map builder use png instead of atf

This commit is contained in:
Pyogenics
2025-08-02 23:33:43 +01:00
parent 533220281f
commit 9aa1ca2bd9

View File

@@ -25,6 +25,8 @@ package alternativa.tanks.game.entities.map
import flash.events.Event; import flash.events.Event;
import flash.events.EventDispatcher; import flash.events.EventDispatcher;
import flash.utils.ByteArray; import flash.utils.ByteArray;
import alternativa.tanks.game.utils.Task;
import flash.display.Bitmap;
use namespace alternativa3d; use namespace alternativa3d;
@@ -44,6 +46,8 @@ package alternativa.tanks.game.entities.map
public static const LIGHTS_FILE:String = "lights.dae"; public static const LIGHTS_FILE:String = "lights.dae";
public static const REFLECTION_FILE:String = "vetrino_rfl.png";
private static const COLLISION_MASK:int = 255; private static const COLLISION_MASK:int = 255;
private static var fakeEmissionTextureResource:BitmapTextureResource = new BitmapTextureResource(new BitmapData(1,1,false,8355711)); private static var fakeEmissionTextureResource:BitmapTextureResource = new BitmapTextureResource(new BitmapData(1,1,false,8355711));
@@ -60,10 +64,14 @@ package alternativa.tanks.game.entities.map
private var name_ah:TaskSequence; private var name_ah:TaskSequence;
private var bitmapBuilder:TaskSequence;
private var mapFiles:ByteArrayMap; private var mapFiles:ByteArrayMap;
private var collector:Vector.<Object3D>; private var collector:Vector.<Object3D>;
private var bitmapCollector:Object;
private var name_TE:BitmapCubeTextureResource = new BitmapCubeTextureResource(new BitmapData(1,1,false,16711680),new BitmapData(1,1,false,16711680),new BitmapData(1,1,false,16711680),new BitmapData(1,1,false,16711680),new BitmapData(1,1,false,16711680),new BitmapData(1,1,false,16711680)); private var name_TE:BitmapCubeTextureResource = new BitmapCubeTextureResource(new BitmapData(1,1,false,16711680),new BitmapData(1,1,false,16711680),new BitmapData(1,1,false,16711680),new BitmapData(1,1,false,16711680),new BitmapData(1,1,false,16711680),new BitmapData(1,1,false,16711680));
public function A3DMapBuilder() public function A3DMapBuilder()
@@ -93,14 +101,27 @@ package alternativa.tanks.game.entities.map
public function buildMap(mapFiles:ByteArrayMap) : void public function buildMap(mapFiles:ByteArrayMap) : void
{ {
var geometryFileName:String = null;
this.mapFiles = mapFiles; this.mapFiles = mapFiles;
var mapGeometryFiles:Vector.<String> = this.getMapGeometryFiles(mapFiles);
this.bitmapCollector = new Object();
var mapTextureFiles:Vector.<String> = this.getMapTextureFiles(mapFiles);
this.bitmapBuilder = new TaskSequence();
for each(var textureFileName:String in mapTextureFiles)
{
this.bitmapBuilder.addTask(new BitmapLoadTask(mapFiles.getValue(textureFileName), textureFileName, this.bitmapCollector));
}
this.bitmapBuilder.addEventListener(Event.COMPLETE, this.onBitmapsComplete);
this.bitmapBuilder.run();
}
private function onBitmapsComplete(event:Event) : void
{
this.collector = new Vector.<Object3D>(); this.collector = new Vector.<Object3D>();
this.name_ah = new TaskSequence(); this.name_ah = new TaskSequence();
for each(geometryFileName in mapGeometryFiles) var mapGeometryFiles:Vector.<String> = this.getMapGeometryFiles(this.mapFiles);
for each(var geometryFileName:String in mapGeometryFiles)
{ {
this.name_ah.addTask(new GeometryBuildTask(mapFiles.getValue(geometryFileName),this.collector)); this.name_ah.addTask(new GeometryBuildTask(this.mapFiles.getValue(geometryFileName),this.collector));
} }
this.name_ah.addEventListener(Event.COMPLETE,this.onGeometryComplete); this.name_ah.addEventListener(Event.COMPLETE,this.onGeometryComplete);
this.name_ah.run(); this.name_ah.run();
@@ -185,13 +206,13 @@ package alternativa.tanks.game.entities.map
{ {
material = ParserMaterial(surface.material); material = ParserMaterial(surface.material);
diffName = ExternalTextureResource(material.textures["diffuse"]).url; diffName = ExternalTextureResource(material.textures["diffuse"]).url;
diffuse = this.getCompressedTextureResource(material.textures["diffuse"],resourceCache,this.mapFiles); diffuse = this.getBitmapTextureResource(material.textures["diffuse"],resourceCache,this.mapFiles);
bump = this.getCompressedTextureResource(material.textures["bump"],resourceCache,this.mapFiles); bump = this.getBitmapTextureResource(material.textures["bump"],resourceCache,this.mapFiles);
opacity = this.getCompressedTextureResource(material.textures["transparent"],resourceCache,this.mapFiles); opacity = this.getBitmapTextureResource(material.textures["transparent"],resourceCache,this.mapFiles);
emission = this.getCompressedTextureResource(material.textures["emission"],resourceCache,this.mapFiles); emission = this.getBitmapTextureResource(material.textures["emission"],resourceCache,this.mapFiles);
if(diffName.indexOf("vetrino01") >= 0) if(diffName.indexOf("vetrino01") >= 0)
{ {
reflection = this.getCompressedTextureResource(new ExternalTextureResource("vetrino_rfl.atf"),resourceCache,this.mapFiles); reflection = this.getBitmapTextureResource(new ExternalTextureResource(REFLECTION_FILE),resourceCache,this.mapFiles);
envMaterial = new EnviromentMaterial(diffuse,this.name_TE,null,reflection,emission,opacity); envMaterial = new EnviromentMaterial(diffuse,this.name_TE,null,reflection,emission,opacity);
envMaterial.reflection = 0.4; envMaterial.reflection = 0.4;
surface.material = envMaterial; surface.material = envMaterial;
@@ -222,9 +243,9 @@ package alternativa.tanks.game.entities.map
parserMaterial = surface.material as ParserMaterial; parserMaterial = surface.material as ParserMaterial;
if(parserMaterial != null) if(parserMaterial != null)
{ {
diffuseTextureResource = this.getCompressedTextureResource(parserMaterial.textures["diffuse"],resourceCache,this.mapFiles); diffuseTextureResource = this.getBitmapTextureResource(parserMaterial.textures["diffuse"],resourceCache,this.mapFiles);
emissionTextureResource = this.getCompressedTextureResource(parserMaterial.textures["emission"],resourceCache,this.mapFiles); emissionTextureResource = this.getBitmapTextureResource(parserMaterial.textures["emission"],resourceCache,this.mapFiles);
opacityTextureResource = this.getCompressedTextureResource(parserMaterial.textures["transparent"],resourceCache,this.mapFiles); opacityTextureResource = this.getBitmapTextureResource(parserMaterial.textures["transparent"],resourceCache,this.mapFiles);
if(emissionTextureResource == null) if(emissionTextureResource == null)
{ {
material = new MapMaterial(diffuseTextureResource,fakeEmissionTextureResource,0,opacityTextureResource); material = new MapMaterial(diffuseTextureResource,fakeEmissionTextureResource,0,opacityTextureResource);
@@ -253,6 +274,19 @@ package alternativa.tanks.game.entities.map
return names; return names;
} }
private function getMapTextureFiles(mapFiles:ByteArrayMap) : Vector.<String>
{
var names:Vector.<String> = new Vector.<String>();
for(var name:String in mapFiles.data)
{
if (name.indexOf(".png") > 0 || name.indexOf(".jpg") > 0)
{
names.push(name);
}
}
return names;
}
private function parseTrees(data:ByteArray) : void private function parseTrees(data:ByteArray) : void
{ {
var parser:ParserA3D = null; var parser:ParserA3D = null;
@@ -282,9 +316,9 @@ package alternativa.tanks.game.entities.map
if(surface.material != null) if(surface.material != null)
{ {
material = ParserMaterial(surface.material); material = ParserMaterial(surface.material);
diffuse = this.getCompressedTextureResource(material.textures["diffuse"],resourceCache,this.mapFiles); diffuse = this.getBitmapTextureResource(material.textures["diffuse"],resourceCache,this.mapFiles);
bump = this.getCompressedTextureResource(material.textures["bump"],resourceCache,this.mapFiles); bump = this.getBitmapTextureResource(material.textures["bump"],resourceCache,this.mapFiles);
opacity = this.getCompressedTextureResource(material.textures["transparent"],resourceCache,this.mapFiles); opacity = this.getBitmapTextureResource(material.textures["transparent"],resourceCache,this.mapFiles);
trMaterial = new TreesMaterial(diffuse,fakeBumpTextureResource,null,null,opacity); trMaterial = new TreesMaterial(diffuse,fakeBumpTextureResource,null,null,opacity);
trMaterial.name_kj = 0; trMaterial.name_kj = 0;
trMaterial.alphaThreshold = 0.2; trMaterial.alphaThreshold = 0.2;
@@ -325,8 +359,8 @@ package alternativa.tanks.game.entities.map
if(surface.material != null) if(surface.material != null)
{ {
material = ParserMaterial(surface.material); material = ParserMaterial(surface.material);
diffuse = this.getCompressedTextureResource(material.textures["diffuse"],resourceCache,this.mapFiles); diffuse = this.getBitmapTextureResource(material.textures["diffuse"],resourceCache,this.mapFiles);
opacity = this.getCompressedTextureResource(material.textures["transparent"],resourceCache,this.mapFiles); opacity = this.getBitmapTextureResource(material.textures["transparent"],resourceCache,this.mapFiles);
surface.material = new VisibleLightMaterial(opacity); surface.material = new VisibleLightMaterial(opacity);
} }
i++; i++;
@@ -381,6 +415,38 @@ package alternativa.tanks.game.entities.map
return null; return null;
} }
private function getBitmapTextureResource(fileTextureResource:ExternalTextureResource, resourceCache:Object, mapFiles:ByteArrayMap) : BitmapTextureResource
{
if (fileTextureResource != null && Boolean(fileTextureResource.url))
{
var textureName:String = fileTextureResource.url.toLowerCase();
textureName = textureName.replace(".jpg",".png");
if(mapFiles.getValue(textureName) != null)
{
var resource:BitmapTextureResource = resourceCache[textureName];
if(resource == null)
{
trace("cache miss: " + textureName);
var texture:Bitmap = bitmapCollector[textureName];
if (texture == null)
{
trace("[ERROR] bitmap texture is null: " + textureName);
return null;
}
resource = new BitmapTextureResource(texture.bitmapData);
resourceCache[textureName] = resource;
}
return resource;
}
else
{
trace("cache hit: " + textureName);
}
trace("[WARN] texture not found:",fileTextureResource.url.toLowerCase());
}
return null;
}
private function parseCollisionGeometry(a3dData:ByteArray) : void private function parseCollisionGeometry(a3dData:ByteArray) : void
{ {
var object:Object3D = null; var object:Object3D = null;
@@ -416,6 +482,10 @@ import alternativa.engine3d.loaders.ParserA3D;
import alternativa.tanks.game.utils.Task; import alternativa.tanks.game.utils.Task;
import flash.utils.ByteArray; import flash.utils.ByteArray;
import flash.utils.setTimeout; import flash.utils.setTimeout;
import flash.display.Loader;
import flash.events.Event;
import flash.display.Bitmap;
import flash.events.IOErrorEvent;
class GeometryBuildTask extends Task class GeometryBuildTask extends Task
{ {
@@ -442,3 +512,40 @@ class GeometryBuildTask extends Task
setTimeout(completeTask,0); setTimeout(completeTask,0);
} }
} }
class BitmapLoadTask extends Task
{
private var data:ByteArray;
private var name:String;
private var collector:Object;
public function BitmapLoadTask(data:ByteArray, name:String, collector:Object)
{
super();
this.data = data;
this.name = name;
this.collector = collector;
}
override public function run() : void
{
var loader:Loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onBitmapLoad);
loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, onBitmapError);
loader.loadBytes(this.data);
}
private function onBitmapLoad(event:Event):void
{
trace("Loaded texture: " + this.name);
var bitmap:Bitmap = event.target.content as Bitmap;
this.collector[this.name] = bitmap;
completeTask();
}
private function onBitmapError(event:Event):void
{
trace("Error loading texture: " + this.name);
}
}