mirror of
https://github.com/MapMakersAndProgrammers/TankiOnline2.0DemoClient.git
synced 2025-10-27 10:29:09 -07:00
Use rename identifiers
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@@ -4,66 +4,66 @@ package versions.version2.a3d.objects
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public class A3D2Mesh
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{
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private var §_-jD§:int;
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private var var_270:int;
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private var §_-3I§:Long;
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private var var_101:Long;
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private var §_-Hc§:int;
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private var var_277:int;
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private var _name:String;
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private var §_-fP§:Long;
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private var var_269:Long;
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private var §_-eW§:Vector.<A3D2Surface>;
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private var var_92:Vector.<A3D2Surface>;
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private var §_-bP§:A3D2Transform;
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private var var_268:A3D2Transform;
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private var §_-0B§:Vector.<int>;
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private var var_276:Vector.<int>;
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private var §_-1u§:Boolean;
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private var var_261:Boolean;
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public function A3D2Mesh(boundBoxId:int, id:Long, indexBufferId:int, name:String, parentId:Long, surfaces:Vector.<A3D2Surface>, transform:A3D2Transform, vertexBuffers:Vector.<int>, visible:Boolean)
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{
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super();
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this.§_-jD§ = boundBoxId;
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this.§_-3I§ = id;
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this.§_-Hc§ = indexBufferId;
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this.var_270 = boundBoxId;
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this.var_101 = id;
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this.var_277 = indexBufferId;
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this._name = name;
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this.§_-fP§ = parentId;
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this.§_-eW§ = surfaces;
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this.§_-bP§ = transform;
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this.§_-0B§ = vertexBuffers;
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this.§_-1u§ = visible;
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this.var_269 = parentId;
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this.var_92 = surfaces;
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this.var_268 = transform;
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this.var_276 = vertexBuffers;
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this.var_261 = visible;
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}
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public function get boundBoxId() : int
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{
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return this.§_-jD§;
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return this.var_270;
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}
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public function set boundBoxId(value:int) : void
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{
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this.§_-jD§ = value;
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this.var_270 = value;
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}
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public function get id() : Long
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{
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return this.§_-3I§;
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return this.var_101;
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}
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public function set id(value:Long) : void
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{
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this.§_-3I§ = value;
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this.var_101 = value;
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}
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public function get indexBufferId() : int
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{
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return this.§_-Hc§;
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return this.var_277;
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}
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public function set indexBufferId(value:int) : void
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{
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this.§_-Hc§ = value;
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this.var_277 = value;
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}
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public function get name() : String
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@@ -78,52 +78,52 @@ package versions.version2.a3d.objects
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public function get parentId() : Long
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{
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return this.§_-fP§;
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return this.var_269;
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}
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public function set parentId(value:Long) : void
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{
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this.§_-fP§ = value;
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this.var_269 = value;
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}
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public function get surfaces() : Vector.<A3D2Surface>
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{
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return this.§_-eW§;
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return this.var_92;
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}
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public function set surfaces(value:Vector.<A3D2Surface>) : void
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{
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this.§_-eW§ = value;
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this.var_92 = value;
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}
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public function get transform() : A3D2Transform
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{
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return this.§_-bP§;
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return this.var_268;
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}
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public function set transform(value:A3D2Transform) : void
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{
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this.§_-bP§ = value;
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this.var_268 = value;
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}
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public function get vertexBuffers() : Vector.<int>
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{
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return this.§_-0B§;
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return this.var_276;
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}
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public function set vertexBuffers(value:Vector.<int>) : void
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{
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this.§_-0B§ = value;
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this.var_276 = value;
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}
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public function get visible() : Boolean
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{
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return this.§_-1u§;
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return this.var_261;
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}
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public function set visible(value:Boolean) : void
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{
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this.§_-1u§ = value;
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this.var_261 = value;
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}
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public function toString() : String
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