Fix errors that were immediatley obvious

This commit is contained in:
Pyogenics
2025-05-10 16:22:32 +01:00
parent dff7a33b36
commit 9d85a5b635
383 changed files with 6674 additions and 6653 deletions

View File

@@ -9,37 +9,37 @@ package versions.version1.a3d
public class A3D
{
private var §_-0§:Vector.<A3DBox>;
private var name_0:Vector.<A3DBox>;
private var OptionalMap:Vector.<A3DGeometry>;
private var §_-ce§:Vector.<A3DImage>;
private var name_ce:Vector.<A3DImage>;
private var §_-XJ§:Vector.<A3DMap>;
private var name_XJ:Vector.<A3DMap>;
private var §_-22§:Vector.<A3DMaterial>;
private var name_22:Vector.<A3DMaterial>;
private var §_-Kq§:Vector.<A3DObject>;
private var name_Kq:Vector.<A3DObject>;
public function A3D(boxes:Vector.<A3DBox>, geometries:Vector.<A3DGeometry>, images:Vector.<A3DImage>, maps:Vector.<A3DMap>, materials:Vector.<A3DMaterial>, objects:Vector.<A3DObject>)
{
super();
this.§_-0§ = boxes;
this.name_0 = boxes;
this.OptionalMap = geometries;
this.§_-ce§ = images;
this.§_-XJ§ = maps;
this.§_-22§ = materials;
this.§_-Kq§ = objects;
this.name_ce = images;
this.name_XJ = maps;
this.name_22 = materials;
this.name_Kq = objects;
}
public function get boxes() : Vector.<A3DBox>
{
return this.§_-0§;
return this.name_0;
}
public function set boxes(value:Vector.<A3DBox>) : void
{
this.§_-0§ = value;
this.name_0 = value;
}
public function get geometries() : Vector.<A3DGeometry>
@@ -54,42 +54,42 @@ package versions.version1.a3d
public function get images() : Vector.<A3DImage>
{
return this.§_-ce§;
return this.name_ce;
}
public function set images(value:Vector.<A3DImage>) : void
{
this.§_-ce§ = value;
this.name_ce = value;
}
public function get maps() : Vector.<A3DMap>
{
return this.§_-XJ§;
return this.name_XJ;
}
public function set maps(value:Vector.<A3DMap>) : void
{
this.§_-XJ§ = value;
this.name_XJ = value;
}
public function get materials() : Vector.<A3DMaterial>
{
return this.§_-22§;
return this.name_22;
}
public function set materials(value:Vector.<A3DMaterial>) : void
{
this.§_-22§ = value;
this.name_22 = value;
}
public function get objects() : Vector.<A3DObject>
{
return this.§_-Kq§;
return this.name_Kq;
}
public function set objects(value:Vector.<A3DObject>) : void
{
this.§_-Kq§ = value;
this.name_Kq = value;
}
public function toString() : String

View File

@@ -4,48 +4,48 @@ package versions.version1.a3d.geometry
public class A3DGeometry
{
private var §_-3I§:Id;
private var name_3I:Id;
private var §_-EM§:A3DIndexBuffer;
private var name_EM:A3DIndexBuffer;
private var §_-0B§:Vector.<A3DVertexBuffer>;
private var name_0B:Vector.<A3DVertexBuffer>;
public function A3DGeometry(id:Id, indexBuffer:A3DIndexBuffer, vertexBuffers:Vector.<A3DVertexBuffer>)
{
super();
this.§_-3I§ = id;
this.§_-EM§ = indexBuffer;
this.§_-0B§ = vertexBuffers;
this.name_3I = id;
this.name_EM = indexBuffer;
this.name_0B = vertexBuffers;
}
public function get id() : Id
{
return this.§_-3I§;
return this.name_3I;
}
public function set id(value:Id) : void
{
this.§_-3I§ = value;
this.name_3I = value;
}
public function get indexBuffer() : A3DIndexBuffer
{
return this.§_-EM§;
return this.name_EM;
}
public function set indexBuffer(value:A3DIndexBuffer) : void
{
this.§_-EM§ = value;
this.name_EM = value;
}
public function get vertexBuffers() : Vector.<A3DVertexBuffer>
{
return this.§_-0B§;
return this.name_0B;
}
public function set vertexBuffers(value:Vector.<A3DVertexBuffer>) : void
{
this.§_-0B§ = value;
this.name_0B = value;
}
public function toString() : String

View File

@@ -4,35 +4,35 @@ package versions.version1.a3d.geometry
public class A3DIndexBuffer
{
private var §_-79§:ByteArray;
private var name_79:ByteArray;
private var §_-m0§:int;
private var name_m0:int;
public function A3DIndexBuffer(byteBuffer:ByteArray, indexCount:int)
{
super();
this.§_-79§ = byteBuffer;
this.§_-m0§ = indexCount;
this.name_79 = byteBuffer;
this.name_m0 = indexCount;
}
public function get byteBuffer() : ByteArray
{
return this.§_-79§;
return this.name_79;
}
public function set byteBuffer(value:ByteArray) : void
{
this.§_-79§ = value;
this.name_79 = value;
}
public function get indexCount() : int
{
return this.§_-m0§;
return this.name_m0;
}
public function set indexCount(value:int) : void
{
this.§_-m0§ = value;
this.name_m0 = value;
}
public function toString() : String

View File

@@ -4,48 +4,48 @@ package versions.version1.a3d.geometry
public class A3DVertexBuffer
{
private var §_-96§:Vector.<int>;
private var name_96:Vector.<int>;
private var §_-79§:ByteArray;
private var name_79:ByteArray;
private var §_-g1§:uint;
private var name_g1:uint;
public function A3DVertexBuffer(attributes:Vector.<int>, byteBuffer:ByteArray, vertexCount:uint)
{
super();
this.§_-96§ = attributes;
this.§_-79§ = byteBuffer;
this.§_-g1§ = vertexCount;
this.name_96 = attributes;
this.name_79 = byteBuffer;
this.name_g1 = vertexCount;
}
public function get attributes() : Vector.<int>
{
return this.§_-96§;
return this.name_96;
}
public function set attributes(value:Vector.<int>) : void
{
this.§_-96§ = value;
this.name_96 = value;
}
public function get byteBuffer() : ByteArray
{
return this.§_-79§;
return this.name_79;
}
public function set byteBuffer(value:ByteArray) : void
{
this.§_-79§ = value;
this.name_79 = value;
}
public function get vertexCount() : uint
{
return this.§_-g1§;
return this.name_g1;
}
public function set vertexCount(value:uint) : void
{
this.§_-g1§ = value;
this.name_g1 = value;
}
public function toString() : String

View File

@@ -2,22 +2,22 @@ package versions.version1.a3d.id
{
public class ParentId
{
private var §_-3I§:uint;
private var name_3I:uint;
public function ParentId(id:uint)
{
super();
this.§_-3I§ = id;
this.name_3I = id;
}
public function get id() : uint
{
return this.§_-3I§;
return this.name_3I;
}
public function set id(value:uint) : void
{
this.§_-3I§ = value;
this.name_3I = value;
}
public function toString() : String

View File

@@ -4,35 +4,35 @@ package versions.version1.a3d.materials
public class A3DImage
{
private var §_-3I§:Id;
private var name_3I:Id;
private var §_-6D§:String;
private var name_6D:String;
public function A3DImage(id:Id, url:String)
{
super();
this.§_-3I§ = id;
this.§_-6D§ = url;
this.name_3I = id;
this.name_6D = url;
}
public function get id() : Id
{
return this.§_-3I§;
return this.name_3I;
}
public function set id(value:Id) : void
{
this.§_-3I§ = value;
this.name_3I = value;
}
public function get url() : String
{
return this.§_-6D§;
return this.name_6D;
}
public function set url(value:String) : void
{
this.§_-6D§ = value;
this.name_6D = value;
}
public function toString() : String

View File

@@ -4,100 +4,100 @@ package versions.version1.a3d.materials
public class A3DMap
{
private var §_-9y§:uint;
private var name_9y:uint;
private var §_-3I§:Id;
private var name_3I:Id;
private var §_-JE§:Id;
private var name_JE:Id;
private var §_-0U§:Number;
private var name_0U:Number;
private var §_-5k§:Number;
private var name_5k:Number;
private var §_-JZ§:Number;
private var name_JZ:Number;
private var §_-XP§:Number;
private var name_XP:Number;
public function A3DMap(channel:uint, id:Id, imageId:Id, uOffset:Number, uScale:Number, vOffset:Number, vScale:Number)
{
super();
this.§_-9y§ = channel;
this.§_-3I§ = id;
this.§_-JE§ = imageId;
this.§_-0U§ = uOffset;
this.§_-5k§ = uScale;
this.§_-JZ§ = vOffset;
this.§_-XP§ = vScale;
this.name_9y = channel;
this.name_3I = id;
this.name_JE = imageId;
this.name_0U = uOffset;
this.name_5k = uScale;
this.name_JZ = vOffset;
this.name_XP = vScale;
}
public function get channel() : uint
{
return this.§_-9y§;
return this.name_9y;
}
public function set channel(value:uint) : void
{
this.§_-9y§ = value;
this.name_9y = value;
}
public function get id() : Id
{
return this.§_-3I§;
return this.name_3I;
}
public function set id(value:Id) : void
{
this.§_-3I§ = value;
this.name_3I = value;
}
public function get imageId() : Id
{
return this.§_-JE§;
return this.name_JE;
}
public function set imageId(value:Id) : void
{
this.§_-JE§ = value;
this.name_JE = value;
}
public function get uOffset() : Number
{
return this.§_-0U§;
return this.name_0U;
}
public function set uOffset(value:Number) : void
{
this.§_-0U§ = value;
this.name_0U = value;
}
public function get uScale() : Number
{
return this.§_-5k§;
return this.name_5k;
}
public function set uScale(value:Number) : void
{
this.§_-5k§ = value;
this.name_5k = value;
}
public function get vOffset() : Number
{
return this.§_-JZ§;
return this.name_JZ;
}
public function set vOffset(value:Number) : void
{
this.§_-JZ§ = value;
this.name_JZ = value;
}
public function get vScale() : Number
{
return this.§_-XP§;
return this.name_XP;
}
public function set vScale(value:Number) : void
{
this.§_-XP§ = value;
this.name_XP = value;
}
public function toString() : String

View File

@@ -4,100 +4,100 @@ package versions.version1.a3d.materials
public class A3DMaterial
{
private var §_-9s§:Id;
private var name_9s:Id;
private var §_-bl§:Id;
private var name_bl:Id;
private var §_-3I§:Id;
private var name_3I:Id;
private var §_-qf§:Id;
private var name_qf:Id;
private var §_-QR§:Id;
private var name_QR:Id;
private var §_-Jn§:Id;
private var name_Jn:Id;
private var §_-LA§:Id;
private var name_LA:Id;
public function A3DMaterial(diffuseMapId:Id, glossinessMapId:Id, id:Id, lightMapId:Id, normalMapId:Id, opacityMapId:Id, specularMapId:Id)
{
super();
this.§_-9s§ = diffuseMapId;
this.§_-bl§ = glossinessMapId;
this.§_-3I§ = id;
this.§_-qf§ = lightMapId;
this.§_-QR§ = normalMapId;
this.§_-Jn§ = opacityMapId;
this.§_-LA§ = specularMapId;
this.name_9s = diffuseMapId;
this.name_bl = glossinessMapId;
this.name_3I = id;
this.name_qf = lightMapId;
this.name_QR = normalMapId;
this.name_Jn = opacityMapId;
this.name_LA = specularMapId;
}
public function get diffuseMapId() : Id
{
return this.§_-9s§;
return this.name_9s;
}
public function set diffuseMapId(value:Id) : void
{
this.§_-9s§ = value;
this.name_9s = value;
}
public function get glossinessMapId() : Id
{
return this.§_-bl§;
return this.name_bl;
}
public function set glossinessMapId(value:Id) : void
{
this.§_-bl§ = value;
this.name_bl = value;
}
public function get id() : Id
{
return this.§_-3I§;
return this.name_3I;
}
public function set id(value:Id) : void
{
this.§_-3I§ = value;
this.name_3I = value;
}
public function get lightMapId() : Id
{
return this.§_-qf§;
return this.name_qf;
}
public function set lightMapId(value:Id) : void
{
this.§_-qf§ = value;
this.name_qf = value;
}
public function get normalMapId() : Id
{
return this.§_-QR§;
return this.name_QR;
}
public function set normalMapId(value:Id) : void
{
this.§_-QR§ = value;
this.name_QR = value;
}
public function get opacityMapId() : Id
{
return this.§_-Jn§;
return this.name_Jn;
}
public function set opacityMapId(value:Id) : void
{
this.§_-Jn§ = value;
this.name_Jn = value;
}
public function get specularMapId() : Id
{
return this.§_-LA§;
return this.name_LA;
}
public function set specularMapId(value:Id) : void
{
this.§_-LA§ = value;
this.name_LA = value;
}
public function toString() : String

View File

@@ -4,35 +4,35 @@ package versions.version1.a3d.objects
public class A3DBox
{
private var §_-Ge§:Vector.<Number>;
private var name_Ge:Vector.<Number>;
private var §_-3I§:Id;
private var name_3I:Id;
public function A3DBox(box:Vector.<Number>, id:Id)
{
super();
this.§_-Ge§ = box;
this.§_-3I§ = id;
this.name_Ge = box;
this.name_3I = id;
}
public function get box() : Vector.<Number>
{
return this.§_-Ge§;
return this.name_Ge;
}
public function set box(value:Vector.<Number>) : void
{
this.§_-Ge§ = value;
this.name_Ge = value;
}
public function get id() : Id
{
return this.§_-3I§;
return this.name_3I;
}
public function set id(value:Id) : void
{
this.§_-3I§ = value;
this.name_3I = value;
}
public function toString() : String

View File

@@ -5,63 +5,63 @@ package versions.version1.a3d.objects
public class A3DObject
{
private var §_-jD§:Id;
private var name_jD:Id;
private var §_-16§:Id;
private var name_16:Id;
private var §_-3I§:Id;
private var name_3I:Id;
private var _name:String;
private var §_-fP§:ParentId;
private var name_fP:ParentId;
private var §_-eW§:Vector.<A3DSurface>;
private var name_eW:Vector.<A3DSurface>;
private var §_-UJ§:A3DTransformation;
private var name_UJ:A3DTransformation;
private var §_-1u§:Boolean;
private var name_1u:Boolean;
public function A3DObject(boundBoxId:Id, geometryId:Id, id:Id, name:String, parentId:ParentId, surfaces:Vector.<A3DSurface>, transformation:A3DTransformation, visible:Boolean)
{
super();
this.§_-jD§ = boundBoxId;
this.§_-16§ = geometryId;
this.§_-3I§ = id;
this.name_jD = boundBoxId;
this.name_16 = geometryId;
this.name_3I = id;
this._name = name;
this.§_-fP§ = parentId;
this.§_-eW§ = surfaces;
this.§_-UJ§ = transformation;
this.§_-1u§ = visible;
this.name_fP = parentId;
this.name_eW = surfaces;
this.name_UJ = transformation;
this.name_1u = visible;
}
public function get boundBoxId() : Id
{
return this.§_-jD§;
return this.name_jD;
}
public function set boundBoxId(value:Id) : void
{
this.§_-jD§ = value;
this.name_jD = value;
}
public function get geometryId() : Id
{
return this.§_-16§;
return this.name_16;
}
public function set geometryId(value:Id) : void
{
this.§_-16§ = value;
this.name_16 = value;
}
public function get id() : Id
{
return this.§_-3I§;
return this.name_3I;
}
public function set id(value:Id) : void
{
this.§_-3I§ = value;
this.name_3I = value;
}
public function get name() : String
@@ -76,42 +76,42 @@ package versions.version1.a3d.objects
public function get parentId() : ParentId
{
return this.§_-fP§;
return this.name_fP;
}
public function set parentId(value:ParentId) : void
{
this.§_-fP§ = value;
this.name_fP = value;
}
public function get surfaces() : Vector.<A3DSurface>
{
return this.§_-eW§;
return this.name_eW;
}
public function set surfaces(value:Vector.<A3DSurface>) : void
{
this.§_-eW§ = value;
this.name_eW = value;
}
public function get transformation() : A3DTransformation
{
return this.§_-UJ§;
return this.name_UJ;
}
public function set transformation(value:A3DTransformation) : void
{
this.§_-UJ§ = value;
this.name_UJ = value;
}
public function get visible() : Boolean
{
return this.§_-1u§;
return this.name_1u;
}
public function set visible(value:Boolean) : void
{
this.§_-1u§ = value;
this.name_1u = value;
}
public function toString() : String

View File

@@ -4,48 +4,48 @@ package versions.version1.a3d.objects
public class A3DSurface
{
private var §_-50§:int;
private var name_50:int;
private var §_-pS§:Id;
private var name_pS:Id;
private var §_-4C§:int;
private var name_4C:int;
public function A3DSurface(indexBegin:int, materialId:Id, numTriangles:int)
{
super();
this.§_-50§ = indexBegin;
this.§_-pS§ = materialId;
this.§_-4C§ = numTriangles;
this.name_50 = indexBegin;
this.name_pS = materialId;
this.name_4C = numTriangles;
}
public function get indexBegin() : int
{
return this.§_-50§;
return this.name_50;
}
public function set indexBegin(value:int) : void
{
this.§_-50§ = value;
this.name_50 = value;
}
public function get materialId() : Id
{
return this.§_-pS§;
return this.name_pS;
}
public function set materialId(value:Id) : void
{
this.§_-pS§ = value;
this.name_pS = value;
}
public function get numTriangles() : int
{
return this.§_-4C§;
return this.name_4C;
}
public function set numTriangles(value:int) : void
{
this.§_-4C§ = value;
this.name_4C = value;
}
public function toString() : String

View File

@@ -4,22 +4,22 @@ package versions.version1.a3d.objects
public class A3DTransformation
{
private var §_-6p§:A3DMatrix;
private var name_6p:A3DMatrix;
public function A3DTransformation(matrix:A3DMatrix)
{
super();
this.§_-6p§ = matrix;
this.name_6p = matrix;
}
public function get matrix() : A3DMatrix
{
return this.§_-6p§;
return this.name_6p;
}
public function set matrix(value:A3DMatrix) : void
{
this.§_-6p§ = value;
this.name_6p = value;
}
public function toString() : String

View File

@@ -22,256 +22,256 @@ package versions.version2.a3d
public class A3D2
{
private var §_-VP§:Vector.<A3D2AmbientLight>;
private var name_VP:Vector.<A3D2AmbientLight>;
private var §_-qp§:Vector.<A3D2AnimationClip>;
private var name_qp:Vector.<A3D2AnimationClip>;
private var §_-Ib§:Vector.<A3D2Track>;
private var name_Ib:Vector.<A3D2Track>;
private var §_-0§:Vector.<A3D2Box>;
private var name_0:Vector.<A3D2Box>;
private var §_-fK§:Vector.<A3D2CubeMap>;
private var name_fK:Vector.<A3D2CubeMap>;
private var §_-Gv§:Vector.<A3D2Decal>;
private var name_Gv:Vector.<A3D2Decal>;
private var §_-93§:Vector.<A3D2DirectionalLight>;
private var name_93:Vector.<A3D2DirectionalLight>;
private var §_-ce§:Vector.<A3D2Image>;
private var name_ce:Vector.<A3D2Image>;
private var §_-jm§:Vector.<A3D2IndexBuffer>;
private var name_jm:Vector.<A3D2IndexBuffer>;
private var §_-26§:Vector.<A3D2Joint>;
private var name_26:Vector.<A3D2Joint>;
private var §_-XJ§:Vector.<A3D2Map>;
private var name_XJ:Vector.<A3D2Map>;
private var §_-22§:Vector.<A3D2Material>;
private var name_22:Vector.<A3D2Material>;
private var §_-jz§:Vector.<A3D2Mesh>;
private var name_jz:Vector.<A3D2Mesh>;
private var §_-Kq§:Vector.<A3D2Object>;
private var name_Kq:Vector.<A3D2Object>;
private var §_-fM§:Vector.<A3D2OmniLight>;
private var name_fM:Vector.<A3D2OmniLight>;
private var §_-G0§:Vector.<A3D2Skin>;
private var name_G0:Vector.<A3D2Skin>;
private var §_-pd§:Vector.<A3D2SpotLight>;
private var name_pd:Vector.<A3D2SpotLight>;
private var §_-Ke§:Vector.<A3D2Sprite>;
private var name_Ke:Vector.<A3D2Sprite>;
private var §_-0B§:Vector.<A3D2VertexBuffer>;
private var name_0B:Vector.<A3D2VertexBuffer>;
public function A3D2(ambientLights:Vector.<A3D2AmbientLight>, animationClips:Vector.<A3D2AnimationClip>, animationTracks:Vector.<A3D2Track>, boxes:Vector.<A3D2Box>, cubeMaps:Vector.<A3D2CubeMap>, decals:Vector.<A3D2Decal>, directionalLights:Vector.<A3D2DirectionalLight>, images:Vector.<A3D2Image>, indexBuffers:Vector.<A3D2IndexBuffer>, joints:Vector.<A3D2Joint>, maps:Vector.<A3D2Map>, materials:Vector.<A3D2Material>, meshes:Vector.<A3D2Mesh>, objects:Vector.<A3D2Object>, omniLights:Vector.<A3D2OmniLight>, skins:Vector.<A3D2Skin>, spotLights:Vector.<A3D2SpotLight>, sprites:Vector.<A3D2Sprite>, vertexBuffers:Vector.<A3D2VertexBuffer>)
{
super();
this.§_-VP§ = ambientLights;
this.§_-qp§ = animationClips;
this.§_-Ib§ = animationTracks;
this.§_-0§ = boxes;
this.§_-fK§ = cubeMaps;
this.§_-Gv§ = decals;
this.§_-93§ = directionalLights;
this.§_-ce§ = images;
this.§_-jm§ = indexBuffers;
this.§_-26§ = joints;
this.§_-XJ§ = maps;
this.§_-22§ = materials;
this.§_-jz§ = meshes;
this.§_-Kq§ = objects;
this.§_-fM§ = omniLights;
this.§_-G0§ = skins;
this.§_-pd§ = spotLights;
this.§_-Ke§ = sprites;
this.§_-0B§ = vertexBuffers;
this.name_VP = ambientLights;
this.name_qp = animationClips;
this.name_Ib = animationTracks;
this.name_0 = boxes;
this.name_fK = cubeMaps;
this.name_Gv = decals;
this.name_93 = directionalLights;
this.name_ce = images;
this.name_jm = indexBuffers;
this.name_26 = joints;
this.name_XJ = maps;
this.name_22 = materials;
this.name_jz = meshes;
this.name_Kq = objects;
this.name_fM = omniLights;
this.name_G0 = skins;
this.name_pd = spotLights;
this.name_Ke = sprites;
this.name_0B = vertexBuffers;
}
public function get ambientLights() : Vector.<A3D2AmbientLight>
{
return this.§_-VP§;
return this.name_VP;
}
public function set ambientLights(value:Vector.<A3D2AmbientLight>) : void
{
this.§_-VP§ = value;
this.name_VP = value;
}
public function get animationClips() : Vector.<A3D2AnimationClip>
{
return this.§_-qp§;
return this.name_qp;
}
public function set animationClips(value:Vector.<A3D2AnimationClip>) : void
{
this.§_-qp§ = value;
this.name_qp = value;
}
public function get animationTracks() : Vector.<A3D2Track>
{
return this.§_-Ib§;
return this.name_Ib;
}
public function set animationTracks(value:Vector.<A3D2Track>) : void
{
this.§_-Ib§ = value;
this.name_Ib = value;
}
public function get boxes() : Vector.<A3D2Box>
{
return this.§_-0§;
return this.name_0;
}
public function set boxes(value:Vector.<A3D2Box>) : void
{
this.§_-0§ = value;
this.name_0 = value;
}
public function get cubeMaps() : Vector.<A3D2CubeMap>
{
return this.§_-fK§;
return this.name_fK;
}
public function set cubeMaps(value:Vector.<A3D2CubeMap>) : void
{
this.§_-fK§ = value;
this.name_fK = value;
}
public function get decals() : Vector.<A3D2Decal>
{
return this.§_-Gv§;
return this.name_Gv;
}
public function set decals(value:Vector.<A3D2Decal>) : void
{
this.§_-Gv§ = value;
this.name_Gv = value;
}
public function get directionalLights() : Vector.<A3D2DirectionalLight>
{
return this.§_-93§;
return this.name_93;
}
public function set directionalLights(value:Vector.<A3D2DirectionalLight>) : void
{
this.§_-93§ = value;
this.name_93 = value;
}
public function get images() : Vector.<A3D2Image>
{
return this.§_-ce§;
return this.name_ce;
}
public function set images(value:Vector.<A3D2Image>) : void
{
this.§_-ce§ = value;
this.name_ce = value;
}
public function get indexBuffers() : Vector.<A3D2IndexBuffer>
{
return this.§_-jm§;
return this.name_jm;
}
public function set indexBuffers(value:Vector.<A3D2IndexBuffer>) : void
{
this.§_-jm§ = value;
this.name_jm = value;
}
public function get joints() : Vector.<A3D2Joint>
{
return this.§_-26§;
return this.name_26;
}
public function set joints(value:Vector.<A3D2Joint>) : void
{
this.§_-26§ = value;
this.name_26 = value;
}
public function get maps() : Vector.<A3D2Map>
{
return this.§_-XJ§;
return this.name_XJ;
}
public function set maps(value:Vector.<A3D2Map>) : void
{
this.§_-XJ§ = value;
this.name_XJ = value;
}
public function get materials() : Vector.<A3D2Material>
{
return this.§_-22§;
return this.name_22;
}
public function set materials(value:Vector.<A3D2Material>) : void
{
this.§_-22§ = value;
this.name_22 = value;
}
public function get meshes() : Vector.<A3D2Mesh>
{
return this.§_-jz§;
return this.name_jz;
}
public function set meshes(value:Vector.<A3D2Mesh>) : void
{
this.§_-jz§ = value;
this.name_jz = value;
}
public function get objects() : Vector.<A3D2Object>
{
return this.§_-Kq§;
return this.name_Kq;
}
public function set objects(value:Vector.<A3D2Object>) : void
{
this.§_-Kq§ = value;
this.name_Kq = value;
}
public function get omniLights() : Vector.<A3D2OmniLight>
{
return this.§_-fM§;
return this.name_fM;
}
public function set omniLights(value:Vector.<A3D2OmniLight>) : void
{
this.§_-fM§ = value;
this.name_fM = value;
}
public function get skins() : Vector.<A3D2Skin>
{
return this.§_-G0§;
return this.name_G0;
}
public function set skins(value:Vector.<A3D2Skin>) : void
{
this.§_-G0§ = value;
this.name_G0 = value;
}
public function get spotLights() : Vector.<A3D2SpotLight>
{
return this.§_-pd§;
return this.name_pd;
}
public function set spotLights(value:Vector.<A3D2SpotLight>) : void
{
this.§_-pd§ = value;
this.name_pd = value;
}
public function get sprites() : Vector.<A3D2Sprite>
{
return this.§_-Ke§;
return this.name_Ke;
}
public function set sprites(value:Vector.<A3D2Sprite>) : void
{
this.§_-Ke§ = value;
this.name_Ke = value;
}
public function get vertexBuffers() : Vector.<A3D2VertexBuffer>
{
return this.§_-0B§;
return this.name_0B;
}
public function set vertexBuffers(value:Vector.<A3D2VertexBuffer>) : void
{
this.§_-0B§ = value;
this.name_0B = value;
}
public function toString() : String

View File

@@ -4,44 +4,44 @@ package versions.version2.a3d.animation
public class A3D2AnimationClip
{
private var §_-3I§:int;
private var name_3I:int;
private var §_-OV§:Boolean;
private var name_OV:Boolean;
private var _name:String;
private var §_-Cp§:Vector.<Long>;
private var name_Cp:Vector.<Long>;
private var §_-cT§:Vector.<int>;
private var name_cT:Vector.<int>;
public function A3D2AnimationClip(id:int, loop:Boolean, name:String, objectIDs:Vector.<Long>, tracks:Vector.<int>)
{
super();
this.§_-3I§ = id;
this.§_-OV§ = loop;
this.name_3I = id;
this.name_OV = loop;
this._name = name;
this.§_-Cp§ = objectIDs;
this.§_-cT§ = tracks;
this.name_Cp = objectIDs;
this.name_cT = tracks;
}
public function get id() : int
{
return this.§_-3I§;
return this.name_3I;
}
public function set id(value:int) : void
{
this.§_-3I§ = value;
this.name_3I = value;
}
public function get loop() : Boolean
{
return this.§_-OV§;
return this.name_OV;
}
public function set loop(value:Boolean) : void
{
this.§_-OV§ = value;
this.name_OV = value;
}
public function get name() : String
@@ -56,22 +56,22 @@ package versions.version2.a3d.animation
public function get objectIDs() : Vector.<Long>
{
return this.§_-Cp§;
return this.name_Cp;
}
public function set objectIDs(value:Vector.<Long>) : void
{
this.§_-Cp§ = value;
this.name_Cp = value;
}
public function get tracks() : Vector.<int>
{
return this.§_-cT§;
return this.name_cT;
}
public function set tracks(value:Vector.<int>) : void
{
this.§_-cT§ = value;
this.name_cT = value;
}
public function toString() : String

View File

@@ -4,35 +4,35 @@ package versions.version2.a3d.animation
public class A3D2Keyframe
{
private var §_-qC§:Number;
private var name_qC:Number;
private var §_-bP§:A3D2Transform;
private var name_bP:A3D2Transform;
public function A3D2Keyframe(time:Number, transform:A3D2Transform)
{
super();
this.§_-qC§ = time;
this.§_-bP§ = transform;
this.name_qC = time;
this.name_bP = transform;
}
public function get time() : Number
{
return this.§_-qC§;
return this.name_qC;
}
public function set time(value:Number) : void
{
this.§_-qC§ = value;
this.name_qC = value;
}
public function get transform() : A3D2Transform
{
return this.§_-bP§;
return this.name_bP;
}
public function set transform(value:A3D2Transform) : void
{
this.§_-bP§ = value;
this.name_bP = value;
}
public function toString() : String

View File

@@ -2,48 +2,48 @@ package versions.version2.a3d.animation
{
public class A3D2Track
{
private var §_-3I§:int;
private var name_3I:int;
private var §_-1§:Vector.<A3D2Keyframe>;
private var name_1:Vector.<A3D2Keyframe>;
private var §_-pa§:String;
private var name_pa:String;
public function A3D2Track(id:int, keyframes:Vector.<A3D2Keyframe>, objectName:String)
{
super();
this.§_-3I§ = id;
this.§_-1§ = keyframes;
this.§_-pa§ = objectName;
this.name_3I = id;
this.name_1 = keyframes;
this.name_pa = objectName;
}
public function get id() : int
{
return this.§_-3I§;
return this.name_3I;
}
public function set id(value:int) : void
{
this.§_-3I§ = value;
this.name_3I = value;
}
public function get keyframes() : Vector.<A3D2Keyframe>
{
return this.§_-1§;
return this.name_1;
}
public function set keyframes(value:Vector.<A3D2Keyframe>) : void
{
this.§_-1§ = value;
this.name_1 = value;
}
public function get objectName() : String
{
return this.§_-pa§;
return this.name_pa;
}
public function set objectName(value:String) : void
{
this.§_-pa§ = value;
this.name_pa = value;
}
public function toString() : String

View File

@@ -4,48 +4,48 @@ package versions.version2.a3d.geometry
public class A3D2IndexBuffer
{
private var §_-79§:ByteArray;
private var name_79:ByteArray;
private var §_-3I§:int;
private var name_3I:int;
private var §_-m0§:int;
private var name_m0:int;
public function A3D2IndexBuffer(byteBuffer:ByteArray, id:int, indexCount:int)
{
super();
this.§_-79§ = byteBuffer;
this.§_-3I§ = id;
this.§_-m0§ = indexCount;
this.name_79 = byteBuffer;
this.name_3I = id;
this.name_m0 = indexCount;
}
public function get byteBuffer() : ByteArray
{
return this.§_-79§;
return this.name_79;
}
public function set byteBuffer(value:ByteArray) : void
{
this.§_-79§ = value;
this.name_79 = value;
}
public function get id() : int
{
return this.§_-3I§;
return this.name_3I;
}
public function set id(value:int) : void
{
this.§_-3I§ = value;
this.name_3I = value;
}
public function get indexCount() : int
{
return this.§_-m0§;
return this.name_m0;
}
public function set indexCount(value:int) : void
{
this.§_-m0§ = value;
this.name_m0 = value;
}
public function toString() : String

View File

@@ -4,61 +4,61 @@ package versions.version2.a3d.geometry
public class A3D2VertexBuffer
{
private var §_-96§:Vector.<A3D2VertexAttributes>;
private var name_96:Vector.<A3D2VertexAttributes>;
private var §_-79§:ByteArray;
private var name_79:ByteArray;
private var §_-3I§:int;
private var name_3I:int;
private var §_-g1§:uint;
private var name_g1:uint;
public function A3D2VertexBuffer(attributes:Vector.<A3D2VertexAttributes>, byteBuffer:ByteArray, id:int, vertexCount:uint)
{
super();
this.§_-96§ = attributes;
this.§_-79§ = byteBuffer;
this.§_-3I§ = id;
this.§_-g1§ = vertexCount;
this.name_96 = attributes;
this.name_79 = byteBuffer;
this.name_3I = id;
this.name_g1 = vertexCount;
}
public function get attributes() : Vector.<A3D2VertexAttributes>
{
return this.§_-96§;
return this.name_96;
}
public function set attributes(value:Vector.<A3D2VertexAttributes>) : void
{
this.§_-96§ = value;
this.name_96 = value;
}
public function get byteBuffer() : ByteArray
{
return this.§_-79§;
return this.name_79;
}
public function set byteBuffer(value:ByteArray) : void
{
this.§_-79§ = value;
this.name_79 = value;
}
public function get id() : int
{
return this.§_-3I§;
return this.name_3I;
}
public function set id(value:int) : void
{
this.§_-3I§ = value;
this.name_3I = value;
}
public function get vertexCount() : uint
{
return this.§_-g1§;
return this.name_g1;
}
public function set vertexCount(value:uint) : void
{
this.§_-g1§ = value;
this.name_g1 = value;
}
public function toString() : String

View File

@@ -2,100 +2,100 @@ package versions.version2.a3d.materials
{
public class A3D2CubeMap
{
private var §_-0x§:int;
private var name_0x:int;
private var §_-el§:int;
private var name_el:int;
private var §_-5I§:int;
private var name_5I:int;
private var §_-3I§:int;
private var name_3I:int;
private var §_-ML§:int;
private var name_ML:int;
private var §_-K§:int;
private var name_K:int;
private var §_-pW§:int;
private var name_pW:int;
public function A3D2CubeMap(backId:int, bottomId:int, frontId:int, id:int, leftId:int, rightId:int, topId:int)
{
super();
this.§_-0x§ = backId;
this.§_-el§ = bottomId;
this.§_-5I§ = frontId;
this.§_-3I§ = id;
this.§_-ML§ = leftId;
this.§_-K§ = rightId;
this.§_-pW§ = topId;
this.name_0x = backId;
this.name_el = bottomId;
this.name_5I = frontId;
this.name_3I = id;
this.name_ML = leftId;
this.name_K = rightId;
this.name_pW = topId;
}
public function get backId() : int
{
return this.§_-0x§;
return this.name_0x;
}
public function set backId(value:int) : void
{
this.§_-0x§ = value;
this.name_0x = value;
}
public function get bottomId() : int
{
return this.§_-el§;
return this.name_el;
}
public function set bottomId(value:int) : void
{
this.§_-el§ = value;
this.name_el = value;
}
public function get frontId() : int
{
return this.§_-5I§;
return this.name_5I;
}
public function set frontId(value:int) : void
{
this.§_-5I§ = value;
this.name_5I = value;
}
public function get id() : int
{
return this.§_-3I§;
return this.name_3I;
}
public function set id(value:int) : void
{
this.§_-3I§ = value;
this.name_3I = value;
}
public function get leftId() : int
{
return this.§_-ML§;
return this.name_ML;
}
public function set leftId(value:int) : void
{
this.§_-ML§ = value;
this.name_ML = value;
}
public function get rightId() : int
{
return this.§_-K§;
return this.name_K;
}
public function set rightId(value:int) : void
{
this.§_-K§ = value;
this.name_K = value;
}
public function get topId() : int
{
return this.§_-pW§;
return this.name_pW;
}
public function set topId(value:int) : void
{
this.§_-pW§ = value;
this.name_pW = value;
}
public function toString() : String

View File

@@ -2,35 +2,35 @@ package versions.version2.a3d.materials
{
public class A3D2Image
{
private var §_-3I§:int;
private var name_3I:int;
private var §_-6D§:String;
private var name_6D:String;
public function A3D2Image(id:int, url:String)
{
super();
this.§_-3I§ = id;
this.§_-6D§ = url;
this.name_3I = id;
this.name_6D = url;
}
public function get id() : int
{
return this.§_-3I§;
return this.name_3I;
}
public function set id(value:int) : void
{
this.§_-3I§ = value;
this.name_3I = value;
}
public function get url() : String
{
return this.§_-6D§;
return this.name_6D;
}
public function set url(value:String) : void
{
this.§_-6D§ = value;
this.name_6D = value;
}
public function toString() : String

View File

@@ -2,48 +2,48 @@ package versions.version2.a3d.materials
{
public class A3D2Map
{
private var §_-9y§:uint;
private var name_9y:uint;
private var §_-3I§:int;
private var name_3I:int;
private var §_-JE§:int;
private var name_JE:int;
public function A3D2Map(channel:uint, id:int, imageId:int)
{
super();
this.§_-9y§ = channel;
this.§_-3I§ = id;
this.§_-JE§ = imageId;
this.name_9y = channel;
this.name_3I = id;
this.name_JE = imageId;
}
public function get channel() : uint
{
return this.§_-9y§;
return this.name_9y;
}
public function set channel(value:uint) : void
{
this.§_-9y§ = value;
this.name_9y = value;
}
public function get id() : int
{
return this.§_-3I§;
return this.name_3I;
}
public function set id(value:int) : void
{
this.§_-3I§ = value;
this.name_3I = value;
}
public function get imageId() : int
{
return this.§_-JE§;
return this.name_JE;
}
public function set imageId(value:int) : void
{
this.§_-JE§ = value;
this.name_JE = value;
}
public function toString() : String

View File

@@ -2,113 +2,113 @@ package versions.version2.a3d.materials
{
public class A3D2Material
{
private var §_-9s§:int;
private var name_9s:int;
private var §_-bl§:int;
private var name_bl:int;
private var §_-3I§:int;
private var name_3I:int;
private var §_-qf§:int;
private var name_qf:int;
private var §_-QR§:int;
private var name_QR:int;
private var §_-Jn§:int;
private var name_Jn:int;
private var §_-iG§:int;
private var name_iG:int;
private var §_-LA§:int;
private var name_LA:int;
public function A3D2Material(diffuseMapId:int, glossinessMapId:int, id:int, lightMapId:int, normalMapId:int, opacityMapId:int, reflectionCubeMapId:int, specularMapId:int)
{
super();
this.§_-9s§ = diffuseMapId;
this.§_-bl§ = glossinessMapId;
this.§_-3I§ = id;
this.§_-qf§ = lightMapId;
this.§_-QR§ = normalMapId;
this.§_-Jn§ = opacityMapId;
this.§_-iG§ = reflectionCubeMapId;
this.§_-LA§ = specularMapId;
this.name_9s = diffuseMapId;
this.name_bl = glossinessMapId;
this.name_3I = id;
this.name_qf = lightMapId;
this.name_QR = normalMapId;
this.name_Jn = opacityMapId;
this.name_iG = reflectionCubeMapId;
this.name_LA = specularMapId;
}
public function get diffuseMapId() : int
{
return this.§_-9s§;
return this.name_9s;
}
public function set diffuseMapId(value:int) : void
{
this.§_-9s§ = value;
this.name_9s = value;
}
public function get glossinessMapId() : int
{
return this.§_-bl§;
return this.name_bl;
}
public function set glossinessMapId(value:int) : void
{
this.§_-bl§ = value;
this.name_bl = value;
}
public function get id() : int
{
return this.§_-3I§;
return this.name_3I;
}
public function set id(value:int) : void
{
this.§_-3I§ = value;
this.name_3I = value;
}
public function get lightMapId() : int
{
return this.§_-qf§;
return this.name_qf;
}
public function set lightMapId(value:int) : void
{
this.§_-qf§ = value;
this.name_qf = value;
}
public function get normalMapId() : int
{
return this.§_-QR§;
return this.name_QR;
}
public function set normalMapId(value:int) : void
{
this.§_-QR§ = value;
this.name_QR = value;
}
public function get opacityMapId() : int
{
return this.§_-Jn§;
return this.name_Jn;
}
public function set opacityMapId(value:int) : void
{
this.§_-Jn§ = value;
this.name_Jn = value;
}
public function get reflectionCubeMapId() : int
{
return this.§_-iG§;
return this.name_iG;
}
public function set reflectionCubeMapId(value:int) : void
{
this.§_-iG§ = value;
this.name_iG = value;
}
public function get specularMapId() : int
{
return this.§_-LA§;
return this.name_LA;
}
public function set specularMapId(value:int) : void
{
this.§_-LA§ = value;
this.name_LA = value;
}
public function toString() : String

View File

@@ -4,73 +4,73 @@ package versions.version2.a3d.objects
public class A3D2AmbientLight
{
private var §_-jD§:int;
private var name_jD:int;
private var §_-Tn§:uint;
private var name_Tn:uint;
private var §_-3I§:Long;
private var name_3I:Long;
private var §_-74§:Number;
private var name_74:Number;
private var _name:String;
private var §_-fP§:Long;
private var name_fP:Long;
private var §_-bP§:A3D2Transform;
private var name_bP:A3D2Transform;
private var §_-1u§:Boolean;
private var name_1u:Boolean;
public function A3D2AmbientLight(boundBoxId:int, color:uint, id:Long, intensity:Number, name:String, parentId:Long, transform:A3D2Transform, visible:Boolean)
{
super();
this.§_-jD§ = boundBoxId;
this.§_-Tn§ = color;
this.§_-3I§ = id;
this.§_-74§ = intensity;
this.name_jD = boundBoxId;
this.name_Tn = color;
this.name_3I = id;
this.name_74 = intensity;
this._name = name;
this.§_-fP§ = parentId;
this.§_-bP§ = transform;
this.§_-1u§ = visible;
this.name_fP = parentId;
this.name_bP = transform;
this.name_1u = visible;
}
public function get boundBoxId() : int
{
return this.§_-jD§;
return this.name_jD;
}
public function set boundBoxId(value:int) : void
{
this.§_-jD§ = value;
this.name_jD = value;
}
public function get color() : uint
{
return this.§_-Tn§;
return this.name_Tn;
}
public function set color(value:uint) : void
{
this.§_-Tn§ = value;
this.name_Tn = value;
}
public function get id() : Long
{
return this.§_-3I§;
return this.name_3I;
}
public function set id(value:Long) : void
{
this.§_-3I§ = value;
this.name_3I = value;
}
public function get intensity() : Number
{
return this.§_-74§;
return this.name_74;
}
public function set intensity(value:Number) : void
{
this.§_-74§ = value;
this.name_74 = value;
}
public function get name() : String
@@ -85,32 +85,32 @@ package versions.version2.a3d.objects
public function get parentId() : Long
{
return this.§_-fP§;
return this.name_fP;
}
public function set parentId(value:Long) : void
{
this.§_-fP§ = value;
this.name_fP = value;
}
public function get transform() : A3D2Transform
{
return this.§_-bP§;
return this.name_bP;
}
public function set transform(value:A3D2Transform) : void
{
this.§_-bP§ = value;
this.name_bP = value;
}
public function get visible() : Boolean
{
return this.§_-1u§;
return this.name_1u;
}
public function set visible(value:Boolean) : void
{
this.§_-1u§ = value;
this.name_1u = value;
}
public function toString() : String

View File

@@ -2,35 +2,35 @@ package versions.version2.a3d.objects
{
public class A3D2Box
{
private var §_-Ge§:Vector.<Number>;
private var name_Ge:Vector.<Number>;
private var §_-3I§:int;
private var name_3I:int;
public function A3D2Box(box:Vector.<Number>, id:int)
{
super();
this.§_-Ge§ = box;
this.§_-3I§ = id;
this.name_Ge = box;
this.name_3I = id;
}
public function get box() : Vector.<Number>
{
return this.§_-Ge§;
return this.name_Ge;
}
public function set box(value:Vector.<Number>) : void
{
this.§_-Ge§ = value;
this.name_Ge = value;
}
public function get id() : int
{
return this.§_-3I§;
return this.name_3I;
}
public function set id(value:int) : void
{
this.§_-3I§ = value;
this.name_3I = value;
}
public function toString() : String

View File

@@ -4,69 +4,69 @@ package versions.version2.a3d.objects
public class A3D2Decal
{
private var §_-jD§:int;
private var name_jD:int;
private var §_-3I§:Long;
private var name_3I:Long;
private var §_-Hc§:int;
private var name_Hc:int;
private var _name:String;
private var §_-3D§:Number;
private var name_3D:Number;
private var §_-fP§:Long;
private var name_fP:Long;
private var §_-eW§:Vector.<A3D2Surface>;
private var name_eW:Vector.<A3D2Surface>;
private var §_-bP§:A3D2Transform;
private var name_bP:A3D2Transform;
private var §_-0B§:Vector.<int>;
private var name_0B:Vector.<int>;
private var §_-1u§:Boolean;
private var name_1u:Boolean;
public function A3D2Decal(boundBoxId:int, id:Long, indexBufferId:int, name:String, offset:Number, parentId:Long, surfaces:Vector.<A3D2Surface>, transform:A3D2Transform, vertexBuffers:Vector.<int>, visible:Boolean)
{
super();
this.§_-jD§ = boundBoxId;
this.§_-3I§ = id;
this.§_-Hc§ = indexBufferId;
this.name_jD = boundBoxId;
this.name_3I = id;
this.name_Hc = indexBufferId;
this._name = name;
this.§_-3D§ = offset;
this.§_-fP§ = parentId;
this.§_-eW§ = surfaces;
this.§_-bP§ = transform;
this.§_-0B§ = vertexBuffers;
this.§_-1u§ = visible;
this.name_3D = offset;
this.name_fP = parentId;
this.name_eW = surfaces;
this.name_bP = transform;
this.name_0B = vertexBuffers;
this.name_1u = visible;
}
public function get boundBoxId() : int
{
return this.§_-jD§;
return this.name_jD;
}
public function set boundBoxId(value:int) : void
{
this.§_-jD§ = value;
this.name_jD = value;
}
public function get id() : Long
{
return this.§_-3I§;
return this.name_3I;
}
public function set id(value:Long) : void
{
this.§_-3I§ = value;
this.name_3I = value;
}
public function get indexBufferId() : int
{
return this.§_-Hc§;
return this.name_Hc;
}
public function set indexBufferId(value:int) : void
{
this.§_-Hc§ = value;
this.name_Hc = value;
}
public function get name() : String
@@ -81,62 +81,62 @@ package versions.version2.a3d.objects
public function get offset() : Number
{
return this.§_-3D§;
return this.name_3D;
}
public function set offset(value:Number) : void
{
this.§_-3D§ = value;
this.name_3D = value;
}
public function get parentId() : Long
{
return this.§_-fP§;
return this.name_fP;
}
public function set parentId(value:Long) : void
{
this.§_-fP§ = value;
this.name_fP = value;
}
public function get surfaces() : Vector.<A3D2Surface>
{
return this.§_-eW§;
return this.name_eW;
}
public function set surfaces(value:Vector.<A3D2Surface>) : void
{
this.§_-eW§ = value;
this.name_eW = value;
}
public function get transform() : A3D2Transform
{
return this.§_-bP§;
return this.name_bP;
}
public function set transform(value:A3D2Transform) : void
{
this.§_-bP§ = value;
this.name_bP = value;
}
public function get vertexBuffers() : Vector.<int>
{
return this.§_-0B§;
return this.name_0B;
}
public function set vertexBuffers(value:Vector.<int>) : void
{
this.§_-0B§ = value;
this.name_0B = value;
}
public function get visible() : Boolean
{
return this.§_-1u§;
return this.name_1u;
}
public function set visible(value:Boolean) : void
{
this.§_-1u§ = value;
this.name_1u = value;
}
public function toString() : String

View File

@@ -4,73 +4,73 @@ package versions.version2.a3d.objects
public class A3D2DirectionalLight
{
private var §_-jD§:int;
private var name_jD:int;
private var §_-Tn§:uint;
private var name_Tn:uint;
private var §_-3I§:Long;
private var name_3I:Long;
private var §_-74§:Number;
private var name_74:Number;
private var _name:String;
private var §_-fP§:Long;
private var name_fP:Long;
private var §_-bP§:A3D2Transform;
private var name_bP:A3D2Transform;
private var §_-1u§:Boolean;
private var name_1u:Boolean;
public function A3D2DirectionalLight(boundBoxId:int, color:uint, id:Long, intensity:Number, name:String, parentId:Long, transform:A3D2Transform, visible:Boolean)
{
super();
this.§_-jD§ = boundBoxId;
this.§_-Tn§ = color;
this.§_-3I§ = id;
this.§_-74§ = intensity;
this.name_jD = boundBoxId;
this.name_Tn = color;
this.name_3I = id;
this.name_74 = intensity;
this._name = name;
this.§_-fP§ = parentId;
this.§_-bP§ = transform;
this.§_-1u§ = visible;
this.name_fP = parentId;
this.name_bP = transform;
this.name_1u = visible;
}
public function get boundBoxId() : int
{
return this.§_-jD§;
return this.name_jD;
}
public function set boundBoxId(value:int) : void
{
this.§_-jD§ = value;
this.name_jD = value;
}
public function get color() : uint
{
return this.§_-Tn§;
return this.name_Tn;
}
public function set color(value:uint) : void
{
this.§_-Tn§ = value;
this.name_Tn = value;
}
public function get id() : Long
{
return this.§_-3I§;
return this.name_3I;
}
public function set id(value:Long) : void
{
this.§_-3I§ = value;
this.name_3I = value;
}
public function get intensity() : Number
{
return this.§_-74§;
return this.name_74;
}
public function set intensity(value:Number) : void
{
this.§_-74§ = value;
this.name_74 = value;
}
public function get name() : String
@@ -85,32 +85,32 @@ package versions.version2.a3d.objects
public function get parentId() : Long
{
return this.§_-fP§;
return this.name_fP;
}
public function set parentId(value:Long) : void
{
this.§_-fP§ = value;
this.name_fP = value;
}
public function get transform() : A3D2Transform
{
return this.§_-bP§;
return this.name_bP;
}
public function set transform(value:A3D2Transform) : void
{
this.§_-bP§ = value;
this.name_bP = value;
}
public function get visible() : Boolean
{
return this.§_-1u§;
return this.name_1u;
}
public function set visible(value:Boolean) : void
{
this.§_-1u§ = value;
this.name_1u = value;
}
public function toString() : String

View File

@@ -4,47 +4,47 @@ package versions.version2.a3d.objects
public class A3D2Joint
{
private var §_-jD§:int;
private var name_jD:int;
private var §_-3I§:Long;
private var name_3I:Long;
private var _name:String;
private var §_-fP§:Long;
private var name_fP:Long;
private var §_-bP§:A3D2Transform;
private var name_bP:A3D2Transform;
private var §_-1u§:Boolean;
private var name_1u:Boolean;
public function A3D2Joint(boundBoxId:int, id:Long, name:String, parentId:Long, transform:A3D2Transform, visible:Boolean)
{
super();
this.§_-jD§ = boundBoxId;
this.§_-3I§ = id;
this.name_jD = boundBoxId;
this.name_3I = id;
this._name = name;
this.§_-fP§ = parentId;
this.§_-bP§ = transform;
this.§_-1u§ = visible;
this.name_fP = parentId;
this.name_bP = transform;
this.name_1u = visible;
}
public function get boundBoxId() : int
{
return this.§_-jD§;
return this.name_jD;
}
public function set boundBoxId(value:int) : void
{
this.§_-jD§ = value;
this.name_jD = value;
}
public function get id() : Long
{
return this.§_-3I§;
return this.name_3I;
}
public function set id(value:Long) : void
{
this.§_-3I§ = value;
this.name_3I = value;
}
public function get name() : String
@@ -59,32 +59,32 @@ package versions.version2.a3d.objects
public function get parentId() : Long
{
return this.§_-fP§;
return this.name_fP;
}
public function set parentId(value:Long) : void
{
this.§_-fP§ = value;
this.name_fP = value;
}
public function get transform() : A3D2Transform
{
return this.§_-bP§;
return this.name_bP;
}
public function set transform(value:A3D2Transform) : void
{
this.§_-bP§ = value;
this.name_bP = value;
}
public function get visible() : Boolean
{
return this.§_-1u§;
return this.name_1u;
}
public function set visible(value:Boolean) : void
{
this.§_-1u§ = value;
this.name_1u = value;
}
public function toString() : String

View File

@@ -4,35 +4,35 @@ package versions.version2.a3d.objects
public class A3D2JointBindTransform
{
private var §_-NL§:A3D2Transform;
private var name_NL:A3D2Transform;
private var §_-3I§:Long;
private var name_3I:Long;
public function A3D2JointBindTransform(bindPoseTransform:A3D2Transform, id:Long)
{
super();
this.§_-NL§ = bindPoseTransform;
this.§_-3I§ = id;
this.name_NL = bindPoseTransform;
this.name_3I = id;
}
public function get bindPoseTransform() : A3D2Transform
{
return this.§_-NL§;
return this.name_NL;
}
public function set bindPoseTransform(value:A3D2Transform) : void
{
this.§_-NL§ = value;
this.name_NL = value;
}
public function get id() : Long
{
return this.§_-3I§;
return this.name_3I;
}
public function set id(value:Long) : void
{
this.§_-3I§ = value;
this.name_3I = value;
}
public function toString() : String

View File

@@ -4,66 +4,66 @@ package versions.version2.a3d.objects
public class A3D2Mesh
{
private var §_-jD§:int;
private var name_jD:int;
private var §_-3I§:Long;
private var name_3I:Long;
private var §_-Hc§:int;
private var name_Hc:int;
private var _name:String;
private var §_-fP§:Long;
private var name_fP:Long;
private var §_-eW§:Vector.<A3D2Surface>;
private var name_eW:Vector.<A3D2Surface>;
private var §_-bP§:A3D2Transform;
private var name_bP:A3D2Transform;
private var §_-0B§:Vector.<int>;
private var name_0B:Vector.<int>;
private var §_-1u§:Boolean;
private var name_1u:Boolean;
public function A3D2Mesh(boundBoxId:int, id:Long, indexBufferId:int, name:String, parentId:Long, surfaces:Vector.<A3D2Surface>, transform:A3D2Transform, vertexBuffers:Vector.<int>, visible:Boolean)
{
super();
this.§_-jD§ = boundBoxId;
this.§_-3I§ = id;
this.§_-Hc§ = indexBufferId;
this.name_jD = boundBoxId;
this.name_3I = id;
this.name_Hc = indexBufferId;
this._name = name;
this.§_-fP§ = parentId;
this.§_-eW§ = surfaces;
this.§_-bP§ = transform;
this.§_-0B§ = vertexBuffers;
this.§_-1u§ = visible;
this.name_fP = parentId;
this.name_eW = surfaces;
this.name_bP = transform;
this.name_0B = vertexBuffers;
this.name_1u = visible;
}
public function get boundBoxId() : int
{
return this.§_-jD§;
return this.name_jD;
}
public function set boundBoxId(value:int) : void
{
this.§_-jD§ = value;
this.name_jD = value;
}
public function get id() : Long
{
return this.§_-3I§;
return this.name_3I;
}
public function set id(value:Long) : void
{
this.§_-3I§ = value;
this.name_3I = value;
}
public function get indexBufferId() : int
{
return this.§_-Hc§;
return this.name_Hc;
}
public function set indexBufferId(value:int) : void
{
this.§_-Hc§ = value;
this.name_Hc = value;
}
public function get name() : String
@@ -78,52 +78,52 @@ package versions.version2.a3d.objects
public function get parentId() : Long
{
return this.§_-fP§;
return this.name_fP;
}
public function set parentId(value:Long) : void
{
this.§_-fP§ = value;
this.name_fP = value;
}
public function get surfaces() : Vector.<A3D2Surface>
{
return this.§_-eW§;
return this.name_eW;
}
public function set surfaces(value:Vector.<A3D2Surface>) : void
{
this.§_-eW§ = value;
this.name_eW = value;
}
public function get transform() : A3D2Transform
{
return this.§_-bP§;
return this.name_bP;
}
public function set transform(value:A3D2Transform) : void
{
this.§_-bP§ = value;
this.name_bP = value;
}
public function get vertexBuffers() : Vector.<int>
{
return this.§_-0B§;
return this.name_0B;
}
public function set vertexBuffers(value:Vector.<int>) : void
{
this.§_-0B§ = value;
this.name_0B = value;
}
public function get visible() : Boolean
{
return this.§_-1u§;
return this.name_1u;
}
public function set visible(value:Boolean) : void
{
this.§_-1u§ = value;
this.name_1u = value;
}
public function toString() : String

View File

@@ -4,47 +4,47 @@ package versions.version2.a3d.objects
public class A3D2Object
{
private var §_-jD§:int;
private var name_jD:int;
private var §_-3I§:Long;
private var name_3I:Long;
private var _name:String;
private var §_-fP§:Long;
private var name_fP:Long;
private var §_-bP§:A3D2Transform;
private var name_bP:A3D2Transform;
private var §_-1u§:Boolean;
private var name_1u:Boolean;
public function A3D2Object(boundBoxId:int, id:Long, name:String, parentId:Long, transform:A3D2Transform, visible:Boolean)
{
super();
this.§_-jD§ = boundBoxId;
this.§_-3I§ = id;
this.name_jD = boundBoxId;
this.name_3I = id;
this._name = name;
this.§_-fP§ = parentId;
this.§_-bP§ = transform;
this.§_-1u§ = visible;
this.name_fP = parentId;
this.name_bP = transform;
this.name_1u = visible;
}
public function get boundBoxId() : int
{
return this.§_-jD§;
return this.name_jD;
}
public function set boundBoxId(value:int) : void
{
this.§_-jD§ = value;
this.name_jD = value;
}
public function get id() : Long
{
return this.§_-3I§;
return this.name_3I;
}
public function set id(value:Long) : void
{
this.§_-3I§ = value;
this.name_3I = value;
}
public function get name() : String
@@ -59,32 +59,32 @@ package versions.version2.a3d.objects
public function get parentId() : Long
{
return this.§_-fP§;
return this.name_fP;
}
public function set parentId(value:Long) : void
{
this.§_-fP§ = value;
this.name_fP = value;
}
public function get transform() : A3D2Transform
{
return this.§_-bP§;
return this.name_bP;
}
public function set transform(value:A3D2Transform) : void
{
this.§_-bP§ = value;
this.name_bP = value;
}
public function get visible() : Boolean
{
return this.§_-1u§;
return this.name_1u;
}
public function set visible(value:Boolean) : void
{
this.§_-1u§ = value;
this.name_1u = value;
}
public function toString() : String

View File

@@ -4,99 +4,99 @@ package versions.version2.a3d.objects
public class A3D2OmniLight
{
private var §_-Hw§:Number;
private var name_Hw:Number;
private var §_-AS§:Number;
private var name_AS:Number;
private var §_-jD§:int;
private var name_jD:int;
private var §_-Tn§:uint;
private var name_Tn:uint;
private var §_-3I§:Long;
private var name_3I:Long;
private var §_-74§:Number;
private var name_74:Number;
private var _name:String;
private var §_-fP§:Long;
private var name_fP:Long;
private var §_-bP§:A3D2Transform;
private var name_bP:A3D2Transform;
private var §_-1u§:Boolean;
private var name_1u:Boolean;
public function A3D2OmniLight(attenuationBegin:Number, attenuationEnd:Number, boundBoxId:int, color:uint, id:Long, intensity:Number, name:String, parentId:Long, transform:A3D2Transform, visible:Boolean)
{
super();
this.§_-Hw§ = attenuationBegin;
this.§_-AS§ = attenuationEnd;
this.§_-jD§ = boundBoxId;
this.§_-Tn§ = color;
this.§_-3I§ = id;
this.§_-74§ = intensity;
this.name_Hw = attenuationBegin;
this.name_AS = attenuationEnd;
this.name_jD = boundBoxId;
this.name_Tn = color;
this.name_3I = id;
this.name_74 = intensity;
this._name = name;
this.§_-fP§ = parentId;
this.§_-bP§ = transform;
this.§_-1u§ = visible;
this.name_fP = parentId;
this.name_bP = transform;
this.name_1u = visible;
}
public function get attenuationBegin() : Number
{
return this.§_-Hw§;
return this.name_Hw;
}
public function set attenuationBegin(value:Number) : void
{
this.§_-Hw§ = value;
this.name_Hw = value;
}
public function get attenuationEnd() : Number
{
return this.§_-AS§;
return this.name_AS;
}
public function set attenuationEnd(value:Number) : void
{
this.§_-AS§ = value;
this.name_AS = value;
}
public function get boundBoxId() : int
{
return this.§_-jD§;
return this.name_jD;
}
public function set boundBoxId(value:int) : void
{
this.§_-jD§ = value;
this.name_jD = value;
}
public function get color() : uint
{
return this.§_-Tn§;
return this.name_Tn;
}
public function set color(value:uint) : void
{
this.§_-Tn§ = value;
this.name_Tn = value;
}
public function get id() : Long
{
return this.§_-3I§;
return this.name_3I;
}
public function set id(value:Long) : void
{
this.§_-3I§ = value;
this.name_3I = value;
}
public function get intensity() : Number
{
return this.§_-74§;
return this.name_74;
}
public function set intensity(value:Number) : void
{
this.§_-74§ = value;
this.name_74 = value;
}
public function get name() : String
@@ -111,32 +111,32 @@ package versions.version2.a3d.objects
public function get parentId() : Long
{
return this.§_-fP§;
return this.name_fP;
}
public function set parentId(value:Long) : void
{
this.§_-fP§ = value;
this.name_fP = value;
}
public function get transform() : A3D2Transform
{
return this.§_-bP§;
return this.name_bP;
}
public function set transform(value:A3D2Transform) : void
{
this.§_-bP§ = value;
this.name_bP = value;
}
public function get visible() : Boolean
{
return this.§_-1u§;
return this.name_1u;
}
public function set visible(value:Boolean) : void
{
this.§_-1u§ = value;
this.name_1u = value;
}
public function toString() : String

View File

@@ -4,95 +4,95 @@ package versions.version2.a3d.objects
public class A3D2Skin
{
private var §_-jD§:int;
private var name_jD:int;
private var §_-3I§:Long;
private var name_3I:Long;
private var §_-Hc§:int;
private var name_Hc:int;
private var §_-KB§:Vector.<A3D2JointBindTransform>;
private var name_KB:Vector.<A3D2JointBindTransform>;
private var §_-26§:Vector.<Long>;
private var name_26:Vector.<Long>;
private var _name:String;
private var §_-Dr§:Vector.<uint>;
private var name_Dr:Vector.<uint>;
private var §_-fP§:Long;
private var name_fP:Long;
private var §_-eW§:Vector.<A3D2Surface>;
private var name_eW:Vector.<A3D2Surface>;
private var §_-bP§:A3D2Transform;
private var name_bP:A3D2Transform;
private var §_-0B§:Vector.<int>;
private var name_0B:Vector.<int>;
private var §_-1u§:Boolean;
private var name_1u:Boolean;
public function A3D2Skin(boundBoxId:int, id:Long, indexBufferId:int, jointBindTransforms:Vector.<A3D2JointBindTransform>, joints:Vector.<Long>, name:String, numJoints:Vector.<uint>, parentId:Long, surfaces:Vector.<A3D2Surface>, transform:A3D2Transform, vertexBuffers:Vector.<int>, visible:Boolean)
{
super();
this.§_-jD§ = boundBoxId;
this.§_-3I§ = id;
this.§_-Hc§ = indexBufferId;
this.§_-KB§ = jointBindTransforms;
this.§_-26§ = joints;
this.name_jD = boundBoxId;
this.name_3I = id;
this.name_Hc = indexBufferId;
this.name_KB = jointBindTransforms;
this.name_26 = joints;
this._name = name;
this.§_-Dr§ = numJoints;
this.§_-fP§ = parentId;
this.§_-eW§ = surfaces;
this.§_-bP§ = transform;
this.§_-0B§ = vertexBuffers;
this.§_-1u§ = visible;
this.name_Dr = numJoints;
this.name_fP = parentId;
this.name_eW = surfaces;
this.name_bP = transform;
this.name_0B = vertexBuffers;
this.name_1u = visible;
}
public function get boundBoxId() : int
{
return this.§_-jD§;
return this.name_jD;
}
public function set boundBoxId(value:int) : void
{
this.§_-jD§ = value;
this.name_jD = value;
}
public function get id() : Long
{
return this.§_-3I§;
return this.name_3I;
}
public function set id(value:Long) : void
{
this.§_-3I§ = value;
this.name_3I = value;
}
public function get indexBufferId() : int
{
return this.§_-Hc§;
return this.name_Hc;
}
public function set indexBufferId(value:int) : void
{
this.§_-Hc§ = value;
this.name_Hc = value;
}
public function get jointBindTransforms() : Vector.<A3D2JointBindTransform>
{
return this.§_-KB§;
return this.name_KB;
}
public function set jointBindTransforms(value:Vector.<A3D2JointBindTransform>) : void
{
this.§_-KB§ = value;
this.name_KB = value;
}
public function get joints() : Vector.<Long>
{
return this.§_-26§;
return this.name_26;
}
public function set joints(value:Vector.<Long>) : void
{
this.§_-26§ = value;
this.name_26 = value;
}
public function get name() : String
@@ -107,62 +107,62 @@ package versions.version2.a3d.objects
public function get numJoints() : Vector.<uint>
{
return this.§_-Dr§;
return this.name_Dr;
}
public function set numJoints(value:Vector.<uint>) : void
{
this.§_-Dr§ = value;
this.name_Dr = value;
}
public function get parentId() : Long
{
return this.§_-fP§;
return this.name_fP;
}
public function set parentId(value:Long) : void
{
this.§_-fP§ = value;
this.name_fP = value;
}
public function get surfaces() : Vector.<A3D2Surface>
{
return this.§_-eW§;
return this.name_eW;
}
public function set surfaces(value:Vector.<A3D2Surface>) : void
{
this.§_-eW§ = value;
this.name_eW = value;
}
public function get transform() : A3D2Transform
{
return this.§_-bP§;
return this.name_bP;
}
public function set transform(value:A3D2Transform) : void
{
this.§_-bP§ = value;
this.name_bP = value;
}
public function get vertexBuffers() : Vector.<int>
{
return this.§_-0B§;
return this.name_0B;
}
public function set vertexBuffers(value:Vector.<int>) : void
{
this.§_-0B§ = value;
this.name_0B = value;
}
public function get visible() : Boolean
{
return this.§_-1u§;
return this.name_1u;
}
public function set visible(value:Boolean) : void
{
this.§_-1u§ = value;
this.name_1u = value;
}
public function toString() : String

View File

@@ -4,125 +4,125 @@ package versions.version2.a3d.objects
public class A3D2SpotLight
{
private var §_-Hw§:Number;
private var name_Hw:Number;
private var §_-AS§:Number;
private var name_AS:Number;
private var §_-jD§:int;
private var name_jD:int;
private var §_-Tn§:uint;
private var name_Tn:uint;
private var §_-a0§:Number;
private var name_a0:Number;
private var §_-GR§:Number;
private var name_GR:Number;
private var §_-3I§:Long;
private var name_3I:Long;
private var §_-74§:Number;
private var name_74:Number;
private var _name:String;
private var §_-fP§:Long;
private var name_fP:Long;
private var §_-bP§:A3D2Transform;
private var name_bP:A3D2Transform;
private var §_-1u§:Boolean;
private var name_1u:Boolean;
public function A3D2SpotLight(attenuationBegin:Number, attenuationEnd:Number, boundBoxId:int, color:uint, falloff:Number, hotspot:Number, id:Long, intensity:Number, name:String, parentId:Long, transform:A3D2Transform, visible:Boolean)
{
super();
this.§_-Hw§ = attenuationBegin;
this.§_-AS§ = attenuationEnd;
this.§_-jD§ = boundBoxId;
this.§_-Tn§ = color;
this.§_-a0§ = falloff;
this.§_-GR§ = hotspot;
this.§_-3I§ = id;
this.§_-74§ = intensity;
this.name_Hw = attenuationBegin;
this.name_AS = attenuationEnd;
this.name_jD = boundBoxId;
this.name_Tn = color;
this.name_a0 = falloff;
this.name_GR = hotspot;
this.name_3I = id;
this.name_74 = intensity;
this._name = name;
this.§_-fP§ = parentId;
this.§_-bP§ = transform;
this.§_-1u§ = visible;
this.name_fP = parentId;
this.name_bP = transform;
this.name_1u = visible;
}
public function get attenuationBegin() : Number
{
return this.§_-Hw§;
return this.name_Hw;
}
public function set attenuationBegin(value:Number) : void
{
this.§_-Hw§ = value;
this.name_Hw = value;
}
public function get attenuationEnd() : Number
{
return this.§_-AS§;
return this.name_AS;
}
public function set attenuationEnd(value:Number) : void
{
this.§_-AS§ = value;
this.name_AS = value;
}
public function get boundBoxId() : int
{
return this.§_-jD§;
return this.name_jD;
}
public function set boundBoxId(value:int) : void
{
this.§_-jD§ = value;
this.name_jD = value;
}
public function get color() : uint
{
return this.§_-Tn§;
return this.name_Tn;
}
public function set color(value:uint) : void
{
this.§_-Tn§ = value;
this.name_Tn = value;
}
public function get falloff() : Number
{
return this.§_-a0§;
return this.name_a0;
}
public function set falloff(value:Number) : void
{
this.§_-a0§ = value;
this.name_a0 = value;
}
public function get hotspot() : Number
{
return this.§_-GR§;
return this.name_GR;
}
public function set hotspot(value:Number) : void
{
this.§_-GR§ = value;
this.name_GR = value;
}
public function get id() : Long
{
return this.§_-3I§;
return this.name_3I;
}
public function set id(value:Long) : void
{
this.§_-3I§ = value;
this.name_3I = value;
}
public function get intensity() : Number
{
return this.§_-74§;
return this.name_74;
}
public function set intensity(value:Number) : void
{
this.§_-74§ = value;
this.name_74 = value;
}
public function get name() : String
@@ -137,32 +137,32 @@ package versions.version2.a3d.objects
public function get parentId() : Long
{
return this.§_-fP§;
return this.name_fP;
}
public function set parentId(value:Long) : void
{
this.§_-fP§ = value;
this.name_fP = value;
}
public function get transform() : A3D2Transform
{
return this.§_-bP§;
return this.name_bP;
}
public function set transform(value:A3D2Transform) : void
{
this.§_-bP§ = value;
this.name_bP = value;
}
public function get visible() : Boolean
{
return this.§_-1u§;
return this.name_1u;
}
public function set visible(value:Boolean) : void
{
this.§_-1u§ = value;
this.name_1u = value;
}
public function toString() : String

View File

@@ -5,71 +5,71 @@ package versions.version2.a3d.objects
public class A3D2Sprite
{
private var §_-CL§:Boolean;
private var name_CL:Boolean;
private var §_-jD§:int;
private var name_jD:int;
private var _height:Number;
private var §_-3I§:Long;
private var name_3I:Long;
private var §_-pS§:Id;
private var name_pS:Id;
private var _name:String;
private var §_-4T§:Number;
private var name_4T:Number;
private var §_-TP§:Number;
private var name_TP:Number;
private var §_-fP§:Long;
private var name_fP:Long;
private var §_-2t§:Boolean;
private var name_2t:Boolean;
private var §_-Vd§:Number;
private var name_Vd:Number;
private var §_-bP§:A3D2Transform;
private var name_bP:A3D2Transform;
private var §_-1u§:Boolean;
private var name_1u:Boolean;
private var §_-qj§:Number;
private var name_qj:Number;
public function A3D2Sprite(alwaysOnTop:Boolean, boundBoxId:int, height:Number, id:Long, materialId:Id, name:String, originX:Number, originY:Number, parentId:Long, perspectiveScale:Boolean, rotation:Number, transform:A3D2Transform, visible:Boolean, width:Number)
{
super();
this.§_-CL§ = alwaysOnTop;
this.§_-jD§ = boundBoxId;
this.name_CL = alwaysOnTop;
this.name_jD = boundBoxId;
this._height = height;
this.§_-3I§ = id;
this.§_-pS§ = materialId;
this.name_3I = id;
this.name_pS = materialId;
this._name = name;
this.§_-4T§ = originX;
this.§_-TP§ = originY;
this.§_-fP§ = parentId;
this.§_-2t§ = perspectiveScale;
this.§_-Vd§ = rotation;
this.§_-bP§ = transform;
this.§_-1u§ = visible;
this.§_-qj§ = width;
this.name_4T = originX;
this.name_TP = originY;
this.name_fP = parentId;
this.name_2t = perspectiveScale;
this.name_Vd = rotation;
this.name_bP = transform;
this.name_1u = visible;
this.name_qj = width;
}
public function get alwaysOnTop() : Boolean
{
return this.§_-CL§;
return this.name_CL;
}
public function set alwaysOnTop(value:Boolean) : void
{
this.§_-CL§ = value;
this.name_CL = value;
}
public function get boundBoxId() : int
{
return this.§_-jD§;
return this.name_jD;
}
public function set boundBoxId(value:int) : void
{
this.§_-jD§ = value;
this.name_jD = value;
}
public function get height() : Number
@@ -84,22 +84,22 @@ package versions.version2.a3d.objects
public function get id() : Long
{
return this.§_-3I§;
return this.name_3I;
}
public function set id(value:Long) : void
{
this.§_-3I§ = value;
this.name_3I = value;
}
public function get materialId() : Id
{
return this.§_-pS§;
return this.name_pS;
}
public function set materialId(value:Id) : void
{
this.§_-pS§ = value;
this.name_pS = value;
}
public function get name() : String
@@ -114,82 +114,82 @@ package versions.version2.a3d.objects
public function get originX() : Number
{
return this.§_-4T§;
return this.name_4T;
}
public function set originX(value:Number) : void
{
this.§_-4T§ = value;
this.name_4T = value;
}
public function get originY() : Number
{
return this.§_-TP§;
return this.name_TP;
}
public function set originY(value:Number) : void
{
this.§_-TP§ = value;
this.name_TP = value;
}
public function get parentId() : Long
{
return this.§_-fP§;
return this.name_fP;
}
public function set parentId(value:Long) : void
{
this.§_-fP§ = value;
this.name_fP = value;
}
public function get perspectiveScale() : Boolean
{
return this.§_-2t§;
return this.name_2t;
}
public function set perspectiveScale(value:Boolean) : void
{
this.§_-2t§ = value;
this.name_2t = value;
}
public function get rotation() : Number
{
return this.§_-Vd§;
return this.name_Vd;
}
public function set rotation(value:Number) : void
{
this.§_-Vd§ = value;
this.name_Vd = value;
}
public function get transform() : A3D2Transform
{
return this.§_-bP§;
return this.name_bP;
}
public function set transform(value:A3D2Transform) : void
{
this.§_-bP§ = value;
this.name_bP = value;
}
public function get visible() : Boolean
{
return this.§_-1u§;
return this.name_1u;
}
public function set visible(value:Boolean) : void
{
this.§_-1u§ = value;
this.name_1u = value;
}
public function get width() : Number
{
return this.§_-qj§;
return this.name_qj;
}
public function set width(value:Number) : void
{
this.§_-qj§ = value;
this.name_qj = value;
}
public function toString() : String

View File

@@ -2,48 +2,48 @@ package versions.version2.a3d.objects
{
public class A3D2Surface
{
private var §_-50§:int;
private var name_50:int;
private var §_-pS§:int;
private var name_pS:int;
private var §_-4C§:int;
private var name_4C:int;
public function A3D2Surface(indexBegin:int, materialId:int, numTriangles:int)
{
super();
this.§_-50§ = indexBegin;
this.§_-pS§ = materialId;
this.§_-4C§ = numTriangles;
this.name_50 = indexBegin;
this.name_pS = materialId;
this.name_4C = numTriangles;
}
public function get indexBegin() : int
{
return this.§_-50§;
return this.name_50;
}
public function set indexBegin(value:int) : void
{
this.§_-50§ = value;
this.name_50 = value;
}
public function get materialId() : int
{
return this.§_-pS§;
return this.name_pS;
}
public function set materialId(value:int) : void
{
this.§_-pS§ = value;
this.name_pS = value;
}
public function get numTriangles() : int
{
return this.§_-4C§;
return this.name_4C;
}
public function set numTriangles(value:int) : void
{
this.§_-4C§ = value;
this.name_4C = value;
}
public function toString() : String

View File

@@ -4,22 +4,22 @@ package versions.version2.a3d.objects
public class A3D2Transform
{
private var §_-6p§:A3DMatrix;
private var name_6p:A3DMatrix;
public function A3D2Transform(matrix:A3DMatrix)
{
super();
this.§_-6p§ = matrix;
this.name_6p = matrix;
}
public function get matrix() : A3DMatrix
{
return this.§_-6p§;
return this.name_6p;
}
public function set matrix(value:A3DMatrix) : void
{
this.§_-6p§ = value;
this.name_6p = value;
}
public function toString() : String