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Setup air packaging in project
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@@ -44,3 +44,5 @@ If you want the original or older versions made by AlternativaPlatform they can
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This repository uses the vscode [as3mxml](https://github.com/BowlerHatLLC/vscode-as3mxml) extension with the [Adobe AIR SDK](https://airsdk.harman.com/download) 51 from HARMAN, however the project should be able to build and run with any sdk that can target atleast flashplayer 11.
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To build just run one of the actionscript build tasks from vscode, such as `compile release` or `compile debug`, which will output the game into the `bin/` folder. To run your built client you will need to download the game `data/` folder and `cfg.dxt1.xml` file from the latest Arena or Crash demos (v3) and place them next to `tanki2.swf`, you can find these files [here](https://github.com/MapMakersAndProgrammers/alternativa-demos/tree/master/alternativa/Tanki2.0).
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To package the application you'll need a certificate file (project assumes `./certificate.p12`) and game resources (project assume `data/`, `cfg.dxt1.xml` in `./resources`).
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