
private var §_-bP§:A3D2Transform;
private var §_-1u§:Boolean;
public function A3D2OmniLight(attenuationBegin:Number, attenuationEnd:Number, boundBoxId:int, color:uint, id:Long, intensity:Number, name:String, parentId:Long, transform:A3D2Transform, visible:Boolean)
{
super();
this.§_-Hw§ = attenuationBegin;
this.§_-AS§ = attenuationEnd;
this.§_-jD§ = boundBoxId;
this.§_-Tn§ = color;
this.§_-3I§ = id;
this.§_-74§ = intensity;
this._name = name;
this.§_-fP§ = parentId;
this.§_-bP§ = transform;
this.§_-1u§ = visible;
}
public function get attenuationBegin() : Number
{
return this.§_-Hw§;
}
public function set attenuationBegin(value:Number) : void
{
this.§_-Hw§ = value;
}
public function get attenuationEnd() : Number
{
return this.§_-AS§;
}
public function set attenuationEnd(value:Number) : void
{
this.§_-AS§ = value;
}
public function get boundBoxId() : int
{
return this.§_-jD§;
}
public function set boundBoxId(value:int) : void
{
this.§_-jD§ = value;
}
public function get color() : uint
{
return this.§_-Tn§;
}
public function set color(value:uint) : void
{
this.§_-Tn§ = value;
}
public function get id() : Long
{
return this.§_-3I§;
}
public function set id(value:Long) : void
{
this.§_-3I§ = value;
}
public function get intensity() : Number
{
return this.§_-74§;
}
public function set intensity(value:Number) : void
{
this.§_-74§ = value;
}
public function get name() : String
{
return this._name;
}
public function set name(value:String) : void
{
this._name = value;
}
public function get parentId() : Long
{
return this.§_-fP§;
}
public function set parentId(value:Long) : void
{
this.§_-fP§ = value;
}
public function get transform() : A3D2Transform
{
return this.§_-bP§;
}
public function set transform(value:A3D2Transform) : void
{
this.§_-bP§ = value;
}
public function get visible() : Boolean
{
return this.§_-1u§;
}
public function set visible(value:Boolean) : void
{
this.§_-1u§ = value;
}
public function toString() : String
{
var result:String = "A3D2OmniLight [";
result += "attenuationBegin = " + this.attenuationBegin + " ";
result += "attenuationEnd = " + this.attenuationEnd + " ";
result += "boundBoxId = " + this.boundBoxId + " ";
result += "color = " + this.color + " ";
result += "id = " + this.id + " ";
result += "intensity = " + this.intensity + " ";
result += "name = " + this.name + " ";
result += "parentId = " + this.parentId + " ";
result += "transform = " + this.transform + " ";
result += "visible = " + this.visible + " ";
return result + "]";
}
}
}

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@@ -0,0 +1,187 @@
package versions.version2.a3d.objects
{
import alternativa.types.Long;
public class A3D2Skin
{
private var §_-jD§:int;
private var §_-3I§:Long;
private var §_-Hc§:int;
private var §_-KB§:Vector.<A3D2JointBindTransform>;
private var §_-26§:Vector.<Long>;
private var _name:String;
private var §_-Dr§:Vector.<uint>;
private var §_-fP§:Long;
private var §_-eW§:Vector.<A3D2Surface>;
private var §_-bP§:A3D2Transform;
private var §_-0B§:Vector.<int>;
private var §_-1u§:Boolean;
public function A3D2Skin(boundBoxId:int, id:Long, indexBufferId:int, jointBindTransforms:Vector.<A3D2JointBindTransform>, joints:Vector.<Long>, name:String, numJoints:Vector.<uint>, parentId:Long, surfaces:Vector.<A3D2Surface>, transform:A3D2Transform, vertexBuffers:Vector.<int>, visible:Boolean)
{
super();
this.§_-jD§ = boundBoxId;
this.§_-3I§ = id;
this.§_-Hc§ = indexBufferId;
this.§_-KB§ = jointBindTransforms;
this.§_-26§ = joints;
this._name = name;
this.§_-Dr§ = numJoints;
this.§_-fP§ = parentId;
this.§_-eW§ = surfaces;
this.§_-bP§ = transform;
this.§_-0B§ = vertexBuffers;
this.§_-1u§ = visible;
}
public function get boundBoxId() : int
{
return this.§_-jD§;
}
public function set boundBoxId(value:int) : void
{
this.§_-jD§ = value;
}
public function get id() : Long
{
return this.§_-3I§;
}
public function set id(value:Long) : void
{
this.§_-3I§ = value;
}
public function get indexBufferId() : int
{
return this.§_-Hc§;
}
public function set indexBufferId(value:int) : void
{
this.§_-Hc§ = value;
}
public function get jointBindTransforms() : Vector.<A3D2JointBindTransform>
{
return this.§_-KB§;
}
public function set jointBindTransforms(value:Vector.<A3D2JointBindTransform>) : void
{
this.§_-KB§ = value;
}
public function get joints() : Vector.<Long>
{
return this.§_-26§;
}
public function set joints(value:Vector.<Long>) : void
{
this.§_-26§ = value;
}
public function get name() : String
{
return this._name;
}
public function set name(value:String) : void
{
this._name = value;
}
public function get numJoints() : Vector.<uint>
{
return this.§_-Dr§;
}
public function set numJoints(value:Vector.<uint>) : void
{
this.§_-Dr§ = value;
}
public function get parentId() : Long
{
return this.§_-fP§;
}
public function set parentId(value:Long) : void
{
this.§_-fP§ = value;
}
public function get surfaces() : Vector.<A3D2Surface>
{
return this.§_-eW§;
}
public function set surfaces(value:Vector.<A3D2Surface>) : void
{
this.§_-eW§ = value;
}
public function get transform() : A3D2Transform
{
return this.§_-bP§;
}
public function set transform(value:A3D2Transform) : void
{
this.§_-bP§ = value;
}
public function get vertexBuffers() : Vector.<int>
{
return this.§_-0B§;
}
public function set vertexBuffers(value:Vector.<int>) : void
{
this.§_-0B§ = value;
}
public function get visible() : Boolean
{
return this.§_-1u§;
}
public function set visible(value:Boolean) : void
{
this.§_-1u§ = value;
}
public function toString() : String
{
var result:String = "A3D2Skin [";
result += "boundBoxId = " + this.boundBoxId + " ";
result += "id = " + this.id + " ";
result += "indexBufferId = " + this.indexBufferId + " ";
result += "jointBindTransforms = " + this.jointBindTransforms + " ";
result += "joints = " + this.joints + " ";
result += "name = " + this.name + " ";
result += "numJoints = " + this.numJoints + " ";
result += "parentId = " + this.parentId + " ";
result += "surfaces = " + this.surfaces + " ";
result += "transform = " + this.transform + " ";
result += "vertexBuffers = " + this.vertexBuffers + " ";
result += "visible = " + this.visible + " ";
return result + "]";
}
}
}

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@@ -0,0 +1,187 @@
package versions.version2.a3d.objects
{
import alternativa.types.Long;
public class A3D2SpotLight
{
private var §_-Hw§:Number;
private var §_-AS§:Number;
private var §_-jD§:int;
private var §_-Tn§:uint;
private var §_-a0§:Number;
private var §_-GR§:Number;
private var §_-3I§:Long;
private var §_-74§:Number;
private var _name:String;
private var §_-fP§:Long;
private var §_-bP§:A3D2Transform;
private var §_-1u§:Boolean;
public function A3D2SpotLight(attenuationBegin:Number, attenuationEnd:Number, boundBoxId:int, color:uint, falloff:Number, hotspot:Number, id:Long, intensity:Number, name:String, parentId:Long, transform:A3D2Transform, visible:Boolean)
{
super();
this.§_-Hw§ = attenuationBegin;
this.§_-AS§ = attenuationEnd;
this.§_-jD§ = boundBoxId;
this.§_-Tn§ = color;
this.§_-a0§ = falloff;
this.§_-GR§ = hotspot;
this.§_-3I§ = id;
this.§_-74§ = intensity;
this._name = name;
this.§_-fP§ = parentId;
this.§_-bP§ = transform;
this.§_-1u§ = visible;
}
public function get attenuationBegin() : Number
{
return this.§_-Hw§;
}
public function set attenuationBegin(value:Number) : void
{
this.§_-Hw§ = value;
}
public function get attenuationEnd() : Number
{
return this.§_-AS§;
}
public function set attenuationEnd(value:Number) : void
{
this.§_-AS§ = value;
}
public function get boundBoxId() : int
{
return this.§_-jD§;
}
public function set boundBoxId(value:int) : void
{
this.§_-jD§ = value;
}
public function get color() : uint
{
return this.§_-Tn§;
}
public function set color(value:uint) : void
{
this.§_-Tn§ = value;
}
public function get falloff() : Number
{
return this.§_-a0§;
}
public function set falloff(value:Number) : void
{
this.§_-a0§ = value;
}
public function get hotspot() : Number
{
return this.§_-GR§;
}
public function set hotspot(value:Number) : void
{
this.§_-GR§ = value;
}
public function get id() : Long
{
return this.§_-3I§;
}
public function set id(value:Long) : void
{
this.§_-3I§ = value;
}
public function get intensity() : Number
{
return this.§_-74§;
}
public function set intensity(value:Number) : void
{
this.§_-74§ = value;
}
public function get name() : String
{
return this._name;
}
public function set name(value:String) : void
{
this._name = value;
}
public function get parentId() : Long
{
return this.§_-fP§;
}
public function set parentId(value:Long) : void
{
this.§_-fP§ = value;
}
public function get transform() : A3D2Transform
{
return this.§_-bP§;
}
public function set transform(value:A3D2Transform) : void
{
this.§_-bP§ = value;
}
public function get visible() : Boolean
{
return this.§_-1u§;
}
public function set visible(value:Boolean) : void
{
this.§_-1u§ = value;
}
public function toString() : String
{
var result:String = "A3D2SpotLight [";
result += "attenuationBegin = " + this.attenuationBegin + " ";
result += "attenuationEnd = " + this.attenuationEnd + " ";
result += "boundBoxId = " + this.boundBoxId + " ";
result += "color = " + this.color + " ";
result += "falloff = " + this.falloff + " ";
result += "hotspot = " + this.hotspot + " ";
result += "id = " + this.id + " ";
result += "intensity = " + this.intensity + " ";
result += "name = " + this.name + " ";
result += "parentId = " + this.parentId + " ";
result += "transform = " + this.transform + " ";
result += "visible = " + this.visible + " ";
return result + "]";
}
}
}

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package versions.version2.a3d.objects
{
import alternativa.types.Long;
import commons.Id;
public class A3D2Sprite
{
private var §_-CL§:Boolean;
private var §_-jD§:int;
private var _height:Number;
private var §_-3I§:Long;
private var §_-pS§:Id;
private var _name:String;
private var §_-4T§:Number;
private var §_-TP§:Number;
private var §_-fP§:Long;
private var §_-2t§:Boolean;
private var §_-Vd§:Number;
private var §_-bP§:A3D2Transform;
private var §_-1u§:Boolean;
private var §_-qj§:Number;
public function A3D2Sprite(alwaysOnTop:Boolean, boundBoxId:int, height:Number, id:Long, materialId:Id, name:String, originX:Number, originY:Number, parentId:Long, perspectiveScale:Boolean, rotation:Number, transform:A3D2Transform, visible:Boolean, width:Number)
{
super();
this.§_-CL§ = alwaysOnTop;
this.§_-jD§ = boundBoxId;
this._height = height;
this.§_-3I§ = id;
this.§_-pS§ = materialId;
this._name = name;
this.§_-4T§ = originX;
this.§_-TP§ = originY;
this.§_-fP§ = parentId;
this.§_-2t§ = perspectiveScale;
this.§_-Vd§ = rotation;
this.§_-bP§ = transform;
this.§_-1u§ = visible;
this.§_-qj§ = width;
}
public function get alwaysOnTop() : Boolean
{
return this.§_-CL§;
}
public function set alwaysOnTop(value:Boolean) : void
{
this.§_-CL§ = value;
}
public function get boundBoxId() : int
{
return this.§_-jD§;
}
public function set boundBoxId(value:int) : void
{
this.§_-jD§ = value;
}
public function get height() : Number
{
return this._height;
}
public function set height(value:Number) : void
{
this._height = value;
}
public function get id() : Long
{
return this.§_-3I§;
}
public function set id(value:Long) : void
{
this.§_-3I§ = value;
}
public function get materialId() : Id
{
return this.§_-pS§;
}
public function set materialId(value:Id) : void
{
this.§_-pS§ = value;
}
public function get name() : String
{
return this._name;
}
public function set name(value:String) : void
{
this._name = value;
}
public function get originX() : Number
{
return this.§_-4T§;
}
public function set originX(value:Number) : void
{
this.§_-4T§ = value;
}
public function get originY() : Number
{
return this.§_-TP§;
}
public function set originY(value:Number) : void
{
this.§_-TP§ = value;
}
public function get parentId() : Long
{
return this.§_-fP§;
}
public function set parentId(value:Long) : void
{
this.§_-fP§ = value;
}
public function get perspectiveScale() : Boolean
{
return this.§_-2t§;
}
public function set perspectiveScale(value:Boolean) : void
{
this.§_-2t§ = value;
}
public function get rotation() : Number
{
return this.§_-Vd§;
}
public function set rotation(value:Number) : void
{
this.§_-Vd§ = value;
}
public function get transform() : A3D2Transform
{
return this.§_-bP§;
}
public function set transform(value:A3D2Transform) : void
{
this.§_-bP§ = value;
}
public function get visible() : Boolean
{
return this.§_-1u§;
}
public function set visible(value:Boolean) : void
{
this.§_-1u§ = value;
}
public function get width() : Number
{
return this.§_-qj§;
}
public function set width(value:Number) : void
{
this.§_-qj§ = value;
}
public function toString() : String
{
var result:String = "A3D2Sprite [";
result += "alwaysOnTop = " + this.alwaysOnTop + " ";
result += "boundBoxId = " + this.boundBoxId + " ";
result += "height = " + this.height + " ";
result += "id = " + this.id + " ";
result += "materialId = " + this.materialId + " ";
result += "name = " + this.name + " ";
result += "originX = " + this.originX + " ";
result += "originY = " + this.originY + " ";
result += "parentId = " + this.parentId + " ";
result += "perspectiveScale = " + this.perspectiveScale + " ";
result += "rotation = " + this.rotation + " ";
result += "transform = " + this.transform + " ";
result += "visible = " + this.visible + " ";
result += "width = " + this.width + " ";
return result + "]";
}
}
}

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package versions.version2.a3d.objects
{
public class A3D2Surface
{
private var §_-50§:int;
private var §_-pS§:int;
private var §_-4C§:int;
public function A3D2Surface(indexBegin:int, materialId:int, numTriangles:int)
{
super();
this.§_-50§ = indexBegin;
this.§_-pS§ = materialId;
this.§_-4C§ = numTriangles;
}
public function get indexBegin() : int
{
return this.§_-50§;
}
public function set indexBegin(value:int) : void
{
this.§_-50§ = value;
}
public function get materialId() : int
{
return this.§_-pS§;
}
public function set materialId(value:int) : void
{
this.§_-pS§ = value;
}
public function get numTriangles() : int
{
return this.§_-4C§;
}
public function set numTriangles(value:int) : void
{
this.§_-4C§ = value;
}
public function toString() : String
{
var result:String = "A3D2Surface [";
result += "indexBegin = " + this.indexBegin + " ";
result += "materialId = " + this.materialId + " ";
result += "numTriangles = " + this.numTriangles + " ";
return result + "]";
}
}
}

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package versions.version2.a3d.objects
{
import commons.A3DMatrix;
public class A3D2Transform
{
private var §_-6p§:A3DMatrix;
public function A3D2Transform(matrix:A3DMatrix)
{
super();
this.§_-6p§ = matrix;
}
public function get matrix() : A3DMatrix
{
return this.§_-6p§;
}
public function set matrix(value:A3DMatrix) : void
{
this.§_-6p§ = value;
}
public function toString() : String
{
var result:String = "A3D2Transform [";
result += "matrix = " + this.matrix + " ";
return result + "]";
}
}
}